Player Matchup

Thanatos
Thanatos
Diamond II
DeeplyScarred
Thanatos
Diamond II
Level 149
God Stats
54W - 31L
1,949 SR
Queue Stats
307W - 266L
2,359 MMR
Solo
Medusa
Medusa
Diamond II
Grubē
Medusa
Diamond II
Level 158
God Stats
19W - 14L
1,749 SR
Queue Stats
530W - 481L
2,443 MMR
Solo
Fenrir
Fenrir
Diamond II
Jhimes18
Fenrir
Diamond II
Level 156
God Stats
12W - 9L
1,704 SR
Queue Stats
312W - 288L
2,367 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
Kingsley375
Zhong Kui
Diamond IV
Level 160
God Stats
199W - 195L
1,595 SR
Queue Stats
520W - 510L
2,135 MMR
Solo
Jormungandr
Jormungandr
Platinum I
NoQuarter RL
Jormungandr
Platinum I
Level 109
God Stats
17W - 19L
1,629 SR
Queue Stats
415W - 401L
2,103 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,725 SR
2,281 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,761 SR
2,310 MMR
Artemis
Artemis
Grandmaster
Al3XANDERKRAIT
Artemis
Grandmaster
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
706W - 642L
3,034 MMR
Solo
Janus
Janus
Diamond V
BTHD WALLS
Janus
Diamond V
Level 147
God Stats
3W - 4L
1,810 SR
Queue Stats
210W - 191L
2,079 MMR
Solo
Nemesis
Nemesis
Platinum I
Its_Karaka
Nemesis
Platinum I
Level 129
God Stats
5W - 1L
1,915 SR
Queue Stats
130W - 127L
1,961 MMR
Party 1
Chaac
Chaac
Diamond III
LARGExTEXAS
Chaac
Diamond III
Level 127
God Stats
70W - 51L
1,877 SR
Queue Stats
436W - 427L
2,335 MMR
Solo
Geb
Geb
Diamond III
SuckerOfTeet
Geb
Diamond III
Level 160
God Stats
2W - 1L
1,702 SR
Queue Stats
424W - 407L
2,141 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeeplyScarred
Thanatos
20
7 / 8 / 3
14,150
566
14,938
23,168
9,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Grubē
Medusa
18
1 / 7 / 5
11,607
464
12,239
20,003
8,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Jhimes18
Fenrir
16
4 / 4 / 5
11,185
447
7,665
23,527
26,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Kingsley375
Zhong Kui
18
0 / 4 / 1
11,178
447
10,271
16,590
12,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
NoQuarter RL
Jormungandr
18
1 / 8 / 3
11,362
454
14,392
23,721
32,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
CliodhnaAh Muzen CabKali

VS

Bans
ThothBastetLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 8
16,886
675
22,458
17,420
7,745
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
20
7 / 3 / 7
15,136
605
12,515
12,469
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
Its_Karaka
Nemesis
20
5 / 4 / 11
16,141
646
14,821
20,740
13,975
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 1 / 12
16,403
656
24,115
30,592
38,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
2 / 3 / 21
14,109
564
11,541
27,496
35,764
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
90
13
Kills
31
31
Deaths
13
17
Assists
59
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
W
Janus
7
3
7
3.5
L
Thanatos
DeeplyScarred
Thanatos
7
8
3
1.06
L
Medusa
Grubē
Medusa
1
7
5
0.5
W
Nemesis
Its_Karaka
Nemesis
5
4
11
2.63
L
Fenrir
Jhimes18
Fenrir
4
4
5
1.63
L
Zhong Kui
Kingsley375
Zhong Kui
0
4
1
0.13
W
9
1
12
15
L
Jormungandr
NoQuarter RL
Jormungandr
1
8
3
0.31
W
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,505
Damage
85,450
107,009
Taken
108,717
89,228
Mitigated
100,165
30,706
Healing
45,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,458
14,438
0
10,263
17,420
7,745
3,193
2,306
14,984
0
150,672
W
Janus
12,515
1,031
0
1,774
12,469
4,636
3,422
1,727
10,728
85,493
0
L
Thanatos
DeeplyScarred
Thanatos
14,938
5,006
0
15,620
23,168
9,921
0
4,725
18,443
0
121,437
L
Medusa
Grubē
Medusa
12,239
5,222
0
4,917
20,003
8,189
0
4,794
15,209
0
107,186
W
Nemesis
Its_Karaka
Nemesis
14,821
9,702
0
4,538
20,740
13,975
5,944
6,374
13,126
0
153,527
L
Fenrir
Jhimes18
Fenrir
7,665
2,054
0
4,396
23,527
26,439
0
8,218
15,309
0
31,429
L
Zhong Kui
Kingsley375
Zhong Kui
10,271
196
0
3,693
16,590
12,594
0
5,039
11,551
90,527
0
W
24,115
5,322
0
19,694
30,592
38,045
3,512
10,628
19,014
272
120,597
L
Jormungandr
NoQuarter RL
Jormungandr
14,392
3,817
0
2,080
23,721
32,085
547
1,552
22,169
75,608
0
W
11,541
1,197
898
7,864
27,496
35,764
1,444
5,021
20,706
33,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,482
Gold Earned
78,675
720
Minions Killed
732
0
Camps Cleared
0
2,288,220
Distance Traveled
2,545,335
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,886
675
169
7
0
429,914
4
W
Janus
15,136
605
156
6
0
493,908
3
L
Thanatos
14,150
566
187
7
0
518,521
5
L
Medusa
11,607
464
169
7
0
433,829
9
W
Nemesis
16,141
646
173
7
0
528,988
2
L
Fenrir
11,185
447
46
2
0
511,845
9
L
Zhong Kui
11,178
447
180
7
0
445,932
5
W
Chaac
16,403
656
188
8
0
546,730
6
L
Jormungandr
11,362
454
138
6
0
378,093
3
W
Geb
14,109
564
46
2
0
545,795
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role