Player Matchup

Merlin
Merlin
Silver I
FrankByTheBeach
Merlin
Silver I
Level 122
God Stats
1W - 4L
1,376 SR
Queue Stats
126W - 149L
1,144 MMR
Solo
Kuzenbo
Kuzenbo
Bronze V
JhonPc
Kuzenbo
Bronze V
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 39L
926 MMR
Solo
Medusa
Medusa
Silver III
RooKieLegendS
Medusa
Silver III
Level 145
God Stats
0W - 1L
1,269 SR
Queue Stats
2W - 4L
1,053 MMR
Solo
Da Ji
Da Ji
Silver III
ShomA1985
Da Ji
Silver III
Level 146
God Stats
12W - 18L
1,690 SR
Queue Stats
691W - 713L
870 MMR
Solo
Achilles
Achilles
Silver III
xIIVeNoM
Achilles
Silver III
Level 128
God Stats
5W - 11L
1,316 SR
Queue Stats
252W - 270L
908 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,430 SR
980 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,633 SR
1,066 MMR
Erlang Shen
Erlang Shen
Silver II
 
Erlang Shen
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
Gаmbler
Ares
Silver II
Level 116
God Stats
8W - 5L
1,755 SR
Queue Stats
354W - 374L
1,065 MMR
Solo
Skadi
Skadi
Silver I
Luminom
Skadi
Silver I
Level 149
God Stats
5W - 2L
1,710 SR
Queue Stats
123W - 137L
1,069 MMR
Solo
Tyr
Tyr
Silver II
RusherLittle
Tyr
Silver II
Level 104
God Stats
4W - 6L
1,457 SR
Queue Stats
136W - 141L
1,034 MMR
Solo
Zeus
Zeus
Silver IV
glina11rus
Zeus
Silver IV
Level 107
God Stats
8W - 11L
1,744 SR
Queue Stats
309W - 351L
661 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 3
8,509
448
4,509
11,118
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
JhonPc
Kuzenbo
13
1 / 4 / 6
8,705
458
4,155
16,547
21,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
4 / 6 / 3
11,011
580
11,023
14,501
5,292
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
ShomA1985
Da Ji
15
4 / 7 / 1
9,256
487
8,330
16,191
5,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
xIIVeNoM
Achilles
13
2 / 8 / 0
8,585
452
10,186
20,663
23,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
BastetGebNikeScylla

VS

Bans
AtlasAh Muzen CabKaliLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
19
12 / 0 / 5
12,223
643
14,249
15,184
9,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
16
4 / 2 / 13
10,443
550
10,949
22,279
28,146
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Skadi
Luminom
Skadi
15
3 / 3 / 2
9,608
506
5,831
9,501
3,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
7 / 3 / 3
11,243
592
12,680
18,644
17,851
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
7 / 3 / 4
11,702
616
14,331
10,417
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
11
Kills
33
33
Deaths
11
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
12
0
5
14.5
L
0
8
3
0.19
W
Ares
4
2
13
5.25
L
Kuzenbo
JhonPc
Kuzenbo
1
4
6
1
W
Skadi
Luminom
Skadi
3
3
2
1.33
L
4
6
3
0.92
W
7
3
3
2.83
L
Da Ji
ShomA1985
Da Ji
4
7
1
0.64
W
7
3
4
3
L
Achilles
xIIVeNoM
Achilles
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,203
Damage
58,040
79,020
Taken
76,025
60,765
Mitigated
60,780
9,295
Healing
28,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
14,249
8,556
0
9,549
15,184
9,733
2,395
2,735
12,075
0
92,500
L
4,509
299
0
250
11,118
4,215
0
5,486
5,632
59,590
0
W
Ares
10,949
675
711
5,165
22,279
28,146
793
3,951
18,328
25,541
6,175
L
Kuzenbo
JhonPc
Kuzenbo
4,155
1,936
0
1,086
16,547
21,810
0
7,902
8,645
19,995
0
W
Skadi
Luminom
Skadi
5,831
3,264
0
2,798
9,501
3,030
777
2,587
6,914
0
75,762
L
11,023
4,179
0
2,312
14,501
5,292
1,270
6,333
8,168
0
83,014
W
12,680
2,659
0
7,243
18,644
17,851
278
1,769
16,875
0
60,973
L
Da Ji
ShomA1985
Da Ji
8,330
2,355
0
3,849
16,191
5,848
0
2,819
13,372
0
51,023
W
14,331
2,308
0
2,816
10,417
2,020
61
1,601
8,816
80,312
0
L
Achilles
xIIVeNoM
Achilles
10,186
4,006
0
1,798
20,663
23,600
0
1,920
18,743
0
46,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,066
Gold Earned
55,219
471
Minions Killed
550
0
Camps Cleared
0
1,693,025
Distance Traveled
1,881,251
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,223
643
139
7
0
411,905
3
L
Merlin
8,509
448
128
7
0
322,652
6
W
Ares
10,443
550
37
2
0
393,996
5
L
Kuzenbo
8,705
458
27
1
0
352,619
5
W
Skadi
9,608
506
104
5
0
368,032
9
L
Medusa
11,011
580
159
8
0
305,413
5
W
Tyr
11,243
592
116
6
0
375,657
3
L
Da Ji
9,256
487
68
4
0
384,176
2
W
Zeus
11,702
616
154
8
0
331,661
1
L
Achilles
8,585
452
89
5
0
328,165
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role