Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
ElRasec
Hou Yi
Level 160
God Stats
8W - 2L
1,816 SR
Queue Stats
324W - 79L
1,902 Elo+
Party 2
Fafnir
Fafnir
SetNoHambre
Fafnir
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,915 Elo+
Party 2
Team Averages
Level 113
1,605 SR
1,772 Elo+

VS

Team Averages
Level 81
1,745 SR
1,657 Elo+
Terra
Terra
Foley
Terra
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,614 Elo+
Party 1
Nox
Nox
Jácób
Nox
Level 109
God Stats
1W - 1L
1,840 SR
Queue Stats
13W - 5L
1,679 Elo+
Party 1
Shiva
Shiva
SizeableSoda721
Shiva
Level 29
God Stats
3W - 1L
1,896 SR
Queue Stats
16W - 18L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
10 / 0 / 5
9,443
858
13,446
8,118
4,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
ElRasec
Hou Yi
13
7 / 1 / 9
8,889
808
15,001
7,586
2,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
12
0 / 0 / 15
8,740
795
7,171
13,772
14,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Foley
Terra
10
0 / 5 / 1
7,070
643
5,176
15,991
11,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nox
10
1 / 7 / 0
6,976
634
6,607
12,112
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 6 / 0
6,170
561
5,721
12,584
6,345
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
17
Kills
1
1
Deaths
18
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
0
5
12.5
W
Hou Yi
ElRasec
Hou Yi
7
1
9
11.5
L
Terra
Foley
Terra
0
5
1
0.1
L
Nox
1
7
0
0.14
W
Fafnir
0
0
15
7.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,618
Damage
17,504
29,476
Taken
40,687
21,503
Mitigated
20,430
14,758
Healing
7,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,446
1,212
0
5,659
8,118
4,308
1,067
3,887
4,007
42,396
0
W
Hou Yi
ElRasec
Hou Yi
15,001
6,414
0
2,704
7,586
2,973
1,020
3,578
3,798
0
31,725
L
Terra
Foley
Terra
5,176
699
1,103
4,742
15,991
11,341
0
7,591
8,400
14,638
0
L
Nox
6,607
331
0
959
12,112
2,744
0
7,453
4,659
21,131
0
W
Fafnir
7,171
1,382
248
6,147
13,772
14,222
244
4,301
8,965
13,989
0
L
5,721
716
42
913
12,584
6,345
0
5,745
6,839
0
11,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,072
Gold Earned
20,216
119
Minions Killed
69
8
Camps Cleared
1
569,396
Distance Traveled
558,539
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,443
858
77
7
5
170,521
0
W
Hou Yi
8,889
808
32
3
2
191,929
1
L
Terra
7,070
643
18
2
1
205,980
2
L
Nox
6,976
634
35
3
0
178,326
2
W
Fafnir
8,740
795
10
1
1
206,946
2
L
Shiva
6,170
561
16
1
0
174,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role