Player Matchup

Shiva
Shiva
FlawsComboU
Shiva
Level 27
God Stats
9W - 13L
1,500 SR
Queue Stats
29W - 35L
1,464 Elo+
Party 2
Anhur
Anhur
Gotstastay
Anhur
Level 14
God Stats
1W - 4L
1,138 SR
Queue Stats
1W - 5L
1,059 Elo+
Party 2
Nox
Nox
RunsWithPope
Nox
Level 101
God Stats
0W - 2L
1,715 SR
Queue Stats
39W - 44L
1,389 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ShadowQTXO
Kumbhakarna
Level 26
God Stats
5W - 6L
1,579 SR
Queue Stats
16W - 26L
1,217 Elo+
Party 2
Vamana
Vamana
Smetchj67
Vamana
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 55L
1,474 Elo+
Solo
Team Averages
Level 63
1,487 SR
1,321 Elo+

VS

Team Averages
Level 66
1,500 SR
1,611 Elo+
Cthulhu
Cthulhu
Da_SupernovaTTV
Cthulhu
Level 147
God Stats
6W - 8L
1,500 SR
Queue Stats
329W - 338L
1,601 Elo+
Party 1
Anhur
Anhur
KILLERCAM111
Anhur
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,582 Elo+
Party 3
Hercules
Hercules
omni_king06
Hercules
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 16L
1,911 Elo+
Party 1
Nemesis
Nemesis
s Reject s
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,373 Elo+
Party 3
Poseidon
Poseidon
swagspider444
Poseidon
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
204W - 174L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 6
10,905
682
8,790
17,112
12,099
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Anhur
17
0 / 4 / 4
10,040
628
2,746
12,330
6,416
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 7 / 6
10,803
675
15,024
12,529
5,104
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
ShadowQTXO
Kumbhakarna
17
3 / 3 / 7
10,629
664
5,878
18,206
17,668
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
Smetchj67
Vamana
20
4 / 6 / 5
12,292
768
16,513
22,074
10,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 8
13,839
865
26,760
23,393
15,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
2 / 6 / 8
11,484
718
3,922
15,458
5,676
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
omni_king06
Hercules
18
2 / 1 / 7
11,419
714
4,207
15,883
14,460
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
s Reject s
Nemesis
17
0 / 4 / 12
10,529
658
3,716
18,485
12,367
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
swagspider444
Poseidon
20
8 / 0 / 10
13,438
840
28,943
8,290
4,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
68
13
Kills
23
23
Deaths
14
28
Assists
45
Player
Kills
Deaths
Assists
KDA
W
11
3
8
5
L
2
3
6
1.67
L
Anhur
0
4
4
0.5
W
2
6
8
1
L
4
7
6
1
L
Kumbhakarna
ShadowQTXO
Kumbhakarna
3
3
7
2.17
L
Vamana
Smetchj67
Vamana
4
6
5
1.08
W
Hercules
omni_king06
Hercules
2
1
7
5.5
W
Nemesis
s Reject s
Nemesis
0
4
12
1.5
W
Poseidon
swagspider444
Poseidon
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,951
Damage
67,548
82,251
Taken
81,509
51,642
Mitigated
52,752
12,678
Healing
13,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,760
1,576
1,184
6,043
23,393
15,837
1,425
3,258
20,135
77,330
0
L
8,790
1,263
2,354
1,495
17,112
12,099
0
10,681
6,187
0
26,225
L
Anhur
2,746
1,330
0
901
12,330
6,416
0
5,921
6,321
0
22,608
W
3,922
829
519
547
15,458
5,676
918
6,998
8,460
0
28,859
L
15,024
384
917
584
12,529
5,104
262
9,986
2,325
30,349
0
L
Kumbhakarna
ShadowQTXO
Kumbhakarna
5,878
447
1,378
834
18,206
17,668
0
12,154
5,838
16,059
0
L
Vamana
Smetchj67
Vamana
16,513
6,161
0
4,215
22,074
10,355
1,115
14,958
6,672
0
69,548
W
Hercules
omni_king06
Hercules
4,207
1,690
0
1,881
15,883
14,460
1,640
5,711
10,172
0
17,773
W
Nemesis
s Reject s
Nemesis
3,716
1,335
0
100
18,485
12,367
683
4,255
14,230
0
8,031
W
Poseidon
swagspider444
Poseidon
28,943
5,305
0
3,425
8,290
4,412
3,339
680
7,610
89,672
3,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,669
Gold Earned
60,709
244
Minions Killed
314
0
Camps Cleared
0
1,457,813
Distance Traveled
1,661,920
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,839
865
119
7
0
353,781
0
L
Shiva
10,905
682
32
2
0
331,768
0
L
Anhur
10,040
628
34
2
0
248,408
0
W
Anhur
11,484
718
33
2
0
309,426
2
L
Nox
10,803
675
39
2
0
270,446
7
L
Kumbhakarna
10,629
664
21
1
0
322,633
0
L
Vamana
12,292
768
118
7
0
284,558
0
W
Hercules
11,419
714
27
2
0
306,124
0
W
Nemesis
10,529
658
14
1
0
342,036
0
W
Poseidon
13,438
840
121
8
0
350,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role