Player Matchup

Sol
Sol
Ditzy23
Sol
Level 13
God Stats
1W - 12L
1,500 SR
Queue Stats
21W - 43L
1,381 Elo+
Party 1
Ymir
Ymir
LyxenAviana
Ymir
Level 27
God Stats
9W - 29L
1,335 SR
Queue Stats
9W - 29L
1,301 Elo+
Party 1
Chaac
Chaac
MonkeMann
Chaac
Level 13
God Stats
1W - 2L
1,797 SR
Queue Stats
3W - 18L
1,403 Elo+
Party 1
Merlin
Merlin
StarGrail
Merlin
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 39L
1,620 Elo+
Party 1
Cliodhna
Cliodhna
djibouski
Cliodhna
Level 54
God Stats
4W - 8L
1,532 SR
Queue Stats
150W - 169L
1,423 Elo+
Party 1
Team Averages
Level 43
1,533 SR
1,426 Elo+

VS

Team Averages
Level 64
1,559 SR
1,491 Elo+
Loki
Loki
 
Loki
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BrokenYokai
Chaac
Level 69
God Stats
2W - 4L
1,796 SR
Queue Stats
309W - 305L
1,454 Elo+
Solo
Atlas
Atlas
Dummychar
Atlas
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
spikesteel
Hou Yi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
7
0 / 5 / 0
4,925
379
840
5,081
751
Magic Focus

Magic Focus

+20
Magical Power

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 2 / 2
5,291
407
2,188
8,415
3,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
MonkeMann
Chaac
9
0 / 2 / 0
5,046
388
1,802
4,838
1,650
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
StarGrail
Merlin
13
3 / 2 / 0
7,457
574
7,017
5,686
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cliodhna
djibouski
Cliodhna
9
2 / 3 / 0
5,717
440
7,063
7,564
2,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 1 / 1
7,453
573
3,580
8,334
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
 
Zeus
9
0 / 3 / 1
5,789
445
2,698
5,475
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 0 / 0
8,416
647
3,072
6,895
3,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
Dummychar
Atlas
10
2 / 0 / 4
6,570
505
3,867
6,947
5,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
spikesteel
Hou Yi
10
4 / 1 / 2
6,262
482
4,907
5,849
1,855
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
5
Kills
14
14
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
1
3.5
W
Zeus
 
Zeus
0
3
1
0.17
W
5
0
0
5
L
Sol
0
5
0
0
W
Atlas
Dummychar
Atlas
2
0
4
4
L
0
2
2
0.5
L
Chaac
MonkeMann
Chaac
0
2
0
0
L
Merlin
StarGrail
Merlin
3
2
0
1.5
L
Cliodhna
djibouski
Cliodhna
2
3
0
0.67
W
Hou Yi
spikesteel
Hou Yi
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,910
Damage
18,124
31,584
Taken
33,500
9,903
Mitigated
16,037
4,778
Healing
10,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,580
649
0
3,951
8,334
2,579
0
1,011
7,323
0
52,647
W
Zeus
 
Zeus
2,698
661
0
1,148
5,475
1,725
0
3,288
2,187
25,833
0
W
3,072
120
0
3,967
6,895
3,987
0
177
6,718
0
45,688
L
Sol
840
345
0
494
5,081
751
0
933
4,148
11,848
0
W
Atlas
Dummychar
Atlas
3,867
1,631
0
756
6,947
5,891
529
2,882
3,972
12,866
0
L
2,188
285
210
1,462
8,415
3,575
0
2,265
6,150
16,762
0
L
Chaac
MonkeMann
Chaac
1,802
391
0
1,286
4,838
1,650
0
0
4,838
0
14,817
L
Merlin
StarGrail
Merlin
7,017
698
0
1,092
5,686
1,889
0
2,120
3,566
55,497
0
L
Cliodhna
djibouski
Cliodhna
7,063
660
0
234
7,564
2,038
0
1,247
6,317
0
30,068
W
Hou Yi
spikesteel
Hou Yi
4,907
2,436
0
771
5,849
1,855
1,891
2,594
3,255
0
26,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,436
Gold Earned
34,490
218
Minions Killed
343
0
Camps Cleared
0
1,144,179
Distance Traveled
1,233,359
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,453
573
110
8
0
279,093
4
W
Zeus
5,789
445
53
4
0
163,587
2
W
Chaac
8,416
647
112
9
0
268,593
1
L
Sol
4,925
379
27
2
0
183,077
1
W
Atlas
6,570
505
18
1
0
259,929
1
L
Ymir
5,291
407
17
1
0
231,984
1
L
Chaac
5,046
388
30
2
0
190,832
1
L
Merlin
7,457
574
103
8
0
247,029
0
L
Cliodhna
5,717
440
41
3
0
291,257
2
W
Hou Yi
6,262
482
50
4
0
262,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role