Player Matchup

Sol
Sol
CaptainCareBear
Sol
Level 158
God Stats
1W - 1L
1,099 SR
Queue Stats
88W - 76L
1,591 Elo+
Party 2
Medusa
Medusa
Cerebrhus
Medusa
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 93L
1,666 Elo+
Solo
Shiva
Shiva
GoldenSoldier21
Shiva
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,699 Elo+
Party 2
Chang'e
Chang'e
PrincessAetulia
Chang'e
Level 124
God Stats
3W - 1L
1,592 SR
Queue Stats
101W - 79L
1,591 Elo+
Party 2
Ares
Ares
RedRavager94
Ares
Level 107
God Stats
2W - 2L
1,783 SR
Queue Stats
16W - 20L
1,573 Elo+
Party 2
Team Averages
Level 133
1,495 SR
1,624 Elo+

VS

Team Averages
Level 146
1,452 SR
1,545 Elo+
Fafnir
Fafnir
Decxpitated
Fafnir
Level 154
God Stats
0W - 1L
1,341 SR
Queue Stats
40W - 41L
1,515 Elo+
Party 3
Thor
Thor
ItsGettinHeated
Thor
Level 118
God Stats
7W - 3L
1,612 SR
Queue Stats
572W - 520L
1,543 Elo+
Party 1
Hercules
Hercules
Jorge Dixon
Hercules
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
484W - 402L
1,581 Elo+
Party 1
Chernobog
Chernobog
Nostxlgy
Chernobog
Level 158
God Stats
1W - 4L
1,630 SR
Queue Stats
25W - 27L
1,499 Elo+
Party 3
Nu Wa
Nu Wa
medicallystoned
Nu Wa
Level 149
God Stats
0W - 4L
1,179 SR
Queue Stats
399W - 351L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 7
8,822
802
8,513
7,044
3,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
Cerebrhus
Medusa
17
4 / 0 / 7
9,202
837
13,438
7,513
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 0 / 11
8,934
812
12,219
9,271
7,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 3 / 7
8,091
736
3,344
6,998
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
3 / 0 / 10
9,061
824
7,607
7,756
7,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
1 / 4 / 2
7,879
716
4,097
16,137
15,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 4 / 2
7,620
693
3,940
8,821
2,948
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Jorge Dixon
Hercules
15
1 / 3 / 1
7,853
714
7,217
13,301
7,529
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Nostxlgy
Chernobog
13
0 / 3 / 2
7,219
656
5,523
8,963
2,844
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 3 / 1
7,473
679
7,264
6,633
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
17
Kills
4
4
Deaths
17
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Medusa
Cerebrhus
Medusa
4
0
7
7.5
L
Fafnir
1
4
2
0.5
W
5
0
11
10.5
L
1
4
2
0.5
L
Hercules
Jorge Dixon
Hercules
1
3
1
0.5
L
Chernobog
Nostxlgy
Chernobog
0
3
2
0.33
W
2
3
7
1.83
W
3
0
10
8
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,121
Damage
28,041
38,582
Taken
53,855
23,931
Mitigated
30,890
16,193
Healing
10,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,513
2,231
0
1,831
7,044
3,055
1,948
2,010
4,938
47,796
2,562
W
Medusa
Cerebrhus
Medusa
13,438
4,530
0
1,856
7,513
3,128
688
2,667
4,684
0
43,393
L
Fafnir
4,097
1,244
1,077
3,373
16,137
15,554
0
5,707
10,069
11,927
0
W
12,219
3,335
2,698
2,768
9,271
7,869
584
2,038
7,161
641
24,176
L
3,940
70
0
440
8,821
2,948
0
3,495
5,226
0
23,998
L
Hercules
Jorge Dixon
Hercules
7,217
1,340
801
3,057
13,301
7,529
0
5,024
8,012
0
29,572
L
Chernobog
Nostxlgy
Chernobog
5,523
2,557
0
1,256
8,963
2,844
0
2,085
6,772
0
22,213
W
3,344
315
2,214
2,120
6,998
2,549
574
1,938
4,820
26,047
0
W
7,607
374
0
2,706
7,756
7,330
258
1,938
5,618
16,749
0
L
7,264
638
47
766
6,633
2,015
0
2,721
3,912
27,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,110
Gold Earned
38,044
261
Minions Killed
217
0
Camps Cleared
0
1,154,590
Distance Traveled
1,061,133
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,822
802
81
7
0
213,678
1
W
Medusa
9,202
837
80
7
0
251,171
2
L
Fafnir
7,879
716
10
1
0
205,175
0
W
Shiva
8,934
812
37
3
0
246,771
0
L
Thor
7,620
693
53
5
0
205,609
3
L
Hercules
7,853
714
57
5
0
235,178
0
L
Chernobog
7,219
656
48
4
0
211,000
0
W
Chang'e
8,091
736
46
4
0
218,773
4
W
Ares
9,061
824
17
2
0
224,197
1
L
Nu Wa
7,473
679
49
4
0
204,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role