Player Matchup

Medusa
Medusa
pancakeseaweed
Medusa
Level 105
God Stats
7W - 9L
1,807 SR
Queue Stats
90W - 101L
1,479 Elo+
Solo
Shiva
Shiva
stupidsteve
Shiva
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,453 Elo+
Solo
Janus
Janus
therealeddy
Janus
Level 89
God Stats
1W - 1L
1,717 SR
Queue Stats
134W - 128L
1,618 Elo+
Solo
Team Averages
Level 101
1,675 SR
1,517 Elo+

VS

Team Averages
Level 83
1,574 SR
1,685 Elo+
Shiva
Shiva
TwitchSinister
Shiva
Level 107
God Stats
26W - 16L
1,712 SR
Queue Stats
95W - 92L
1,659 Elo+
Party 1
Cupid
Cupid
TwitchXeijiri
Cupid
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 48L
1,682 Elo+
Party 1
Persephone
Persephone
xiallo
Persephone
Level 108
God Stats
6W - 4L
1,510 SR
Queue Stats
17W - 9L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 7
10,649
666
13,171
17,150
6,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 5 / 8
10,782
674
10,312
19,573
15,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 5 / 4
11,508
719
10,617
12,928
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 7
11,559
722
10,834
12,678
10,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
8 / 6 / 4
12,741
796
12,166
16,187
4,406
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
xiallo
Persephone
17
3 / 3 / 9
11,917
745
19,210
11,886
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
15
Kills
14
14
Deaths
15
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
6
7
1.08
W
8
6
4
1.67
L
4
4
7
1.88
L
5
5
8
1.8
L
6
5
4
1.6
W
Persephone
xiallo
Persephone
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,100
Damage
42,210
49,651
Taken
40,751
25,057
Mitigated
18,466
7,703
Healing
12,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,834
3,720
1,221
1,481
12,678
10,950
491
2,819
9,512
0
19,491
W
12,166
6,798
146
6,606
16,187
4,406
1,919
4,870
11,068
0
58,049
L
13,171
4,603
0
1,623
17,150
6,435
0
8,467
8,683
46
45,211
L
10,312
2,146
1,165
3,515
19,573
15,182
31
4,894
14,679
0
22,246
L
10,617
0
0
1,400
12,928
3,440
350
6,250
6,678
42,606
0
W
Persephone
xiallo
Persephone
19,210
580
0
2,646
11,886
3,110
573
3,262
8,448
54,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,939
Gold Earned
36,217
174
Minions Killed
190
8
Camps Cleared
7
883,446
Distance Traveled
828,181
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,559
722
20
1
2
267,271
0
W
Cupid
12,741
796
85
5
2
265,855
3
L
Medusa
10,649
666
72
5
3
293,525
1
L
Shiva
10,782
674
18
1
1
279,687
3
L
Janus
11,508
719
84
5
4
310,234
2
W
Persephone
11,917
745
85
5
3
295,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role