Player Matchup

Shiva
Shiva
Amatera__-
Shiva
Level 130
God Stats
4W - 2L
1,302 SR
Queue Stats
35W - 27L
1,572 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
T0H3way
Ah Muzen Cab
Level 127
God Stats
4W - 3L
1,751 SR
Queue Stats
593W - 575L
1,589 Elo+
Party 2
Odin
Odin
The Donvar
Odin
Level 114
God Stats
3W - 1L
1,716 SR
Queue Stats
165W - 150L
1,522 Elo+
Party 2
Atlas
Atlas
dialektike
Atlas
Level 145
God Stats
29W - 28L
1,694 SR
Queue Stats
904W - 831L
1,605 Elo+
Party 2
Poseidon
Poseidon
xXxVidzXxX
Poseidon
Level 132
God Stats
7W - 6L
1,581 SR
Queue Stats
67W - 51L
1,606 Elo+
Party 2
Team Averages
Level 130
1,609 SR
1,579 Elo+

VS

Team Averages
Level 121
1,575 SR
1,485 Elo+
Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
ARTORIAS LF
Hachiman
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 70L
1,230 Elo+
Party 3
Merlin
Merlin
muffin slapper
Merlin
Level 129
God Stats
7W - 6L
1,712 SR
Queue Stats
376W - 364L
1,598 Elo+
Party 1
Geb
Geb
punchfacewiz
Geb
Level 83
God Stats
14W - 7L
1,665 SR
Queue Stats
92W - 87L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
5 / 1 / 0
7,377
567
7,641
7,697
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
T0H3way
Ah Muzen Cab
12
0 / 2 / 3
6,827
525
3,583
5,114
1,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 4 / 0
6,570
505
1,965
7,465
3,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
10
1 / 1 / 3
6,235
480
4,120
9,963
5,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
xXxVidzXxX
Poseidon
13
1 / 1 / 2
7,449
573
7,016
6,089
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 2 / 0
7,091
545
3,703
5,369
1,946
Awilix
 
Awilix
11
3 / 1 / 2
6,908
531
7,000
9,357
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
ARTORIAS LF
Hachiman
10
1 / 2 / 0
6,250
481
4,361
7,590
2,104
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 2
7,340
565
4,314
5,620
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 4
6,108
470
2,124
11,219
5,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
8
Kills
9
9
Deaths
8
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
2
0
1.5
L
Awilix
 
Awilix
3
1
2
4
L
Hachiman
ARTORIAS LF
Hachiman
1
2
0
0.5
W
Shiva
5
1
0
5
W
Ah Muzen Cab
T0H3way
Ah Muzen Cab
0
2
3
0.75
W
1
4
0
0.25
W
Atlas
1
1
3
2.5
L
2
2
2
1.5
L
0
1
4
2
W
Poseidon
xXxVidzXxX
Poseidon
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,325
Damage
21,502
36,328
Taken
39,155
14,998
Mitigated
13,437
12,102
Healing
14,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,703
1,747
0
1,626
5,369
1,946
0
0
5,369
0
36,624
L
Awilix
 
Awilix
7,000
2,708
0
3,988
9,357
2,505
0
1,776
7,581
0
36,942
L
Hachiman
ARTORIAS LF
Hachiman
4,361
2,321
0
3,044
7,590
2,104
0
4,149
3,441
0
36,051
W
Shiva
7,641
1,774
300
3,488
7,697
2,814
0
1,576
6,121
0
40,081
W
Ah Muzen Cab
T0H3way
Ah Muzen Cab
3,583
649
0
628
5,114
1,263
428
2,223
2,891
0
45,512
W
1,965
586
0
1,860
7,465
3,826
774
0
7,465
0
26,251
W
Atlas
4,120
1,581
255
3,018
9,963
5,637
0
2,069
7,894
18,532
0
L
4,314
146
0
930
5,620
1,587
0
355
5,265
54,965
0
L
2,124
114
1,255
3,563
11,219
5,295
0
4,856
6,363
17,238
2,203
W
Poseidon
xXxVidzXxX
Poseidon
7,016
2,204
0
2,553
6,089
1,458
0
248
5,841
60,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,458
Gold Earned
33,697
372
Minions Killed
380
0
Camps Cleared
0
1,272,029
Distance Traveled
1,219,154
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,091
545
86
7
0
162,205
2
L
Awilix
6,908
531
72
6
0
303,572
0
L
Hachiman
6,250
481
73
6
0
241,726
4
W
Shiva
7,377
567
70
5
0
280,736
4
W
Ah Muzen Cab
6,827
525
89
7
0
244,320
4
W
Odin
6,570
505
69
5
0
216,331
0
W
Atlas
6,235
480
32
2
0
267,936
3
L
Merlin
7,340
565
121
9
0
240,606
5
L
Geb
6,108
470
28
2
0
271,045
3
W
Poseidon
7,449
573
112
9
0
262,706
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role