Player Matchup

Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
DreaMGonzalz
Athena
Silver II
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 13L
1,438 MMR
Solo
Chiron
Chiron
Gold IV
I-Am-IVIclovin
Chiron
Gold IV
Level 121
God Stats
35W - 32L
1,697 SR
Queue Stats
427W - 423L
1,516 MMR
Solo
Pele
Pele
Silver II
Tokes4teens
Pele
Silver II
Level 126
God Stats
2W - 0L
1,828 SR
Queue Stats
5W - 6L
1,505 MMR
Solo
Hades
Hades
Silver II
goofyamour96
Hades
Silver II
Level 129
God Stats
9W - 6L
1,500 SR
Queue Stats
45W - 48L
1,421 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,605 SR
1,476 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,678 SR
1,468 MMR
Tyr
Tyr
Silver II
GetBakedNSleep
Tyr
Silver II
Level 146
God Stats
1W - 1L
1,852 SR
Queue Stats
116W - 104L
1,547 MMR
Solo
Izanami
Izanami
Silver II
MintCreature119
Izanami
Silver II
Level 105
God Stats
4W - 4L
1,519 SR
Queue Stats
105W - 104L
1,503 MMR
Solo
Ymir
Ymir
Gold IV
White Boi 403
Ymir
Gold IV
Level 158
God Stats
21W - 26L
1,618 SR
Queue Stats
649W - 649L
1,359 MMR
Solo
Zeus
Zeus
Gold II
YangXA7
Zeus
Gold II
Level 106
God Stats
7W - 7L
1,898 SR
Queue Stats
129W - 142L
1,524 MMR
Solo
Arachne
Arachne
Bronze IV
iLikeToTickle
Arachne
Bronze IV
Level 80
God Stats
16W - 20L
1,500 SR
Queue Stats
247W - 262L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
6 / 3 / 3
7,869
656
6,640
8,031
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
11
2 / 0 / 5
6,998
583
2,565
8,036
6,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

13
6 / 0 / 2
7,618
635
8,179
6,239
2,395
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 1 / 2
7,206
601
5,866
7,257
4,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 2 / 5
6,865
572
1,479
5,622
2,722
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
UllrBastetFenrir

VS

Bans
CliodhnaGebLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,088
507
4,678
11,019
9,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 0
6,383
532
2,594
5,429
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
0 / 3 / 0
4,973
414
2,608
8,739
3,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
YangXA7
Zeus
11
3 / 5 / 0
6,867
572
5,581
5,383
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
10
1 / 3 / 1
5,994
500
2,698
8,563
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
17
Kills
6
6
Deaths
17
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
3
3
2.5
W
Athena
2
0
5
4.5
L
2
4
0
0.5
W
6
0
2
7
L
0
2
0
0
W
2
1
2
3
L
0
3
0
0
L
Zeus
YangXA7
Zeus
3
5
0
0.6
W
1
2
5
1.75
L
Arachne
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,729
Damage
18,159
35,185
Taken
39,133
18,800
Mitigated
17,897
9,344
Healing
12,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,640
1,330
0
202
8,031
2,317
122
2,184
5,719
46,878
0
W
Athena
2,565
1,289
137
1,834
8,036
6,583
41
1,475
6,515
17,679
0
L
4,678
571
0
5,187
11,019
9,079
0
2,784
8,235
0
29,194
W
8,179
3,715
522
2,295
6,239
2,395
94
1,365
4,830
0
58,328
L
2,594
1,657
0
1,662
5,429
1,483
0
991
4,438
0
47,978
W
5,866
2,198
0
2,175
7,257
4,783
0
0
7,257
0
38,282
L
2,608
854
57
1,686
8,739
3,459
0
2,099
6,640
15,932
0
L
Zeus
YangXA7
Zeus
5,581
418
0
250
5,383
1,467
31
3,639
1,744
38,385
0
W
1,479
0
86
2,093
5,622
2,722
608
2,633
2,675
27,059
0
L
Arachne
2,698
1,902
0
3,762
8,563
2,409
0
1,171
7,392
0
26,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,556
Gold Earned
30,305
390
Minions Killed
328
0
Camps Cleared
0
1,269,578
Distance Traveled
1,175,897
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,869
656
82
7
0
269,901
1
W
Athena
6,998
583
25
2
0
253,433
3
L
Tyr
6,088
507
61
5
0
250,002
7
W
Chiron
7,618
635
127
11
0
254,991
2
L
Izanami
6,383
532
104
9
0
226,598
3
W
Pele
7,206
601
81
7
0
258,690
5
L
Ymir
4,973
414
12
1
0
205,389
3
L
Zeus
6,867
572
89
7
0
217,092
6
W
Hades
6,865
572
75
6
0
232,563
4
L
Arachne
5,994
500
62
5
0
276,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role