Player Matchup

Ra
Ra
Direwolf40312
Ra
Level 159
God Stats
13W - 22L
1,500 SR
Queue Stats
806W - 871L
1,484 Elo+
Solo
Hercules
Hercules
GrimBearer
Hercules
Level 115
God Stats
14W - 17L
1,476 SR
Queue Stats
199W - 199L
1,500 Elo+
Solo
Hachiman
Hachiman
Shpankey
Hachiman
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 43L
1,474 Elo+
Solo
Shiva
Shiva
VibraniumShield
Shiva
Level 36
God Stats
13W - 16L
1,463 SR
Queue Stats
52W - 64L
1,397 Elo+
Solo
Persephone
Persephone
thatguynicolai
Persephone
Level 101
God Stats
0W - 1L
1,628 SR
Queue Stats
26W - 25L
1,417 Elo+
Solo
Team Averages
Level 103
1,513 SR
1,454 Elo+

VS

Team Averages
Level 70
1,492 SR
1,610 Elo+
Terra
Terra
SAKIMORI
Terra
Level 62
God Stats
26W - 9L
1,723 SR
Queue Stats
120W - 57L
1,610 Elo+
Party 1
Guan Yu
Guan Yu
adogu
Guan Yu
Level 65
God Stats
1W - 1L
1,368 SR
Queue Stats
118W - 59L
1,612 Elo+
Party 1
Jing Wei
Jing Wei
kaishu12
Jing Wei
Level 66
God Stats
6W - 1L
1,500 SR
Queue Stats
230W - 87L
1,612 Elo+
Party 1
Shiva
Shiva
kyoutan-9
Shiva
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 45L
1,612 Elo+
Party 1
Zeus
Zeus
prprsummer
Zeus
Level 48
God Stats
1W - 1L
1,368 SR
Queue Stats
18W - 13L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 3
11,797
492
8,618
21,098
26,502
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
GrimBearer
Hercules
18
6 / 1 / 6
12,226
509
12,810
28,936
28,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
Shpankey
Hachiman
17
1 / 5 / 3
10,687
445
6,059
13,142
3,618
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 3 / 4
14,126
589
32,080
29,662
19,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
thatguynicolai
Persephone
19
1 / 4 / 4
12,145
506
11,155
14,559
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
SAKIMORI
Terra
16
0 / 2 / 10
11,116
463
8,161
18,711
26,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
adogu
Guan Yu
20
9 / 2 / 3
14,902
621
22,655
28,249
23,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
kaishu12
Jing Wei
20
5 / 5 / 4
13,202
550
16,104
19,188
7,759
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
kyoutan-9
Shiva
19
5 / 6 / 7
13,058
544
22,050
30,033
33,982
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 7 / 5
11,758
490
6,451
13,063
4,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
49
21
Kills
20
20
Deaths
22
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
Hercules
GrimBearer
Hercules
6
1
6
9
W
Terra
SAKIMORI
Terra
0
2
10
2.5
L
Hachiman
Shpankey
Hachiman
1
5
3
0.5
L
11
3
4
4.33
W
Guan Yu
adogu
Guan Yu
9
2
3
5.25
W
Jing Wei
kaishu12
Jing Wei
5
5
4
1.4
W
Shiva
kyoutan-9
Shiva
5
6
7
1.42
W
1
7
5
0.5
L
Persephone
thatguynicolai
Persephone
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,722
Damage
75,421
107,397
Taken
109,244
82,934
Mitigated
95,545
36,516
Healing
46,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,618
789
1,001
6,539
21,098
26,502
1,044
1,768
19,276
75,167
0
L
Hercules
GrimBearer
Hercules
12,810
3,158
340
10,178
28,936
28,917
50
5,867
20,367
0
48,545
W
Terra
SAKIMORI
Terra
8,161
1,245
2,524
6,545
18,711
26,162
0
4,194
14,517
30,926
0
L
Hachiman
Shpankey
Hachiman
6,059
4,006
0
3,057
13,142
3,618
1,324
1,672
11,470
0
66,753
L
32,080
12,070
757
9,672
29,662
19,675
251
3,792
25,621
0
126,217
W
Guan Yu
adogu
Guan Yu
22,655
4,764
2,790
12,425
28,249
23,432
2,962
5,470
22,779
0
123,284
W
Jing Wei
kaishu12
Jing Wei
16,104
11,974
0
6,596
19,188
7,759
0
2,277
16,911
0
120,839
W
Shiva
kyoutan-9
Shiva
22,050
1,445
603
13,124
30,033
33,982
0
8,211
21,822
0
99,469
W
6,451
837
0
2,076
13,063
4,210
114
1,763
11,300
72,748
0
L
Persephone
thatguynicolai
Persephone
11,155
1,707
177
4,795
14,559
4,222
0
963
13,518
87,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,981
Gold Earned
64,036
621
Minions Killed
637
0
Camps Cleared
0
2,206,886
Distance Traveled
2,426,649
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,797
492
143
6
0
389,515
2
L
Hercules
12,226
509
65
3
0
518,414
2
W
Terra
11,116
463
37
2
0
517,982
6
L
Hachiman
10,687
445
111
5
0
373,910
8
L
Shiva
14,126
589
156
7
0
488,967
2
W
Guan Yu
14,902
621
174
7
0
558,238
4
W
Jing Wei
13,202
550
167
7
0
440,972
0
W
Shiva
13,058
544
127
5
0
470,571
6
W
Zeus
11,758
490
132
6
0
438,886
3
L
Persephone
12,145
506
146
6
0
436,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role