Player Matchup

Chaac
Chaac
BushTomCat
Chaac
Level 141
God Stats
0W - 2L
1,339 SR
Queue Stats
60W - 51L
1,609 Elo+
Party 1
Rama
Rama
comerio141976
Rama
Level 103
God Stats
2W - 4L
1,728 SR
Queue Stats
94W - 81L
1,701 Elo+
Party 1
Shiva
Shiva
llBuddahll
Shiva
Level 125
God Stats
9W - 8L
1,500 SR
Queue Stats
298W - 278L
1,521 Elo+
Solo
Kuzenbo
Kuzenbo
thescrill12
Kuzenbo
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
43W - 36L
1,705 Elo+
Party 1
Discordia
Discordia
xYadii-
Discordia
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 85L
1,701 Elo+
Party 1
Team Averages
Level 121
1,513 SR
1,647 Elo+

VS

Team Averages
Level 115
1,479 SR
1,491 Elo+
Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
SoulReaperBoy14
Shiva
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
296W - 322L
1,508 Elo+
Solo
Hou Yi
Hou Yi
XxAbehXx
Hou Yi
Level 140
God Stats
3W - 2L
1,193 SR
Queue Stats
93W - 94L
1,508 Elo+
Party 2
Mercury
Mercury
srkirk123
Mercury
Level 101
God Stats
7W - 2L
1,701 SR
Queue Stats
74W - 86L
1,437 Elo+
Solo
Discordia
Discordia
yMacaroV
Discordia
Level 136
God Stats
3W - 0L
1,500 SR
Queue Stats
95W - 93L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
3 / 3 / 1
7,164
651
8,519
11,976
9,032
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 4 / 1
5,302
482
3,525
6,927
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
9
2 / 4 / 1
6,108
555
6,470
9,559
4,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
thescrill12
Kuzenbo
8
0 / 1 / 1
5,479
498
2,991
11,311
5,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
xYadii-
Discordia
8
0 / 4 / 0
5,223
475
753
5,653
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 0 / 7
5,445
495
2,565
6,410
3,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 4
6,466
588
6,473
9,105
6,903
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
XxAbehXx
Hou Yi
10
2 / 1 / 0
5,907
537
3,480
6,269
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
srkirk123
Mercury
11
7 / 3 / 2
7,218
656
7,453
8,511
2,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
yMacaroV
Discordia
10
5 / 0 / 7
6,701
609
10,354
3,402
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
16
16
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
7
3.5
L
Chaac
3
3
1
1.17
W
2
1
4
4
W
Hou Yi
XxAbehXx
Hou Yi
2
1
0
2
L
0
4
1
0.13
L
Shiva
2
4
1
0.63
W
Mercury
srkirk123
Mercury
7
3
2
2.67
L
Kuzenbo
thescrill12
Kuzenbo
0
1
1
0.5
L
Discordia
xYadii-
Discordia
0
4
0
0
W
Discordia
yMacaroV
Discordia
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,258
Damage
30,325
45,426
Taken
33,697
22,525
Mitigated
14,939
13,689
Healing
7,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,565
648
418
2,010
6,410
3,030
0
1,183
5,187
8,580
0
L
Chaac
8,519
1,159
0
4,825
11,976
9,032
1,078
763
11,153
4,957
38,488
W
6,473
1,030
387
2,283
9,105
6,903
0
1,632
7,463
0
29,870
W
Hou Yi
XxAbehXx
Hou Yi
3,480
1,826
0
1,912
6,269
1,862
0
848
5,381
0
39,806
L
3,525
2,560
0
724
6,927
1,998
0
3,948
2,747
0
26,879
L
Shiva
6,470
1,205
0
1,141
9,559
4,287
333
1,976
7,476
0
28,352
W
Mercury
srkirk123
Mercury
7,453
3,966
0
0
8,511
2,334
788
1,287
7,198
0
38,529
L
Kuzenbo
thescrill12
Kuzenbo
2,991
1,145
1,113
5,476
11,311
5,666
48
3,466
7,678
16,032
0
L
Discordia
xYadii-
Discordia
753
240
0
410
5,653
1,542
156
1,986
3,453
22,306
0
W
Discordia
yMacaroV
Discordia
10,354
851
0
500
3,402
810
0
344
3,032
32,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,276
Gold Earned
31,737
276
Minions Killed
277
0
Camps Cleared
0
1,103,305
Distance Traveled
1,189,085
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,445
495
12
1
0
244,142
7
L
Chaac
7,164
651
93
8
0
229,680
4
W
Shiva
6,466
588
54
5
0
215,768
1
W
Hou Yi
5,907
537
81
7
0
202,350
6
L
Rama
5,302
482
59
5
0
189,486
0
L
Shiva
6,108
555
52
5
0
237,315
4
W
Mercury
7,218
656
72
7
0
273,537
2
L
Kuzenbo
5,479
498
28
3
0
245,253
2
L
Discordia
5,223
475
44
4
0
201,571
2
W
Discordia
6,701
609
58
5
0
253,288
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role