Player Matchup

He Bo
He Bo
Heltsi69
He Bo
Level 56
God Stats
8W - 9L
1,673 SR
Queue Stats
115W - 134L
1,429 Elo+
Party 4
Artemis
Artemis
JoonasVirtanen
Artemis
Level 63
God Stats
13W - 6L
1,762 SR
Queue Stats
116W - 124L
1,425 Elo+
Party 4
Chang'e
Chang'e
YNMXII
Chang'e
Level 47
God Stats
2W - 3L
1,524 SR
Queue Stats
18W - 17L
1,465 Elo+
Party 2
Shiva
Shiva
iSikWicked
Shiva
Level 126
God Stats
11W - 10L
1,355 SR
Queue Stats
705W - 731L
1,396 Elo+
Party 2
Yemoja
Yemoja
oneclickhead
Yemoja
Level 59
God Stats
9W - 12L
1,370 SR
Queue Stats
16W - 20L
1,358 Elo+
Party 4
Team Averages
Level 70
1,537 SR
1,415 Elo+

VS

Team Averages
Level 68
1,374 SR
1,435 Elo+
Atlas
Atlas
Luke200230
Atlas
Level 84
God Stats
4W - 5L
1,500 SR
Queue Stats
89W - 101L
1,400 Elo+
Party 3
Charybdis
Charybdis
PolPlanas
Charybdis
Level 86
God Stats
6W - 12L
1,280 SR
Queue Stats
99W - 115L
1,458 Elo+
Party 1
Shiva
Shiva
Poulcodio23
Shiva
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,424 Elo+
Party 3
Vulcan
Vulcan
VyPeZz
Vulcan
Level 41
God Stats
2W - 5L
1,175 SR
Queue Stats
138W - 149L
1,473 Elo+
Solo
Thor
Thor
micar420
Thor
Level 103
God Stats
25W - 27L
1,417 SR
Queue Stats
138W - 155L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Heltsi69
He Bo
20
3 / 4 / 8
12,006
522
10,731
14,100
5,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 6 / 6
10,760
468
13,627
15,766
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
YNMXII
Chang'e
20
15 / 2 / 12
13,999
609
25,313
22,522
9,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
19
10 / 3 / 11
12,501
544
23,360
24,131
33,080
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
16
1 / 4 / 14
10,893
474
8,669
16,641
12,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
6 / 3 / 7
10,643
463
18,416
28,669
41,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
PolPlanas
Charybdis
15
3 / 4 / 9
9,817
427
13,044
17,662
6,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 9 / 2
9,729
423
6,674
21,248
15,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
VyPeZz
Vulcan
16
2 / 7 / 1
10,201
444
9,393
16,985
6,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
16
5 / 8 / 2
10,349
450
7,916
20,446
7,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
39
31
Kills
18
19
Deaths
31
51
Assists
21
Player
Kills
Deaths
Assists
KDA
W
He Bo
Heltsi69
He Bo
3
4
8
1.75
W
2
6
6
0.83
L
Atlas
6
3
7
3.17
L
Charybdis
PolPlanas
Charybdis
3
4
9
1.88
L
2
9
2
0.33
L
Vulcan
VyPeZz
Vulcan
2
7
1
0.36
W
Chang'e
YNMXII
Chang'e
15
2
12
10.5
W
Shiva
10
3
11
5.17
L
Thor
5
8
2
0.75
W
Yemoja
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,700
Damage
55,443
93,160
Taken
105,010
65,909
Mitigated
77,189
47,334
Healing
18,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Heltsi69
He Bo
10,731
669
0
5,753
14,100
5,049
401
2,056
11,980
107,611
0
W
13,627
6,370
0
4,773
15,766
5,272
652
5,863
9,863
0
91,382
L
Atlas
18,416
5,392
560
6,140
28,669
41,258
196
12,160
16,509
47,422
6,644
L
Charybdis
PolPlanas
Charybdis
13,044
6,005
0
5,303
17,662
6,576
1,299
7,225
10,437
0
70,620
L
6,674
834
111
2,954
21,248
15,315
917
7,982
13,266
0
40,103
L
Vulcan
VyPeZz
Vulcan
9,393
2,084
0
2,503
16,985
6,154
0
11,377
5,608
70,450
0
W
Chang'e
YNMXII
Chang'e
25,313
949
6,407
12,554
22,522
9,620
643
8,544
13,656
102,796
0
W
Shiva
23,360
2,898
62
6,881
24,131
33,080
0
3,276
20,837
7,960
75,581
L
Thor
7,916
1,486
0
835
20,446
7,886
0
8,839
11,607
0
64,520
W
Yemoja
8,669
624
7,236
3,668
16,641
12,888
881
6,682
9,883
29,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,159
Gold Earned
50,739
602
Minions Killed
458
0
Camps Cleared
0
2,183,505
Distance Traveled
1,946,392
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,006
522
158
7
0
452,373
3
W
Artemis
10,760
468
126
5
0
416,559
4
L
Atlas
10,643
463
34
1
0
396,294
0
L
Charybdis
9,817
427
118
5
0
394,331
8
L
Shiva
9,729
423
82
4
0
376,242
2
L
Vulcan
10,201
444
129
6
0
365,383
7
W
Chang'e
13,999
609
151
7
0
415,456
5
W
Shiva
12,501
544
122
5
0
471,538
6
L
Thor
10,349
450
95
4
0
414,142
2
W
Yemoja
10,893
474
45
2
0
427,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role