Player Matchup

Persephone
Persephone
Glowbrimm
Persephone
Level 140
God Stats
14W - 16L
1,312 SR
Queue Stats
235W - 255L
1,464 Elo+
Solo
Nox
Nox
KevinMazzarella
Nox
Level 67
God Stats
20W - 8L
1,570 SR
Queue Stats
146W - 161L
1,424 Elo+
Solo
Izanami
Izanami
Ne55
Izanami
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
364W - 420L
1,449 Elo+
Solo
Shiva
Shiva
SteeleStygian
Shiva
Level 113
God Stats
3W - 1L
2,004 SR
Queue Stats
107W - 72L
1,610 Elo+
Solo
Ravana
Ravana
lI-N4CH0-Il
Ravana
Level 63
God Stats
12W - 17L
1,457 SR
Queue Stats
92W - 125L
1,393 Elo+
Solo
Team Averages
Level 106
1,569 SR
1,468 Elo+

VS

Team Averages
Level 97
1,590 SR
1,464 Elo+
Heimdallr
Heimdallr
DERSistheWORD
Heimdallr
Level 50
God Stats
44W - 57L
1,395 SR
Queue Stats
675W - 726L
1,377 Elo+
Solo
Achilles
Achilles
EROCK KIDD
Achilles
Level 100
God Stats
1W - 4L
1,317 SR
Queue Stats
83W - 93L
1,374 Elo+
Solo
Athena
Athena
MexiremixGX
Athena
Level 147
God Stats
0W - 3L
1,715 SR
Queue Stats
187W - 200L
1,660 Elo+
Solo
Hades
Hades
One jib doot
Hades
Level 40
God Stats
1W - 1L
1,801 SR
Queue Stats
2W - 2L
1,567 Elo+
Party 1
Discordia
Discordia
PACA7915
Discordia
Level 146
God Stats
0W - 1L
1,723 SR
Queue Stats
4W - 8L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Glowbrimm
Persephone
17
3 / 0 / 10
10,798
831
11,400
5,754
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 0 / 10
10,467
805
8,678
6,787
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Ne55
Izanami
17
4 / 1 / 6
10,258
789
6,422
8,890
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
7 / 1 / 6
11,407
877
11,536
11,689
15,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ravana
16
4 / 6 / 8
10,030
772
9,146
14,709
11,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DERSistheWORD
Heimdallr
11
0 / 0 / 0
7,355
566
1,400
1,968
569
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
EROCK KIDD
Achilles
17
5 / 3 / 1
10,256
789
11,736
12,970
9,451
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Athena
16
1 / 3 / 4
9,268
713
9,093
16,820
16,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 9 / 4
8,760
674
5,155
16,388
10,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
PACA7915
Discordia
15
0 / 5 / 2
8,289
638
3,060
6,378
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
20
Kills
7
8
Deaths
20
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DERSistheWORD
Heimdallr
0
0
0
0
L
Achilles
EROCK KIDD
Achilles
5
3
1
1.83
W
Persephone
Glowbrimm
Persephone
3
0
10
8
W
2
0
10
7
L
Athena
1
3
4
1
W
Izanami
Ne55
Izanami
4
1
6
7
L
1
9
4
0.33
L
Discordia
PACA7915
Discordia
0
5
2
0.2
W
7
1
6
10
W
Ravana
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,182
Damage
30,444
47,829
Taken
54,524
35,726
Mitigated
39,285
12,017
Healing
6,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DERSistheWORD
Heimdallr
1,400
708
0
172
1,968
569
0
878
994
0
4,016
L
Achilles
EROCK KIDD
Achilles
11,736
3,578
288
2,171
12,970
9,451
0
5,481
7,122
0
40,013
W
Persephone
Glowbrimm
Persephone
11,400
1,174
350
2,264
5,754
2,230
235
2,251
3,503
42,375
0
W
8,678
653
0
644
6,787
2,945
1,883
2,398
4,389
45,876
0
L
Athena
9,093
1,382
0
721
16,820
16,724
0
6,013
10,377
32,875
0
W
Izanami
Ne55
Izanami
6,422
3,918
88
1,591
8,890
3,519
3,830
2,160
6,730
0
40,049
L
5,155
176
728
2,120
16,388
10,409
116
5,886
10,098
14,020
0
L
Discordia
PACA7915
Discordia
3,060
266
0
26
6,378
2,132
188
1,190
5,095
19,371
0
W
11,536
2,042
792
4,048
11,689
15,813
508
4,644
7,045
0
30,142
W
Ravana
9,146
3,003
160
2,080
14,709
11,219
40
5,855
8,854
0
23,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,960
Gold Earned
43,928
293
Minions Killed
174
0
Camps Cleared
0
1,373,860
Distance Traveled
984,698
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,355
566
5
0
0
59,569
0
L
Achilles
10,256
789
60
5
0
298,698
2
W
Persephone
10,798
831
80
6
0
300,292
1
W
Nox
10,467
805
71
5
0
290,530
0
L
Athena
9,268
713
41
3
0
270,407
1
W
Izanami
10,258
789
76
6
0
240,032
1
L
Hades
8,760
674
21
2
0
223,378
2
L
Discordia
8,289
638
47
4
0
132,646
0
W
Shiva
11,407
877
35
3
0
288,287
0
W
Ravana
10,030
772
31
2
0
254,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role