Player Matchup

Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
A1phaZ
Ne Zha
Level 111
God Stats
5W - 0L
1,500 SR
Queue Stats
163W - 148L
1,647 Elo+
Solo
Agni
Agni
ReC0nics
Agni
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 177L
1,615 Elo+
Solo
Team Averages
Level 139
1,500 SR
1,553 Elo+

VS

Team Averages
Level 107
1,537 SR
1,618 Elo+
Sylvanus
Sylvanus
GAYbros
Sylvanus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 1
Heimdallr
Heimdallr
Serraphem
Heimdallr
Level 160
God Stats
85W - 91L
1,684 SR
Queue Stats
255W - 251L
1,506 Elo+
Solo
Neith
Neith
Stephenkit
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 1
Mulan
Mulan
aoscott255
Mulan
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 56L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
kklmatthew
Ah Puch
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 9L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
3 / 2 / 0
6,992
699
6,810
5,765
3,518
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
 
Olorun
12
1 / 0 / 2
6,696
670
4,395
3,238
1,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
 
Fenrir
11
5 / 1 / 1
6,450
645
5,404
7,795
2,613
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
A1phaZ
Ne Zha
10
3 / 1 / 4
6,477
648
3,333
6,463
3,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Agni
10
2 / 2 / 3
6,014
601
3,800
5,534
1,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GAYbros
Sylvanus
8
0 / 1 / 0
4,645
465
876
4,721
2,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Serraphem
Heimdallr
11
4 / 3 / 0
6,291
629
3,739
6,877
3,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
8
0 / 2 / 2
4,493
449
2,010
3,651
779
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
10
1 / 3 / 1
5,291
529
2,875
9,561
5,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
kklmatthew
Ah Puch
7
0 / 5 / 2
4,727
473
3,455
6,913
1,929
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
14
Kills
5
6
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
2
0
1.5
W
Olorun
 
Olorun
1
0
2
2
W
Fenrir
 
Fenrir
5
1
1
5.5
W
Ne Zha
A1phaZ
Ne Zha
3
1
4
5
L
Sylvanus
GAYbros
Sylvanus
0
1
0
0
W
Agni
2
2
3
1.75
L
Heimdallr
Serraphem
Heimdallr
4
3
0
1.33
L
Neith
0
2
2
0.5
L
Mulan
1
3
1
0.5
L
Ah Puch
kklmatthew
Ah Puch
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,742
Damage
12,955
28,795
Taken
31,723
11,806
Mitigated
13,817
10,720
Healing
12,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,810
2,673
0
478
5,765
3,518
16
133
5,358
0
40,924
W
Olorun
 
Olorun
4,395
2,424
0
2,564
3,238
1,090
61
509
2,729
47,912
0
W
Fenrir
 
Fenrir
5,404
1,541
0
2,628
7,795
2,613
0
1,383
6,412
0
35,427
W
Ne Zha
A1phaZ
Ne Zha
3,333
1,053
91
2,320
6,463
3,054
0
1,997
4,466
0
18,059
L
Sylvanus
GAYbros
Sylvanus
876
225
346
2,454
4,721
2,648
0
3,183
1,538
12,126
0
W
Agni
3,800
590
0
2,639
5,534
1,531
22
490
5,011
32,724
0
L
Heimdallr
Serraphem
Heimdallr
3,739
1,457
0
2,528
6,877
3,190
0
664
6,213
0
35,010
L
Neith
2,010
704
0
1,133
3,651
779
0
1,212
2,439
0
18,935
L
Mulan
2,875
419
0
3,849
9,561
5,271
0
1,215
8,346
1,120
20,106
L
Ah Puch
kklmatthew
Ah Puch
3,455
111
0
1,883
6,913
1,929
0
1,921
4,992
17,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,629
Gold Earned
25,447
351
Minions Killed
210
0
Camps Cleared
0
1,052,463
Distance Traveled
934,329
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,992
699
84
8
0
231,855
5
W
Olorun
6,696
670
101
10
0
199,590
2
W
Fenrir
6,450
645
62
6
0
230,305
5
W
Ne Zha
6,477
648
29
3
0
200,892
4
L
Sylvanus
4,645
465
24
2
0
191,803
4
W
Agni
6,014
601
75
8
0
189,821
3
L
Heimdallr
6,291
629
73
7
0
183,768
3
L
Neith
4,493
449
36
4
0
207,997
2
L
Mulan
5,291
529
49
5
0
176,786
4
L
Ah Puch
4,727
473
28
3
0
173,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role