Player Matchup

Ares
Ares
 
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Dante RFA
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 93L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
GaindalfTheWhey
Gilgamesh
Level 80
God Stats
2W - 5L
1,467 SR
Queue Stats
186W - 156L
1,517 Elo+
Party 2
Tiamat
Tiamat
NarwhalActual
Tiamat
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
849W - 904L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
aac68w
Danzaburou
Level 64
God Stats
26W - 22L
1,547 SR
Queue Stats
460W - 456L
1,545 Elo+
Party 2
Team Averages
Level 45
1,503 SR
1,492 Elo+

VS

Team Averages
Level 77
1,696 SR
1,558 Elo+
Shiva
Shiva
Dïehl
Shiva
Level 144
God Stats
5W - 4L
1,750 SR
Queue Stats
149W - 101L
1,688 Elo+
Party 1
Danzaburou
Danzaburou
ItzHuk
Danzaburou
Level 24
God Stats
9W - 4L
1,892 SR
Queue Stats
77W - 55L
1,546 Elo+
Party 1
Thor
Thor
JGamble
Thor
Level 153
God Stats
3W - 2L
1,832 SR
Queue Stats
133W - 100L
1,647 Elo+
Party 1
Ymir
Ymir
poopyloopy911
Ymir
Level 42
God Stats
16W - 8L
1,672 SR
Queue Stats
65W - 49L
1,495 Elo+
Party 1
Discordia
Discordia
smitegodtucker
Discordia
Level 22
God Stats
1W - 1L
1,336 SR
Queue Stats
20W - 32L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
1 / 1 / 6
8,665
722
9,984
13,659
14,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Dante RFA
Da Ji
15
3 / 6 / 3
8,718
727
8,647
10,139
4,160
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
GaindalfTheWhey
Gilgamesh
15
3 / 4 / 3
8,722
727
7,611
13,149
12,744
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 3 / 3
7,836
653
5,467
7,278
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
aac68w
Danzaburou
15
3 / 1 / 2
8,477
706
6,227
9,563
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Dïehl
Shiva
16
3 / 4 / 5
8,906
742
7,035
11,933
12,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
ItzHuk
Danzaburou
14
2 / 0 / 5
8,296
691
7,189
7,549
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
JGamble
Thor
17
8 / 2 / 5
9,764
814
15,985
9,931
4,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 1 / 4
8,332
694
4,878
10,802
10,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
smitegodtucker
Discordia
15
0 / 3 / 8
8,112
676
8,335
8,019
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
10
Kills
15
15
Deaths
10
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
1
6
4
L
Da Ji
Dante RFA
Da Ji
3
6
3
0.75
W
Shiva
Dïehl
Shiva
3
4
5
1.38
L
Gilgamesh
GaindalfTheWhey
Gilgamesh
3
4
3
1.13
W
Danzaburou
ItzHuk
Danzaburou
2
0
5
4.5
W
Thor
JGamble
Thor
8
2
5
5.25
L
0
3
3
0.5
L
Danzaburou
aac68w
Danzaburou
3
1
2
4
W
2
1
4
4
W
Discordia
smitegodtucker
Discordia
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,936
Damage
43,422
53,788
Taken
48,234
38,442
Mitigated
33,219
10,293
Healing
5,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
9,984
72
0
3,987
13,659
14,488
0
4,428
9,231
17,037
0
L
Da Ji
Dante RFA
Da Ji
8,647
779
0
541
10,139
4,160
0
2,106
8,033
0
21,598
W
Shiva
Dïehl
Shiva
7,035
1,581
1,113
1,169
11,933
12,734
32
3,722
8,211
0
36,166
L
Gilgamesh
GaindalfTheWhey
Gilgamesh
7,611
918
0
861
13,149
12,744
0
2,793
10,356
0
29,246
W
Danzaburou
ItzHuk
Danzaburou
7,189
2,269
0
1,540
7,549
2,842
2,160
2,717
4,832
0
21,013
W
Thor
JGamble
Thor
15,985
1,658
0
250
9,931
4,394
0
1,710
8,221
0
33,249
L
5,467
125
0
2,123
7,278
3,323
0
1,085
6,193
25,708
0
L
Danzaburou
aac68w
Danzaburou
6,227
1,967
0
2,781
9,563
3,727
0
2,801
6,762
0
30,774
W
4,878
173
0
670
10,802
10,483
0
3,963
6,839
7,805
0
W
Discordia
smitegodtucker
Discordia
8,335
295
137
1,074
8,019
2,766
329
3,339
4,680
28,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,418
Gold Earned
43,410
179
Minions Killed
192
0
Camps Cleared
0
1,237,761
Distance Traveled
1,227,965
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,665
722
16
1
0
256,653
2
L
Da Ji
8,718
727
26
2
0
242,209
3
W
Shiva
8,906
742
56
5
0
256,844
0
L
Gilgamesh
8,722
727
45
4
0
255,843
2
W
Danzaburou
8,296
691
43
4
0
235,631
0
W
Thor
9,764
814
45
4
0
254,483
2
L
Tiamat
7,836
653
39
3
0
237,013
0
L
Danzaburou
8,477
706
53
4
0
246,043
6
W
Ymir
8,332
694
6
1
0
229,931
0
W
Discordia
8,112
676
42
4
0
251,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role