Player Matchup

Fenrir
Fenrir
ITZ STEW CHAINZ
Fenrir
Level 107
God Stats
6W - 8L
1,335 SR
Queue Stats
144W - 141L
1,444 Elo+
Party 2
Chiron
Chiron
Itz Mogst3r
Chiron
Level 86
God Stats
2W - 0L
1,755 SR
Queue Stats
13W - 12L
1,613 Elo+
Party 2
Discordia
Discordia
Lucas Caracini5
Discordia
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 71L
1,335 Elo+
Solo
Terra
Terra
RacecarArcelay
Terra
Level 57
God Stats
3W - 4L
1,530 SR
Queue Stats
105W - 107L
1,483 Elo+
Solo
Neith
Neith
vampireizzy00
Neith
Level 125
God Stats
214W - 210L
1,453 SR
Queue Stats
374W - 406L
1,440 Elo+
Solo
Team Averages
Level 107
1,514 SR
1,463 Elo+

VS

Team Averages
Level 101
1,478 SR
1,475 Elo+
Apollo
Apollo
 
Apollo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
SqirrrttT
Zhong Kui
Level 89
God Stats
84W - 103L
1,434 SR
Queue Stats
1,034W - 1,057L
1,447 Elo+
Party 1
Loki
Loki
rasta-ld24
Loki
Level 82
God Stats
32W - 37L
1,479 SR
Queue Stats
490W - 541L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,981
599
6,425
13,870
11,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chiron
14
2 / 0 / 3
8,265
551
4,358
6,242
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Lucas Caracini5
Discordia
13
2 / 1 / 2
8,190
546
8,590
4,488
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 1
7,081
472
1,033
6,933
3,961
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 0
8,493
566
2,502
7,000
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 1 / 1
7,405
494
5,612
9,809
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
 
Shiva
1
0 / 0 / 0
2,797
186
0
0
0
Zhong Kui
SqirrrttT
Zhong Kui
12
2 / 3 / 1
6,911
461
5,213
12,663
7,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 1
5,899
393
4,230
8,269
1,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
7
Kills
3
4
Deaths
7
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
1
1
1.5
L
Shiva
 
Shiva
0
0
0
0
W
2
1
3
3.5
W
Chiron
2
0
3
3.5
W
Discordia
Lucas Caracini5
Discordia
2
1
2
3
W
0
0
1
0.5
L
Zhong Kui
SqirrrttT
Zhong Kui
2
3
1
0.83
L
0
3
1
0.17
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,908
Damage
15,055
38,533
Taken
30,741
21,362
Mitigated
12,933
13,991
Healing
9,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,612
3,103
0
3,337
9,809
3,346
787
1,315
8,424
0
51,783
L
Shiva
 
Shiva
0
0
0
0
0
0
0
0
0
0
0
W
6,425
1,415
208
4,247
13,870
11,097
992
396
13,474
0
40,396
W
Chiron
4,358
1,286
787
3,845
6,242
2,065
3,785
606
5,636
0
47,223
W
Discordia
Lucas Caracini5
Discordia
8,590
527
0
610
4,488
1,376
1,224
1,293
3,195
47,205
0
W
1,033
219
51
1,596
6,933
3,961
0
639
6,294
30,296
0
L
Zhong Kui
SqirrrttT
Zhong Kui
5,213
501
0
5,961
12,663
7,601
0
5,497
6,672
39,488
0
L
4,230
541
0
671
8,269
1,986
134
2,026
6,022
0
21,577
W
2,502
493
309
2,338
7,000
2,863
2,764
2,279
4,721
0
52,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,010
Gold Earned
23,012
394
Minions Killed
214
0
Camps Cleared
0
1,397,944
Distance Traveled
852,013
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,405
494
108
7
0
305,208
2
L
Shiva
2,797
186
0
0
0
0
0
W
Fenrir
8,981
599
50
3
0
294,410
0
W
Chiron
8,265
551
102
7
0
265,034
5
W
Discordia
8,190
546
95
6
0
274,263
3
W
Terra
7,081
472
49
3
0
298,948
1
L
Zhong Kui
6,911
461
76
5
0
247,437
1
L
Loki
5,899
393
30
2
0
299,368
0
W
Neith
8,493
566
98
7
0
265,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role