Player Matchup

Nu Wa
Nu Wa
Eyalunya
Nu Wa
Level 99
God Stats
19W - 13L
1,716 SR
Queue Stats
104W - 70L
1,892 Elo+
Party 2
Atlas
Atlas
Lerindir
Atlas
Level 116
God Stats
6W - 1L
1,708 SR
Queue Stats
67W - 33L
1,878 Elo+
Party 2
Izanami
Izanami
basdas
Izanami
Level 50
God Stats
5W - 1L
1,669 SR
Queue Stats
46W - 41L
1,822 Elo+
Party 2
Team Averages
Level 88
1,698 SR
1,864 Elo+

VS

Team Averages
Level 37
1,422 SR
1,351 Elo+
Medusa
Medusa
EternalDarnkes1
Medusa
Level 85
God Stats
2W - 3L
1,554 SR
Queue Stats
102W - 130L
1,338 Elo+
Party 1
Agni
Agni
RockohoolicDX
Agni
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Yemoja
Yemoja
Taurls
Yemoja
Level 16
God Stats
0W - 3L
1,211 SR
Queue Stats
9W - 25L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Eyalunya
Nu Wa
14
4 / 1 / 6
8,540
776
7,821
5,645
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Lerindir
Atlas
14
3 / 0 / 7
8,309
755
7,105
5,613
6,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
basdas
Izanami
12
3 / 1 / 5
8,128
739
6,411
6,242
2,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,326
666
6,914
8,570
2,985
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 6 / 0
6,266
570
2,992
7,366
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Taurls
Yemoja
11
0 / 2 / 2
7,267
661
2,056
10,175
8,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
10
Kills
2
2
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Nu Wa
Eyalunya
Nu Wa
4
1
6
7
W
Atlas
Lerindir
Atlas
3
0
7
6.5
L
0
6
0
0
L
Yemoja
Taurls
Yemoja
0
2
2
0.5
W
Izanami
basdas
Izanami
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,337
Damage
11,962
17,500
Taken
26,111
10,269
Mitigated
13,570
5,493
Healing
4,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,914
2,986
0
1,632
8,570
2,985
0
4,108
4,199
0
36,559
W
Nu Wa
Eyalunya
Nu Wa
7,821
1,438
225
1,695
5,645
1,676
512
1,269
4,376
29,821
0
W
Atlas
Lerindir
Atlas
7,105
1,293
30
1,655
5,613
6,301
0
1,813
3,800
23,538
0
L
2,992
112
0
0
7,366
2,536
0
4,468
2,530
16,413
0
L
Yemoja
Taurls
Yemoja
2,056
259
1,073
1,320
10,175
8,049
0
5,079
4,396
10,544
0
W
Izanami
basdas
Izanami
6,411
3,533
0
1,888
6,242
2,292
1,140
2,307
3,935
0
34,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,977
Gold Earned
20,859
153
Minions Killed
119
8
Camps Cleared
1
651,372
Distance Traveled
545,419
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,326
666
80
7
0
191,049
2
W
Nu Wa
8,540
776
56
5
1
206,846
4
W
Atlas
8,309
755
26
2
0
236,440
1
L
Agni
6,266
570
31
3
1
181,851
0
L
Yemoja
7,267
661
8
1
0
172,519
1
W
Izanami
8,128
739
71
6
7
208,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role