Player Matchup

Neith
Neith
Silver V
 
Neith
Silver V
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Silver V
 
Geb
Silver V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver IV
AlvoRoisE
Mulan
Silver IV
Level 143
God Stats
10W - 14L
1,323 SR
Queue Stats
1,052W - 1,087L
753 MMR
Solo
Olorun
Olorun
Silver III
Gurran04
Olorun
Silver III
Level 110
God Stats
2W - 1L
1,569 SR
Queue Stats
72W - 72L
1,335 MMR
Party 1
Cliodhna
Cliodhna
Bronze V
SeBa7ZaMoRa
Cliodhna
Bronze V
Level 140
God Stats
6W - 1L
1,616 SR
Queue Stats
32W - 42L
732 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 127
1,502 SR
1,164 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,617 SR
989 MMR
Tsukuyomi
Tsukuyomi
Silver II
A7_kaiser_FDC
Tsukuyomi
Silver II
Level 67
God Stats
2W - 3L
1,724 SR
Queue Stats
296W - 317L
1,174 MMR
Solo
Atlas
Atlas
Silver I
GOODBOY YAMI
Atlas
Silver I
Level 83
God Stats
1W - 4L
1,742 SR
Queue Stats
88W - 103L
1,260 MMR
Solo
Cabrakan
Cabrakan
Silver III
YellokGhost
Cabrakan
Silver III
Level 107
God Stats
27W - 38L
1,415 SR
Queue Stats
577W - 591L
823 MMR
Party 2
Tiamat
Tiamat
Bronze I
ivad39
Tiamat
Bronze I
Level 85
God Stats
2W - 7L
1,584 SR
Queue Stats
112W - 155L
454 MMR
Party 2
Skadi
Skadi
Silver I
sadfers
Skadi
Silver I
Level 129
God Stats
21W - 11L
1,619 SR
Queue Stats
539W - 543L
1,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
4 / 1 / 7
13,540
564
11,498
15,535
7,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
 
Geb
15
0 / 3 / 9
11,191
466
4,883
18,960
20,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
AlvoRoisE
Mulan
20
12 / 1 / 11
14,471
603
18,076
21,239
28,790
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Gurran04
Olorun
20
13 / 0 / 10
14,586
608
18,181
14,012
6,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
SeBa7ZaMoRa
Cliodhna
20
8 / 6 / 13
13,547
564
19,816
19,438
7,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
BastetArachneArtemis

VS

Bans
MedusaAthenaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
A7_kaiser_FDC
Tsukuyomi
17
3 / 11 / 4
10,801
450
8,320
20,341
7,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 2 / 3
9,165
382
5,315
10,964
9,843
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
YellokGhost
Cabrakan
14
0 / 11 / 3
8,799
367
6,958
24,185
25,504
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
ivad39
Tiamat
15
2 / 9 / 2
9,187
383
7,461
18,892
10,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
sadfers
Skadi
20
6 / 4 / 1
12,415
517
16,331
18,954
6,740
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
24
37
Kills
11
11
Deaths
37
50
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
7
7.5
W
Geb
 
Geb
0
3
9
1.5
L
Tsukuyomi
A7_kaiser_FDC
Tsukuyomi
3
11
4
0.45
W
Mulan
AlvoRoisE
Mulan
12
1
11
17.5
L
0
2
3
0.75
W
Olorun
Gurran04
Olorun
13
0
10
18
W
Cliodhna
SeBa7ZaMoRa
Cliodhna
8
6
13
2.42
L
Cabrakan
YellokGhost
Cabrakan
0
11
3
0.14
L
Tiamat
ivad39
Tiamat
2
9
2
0.33
L
Skadi
sadfers
Skadi
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,454
Damage
44,385
89,184
Taken
93,336
69,752
Mitigated
60,122
40,696
Healing
10,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,498
1,833
0
9,390
15,535
7,074
2,710
1,793
13,710
0
118,624
W
Geb
 
Geb
4,883
309
985
6,410
18,960
20,328
260
3,043
15,857
26,317
0
L
Tsukuyomi
A7_kaiser_FDC
Tsukuyomi
8,320
1,901
0
1,849
20,341
7,547
0
5,509
14,832
0
61,927
W
Mulan
AlvoRoisE
Mulan
18,076
1,693
0
7,543
21,239
28,790
0
7,503
13,480
0
86,958
L
5,315
2,061
167
1,967
10,964
9,843
0
2,826
8,138
29,358
0
W
Olorun
Gurran04
Olorun
18,181
7,925
1,569
8,180
14,012
6,298
6,463
4,212
9,573
111,883
8,330
W
Cliodhna
SeBa7ZaMoRa
Cliodhna
19,816
1,762
0
6,619
19,438
7,262
0
3,313
15,159
0
102,028
L
Cabrakan
YellokGhost
Cabrakan
6,958
1,084
0
943
24,185
25,504
0
6,387
17,798
46,099
0
L
Tiamat
ivad39
Tiamat
7,461
276
0
1,656
18,892
10,488
0
5,020
13,872
50,202
0
L
Skadi
sadfers
Skadi
16,331
6,480
0
4,202
18,954
6,740
0
2,596
16,358
0
112,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,335
Gold Earned
50,367
667
Minions Killed
487
0
Camps Cleared
0
2,362,108
Distance Traveled
1,945,713
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,540
564
182
8
0
447,993
2
W
Geb
11,191
466
32
1
0
476,395
5
L
Tsukuyomi
10,801
450
98
4
0
457,474
3
W
Mulan
14,471
603
158
7
0
465,856
2
L
Atlas
9,165
382
37
2
0
313,989
1
W
Olorun
14,586
608
153
6
0
480,949
2
W
Cliodhna
13,547
564
142
6
0
490,915
4
L
Cabrakan
8,799
367
79
3
0
295,556
0
L
Tiamat
9,187
383
80
3
0
450,203
4
L
Skadi
12,415
517
193
8
0
428,491
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role