Player Matchup

Kumbhakarna
Kumbhakarna
Deurep
Kumbhakarna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,532 Elo+
Solo
Athena
Athena
Freyasol
Athena
Level 65
God Stats
0W - 1L
1,703 SR
Queue Stats
5W - 10L
1,468 Elo+
Party 2
Heimdallr
Heimdallr
Rory698
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 33L
1,218 Elo+
Solo
Guan Yu
Guan Yu
U5o2L_fr3shDough
Guan Yu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,573 Elo+
Party 2
Kuzenbo
Kuzenbo
symbiosss
Kuzenbo
Level 29
God Stats
0W - 6L
1,101 SR
Queue Stats
686W - 651L
1,607 Elo+
Solo
Team Averages
Level 32
1,461 SR
1,480 Elo+

VS

Team Averages
Level 132
1,382 SR
1,477 Elo+
Zeus
Zeus
HawkEye2020
Zeus
Level 144
God Stats
5W - 2L
1,163 SR
Queue Stats
88W - 50L
1,496 Elo+
Party 1
Ra
Ra
L0VEUL0NGTIME
Ra
Level 146
God Stats
4W - 8L
1,486 SR
Queue Stats
351W - 364L
1,395 Elo+
Solo
Cerberus
Cerberus
LonginSendsIt
Cerberus
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
168W - 160L
1,563 Elo+
Party 1
Persephone
Persephone
Masskiller2560
Persephone
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 45L
1,387 Elo+
Party 1
Medusa
Medusa
Wrath698
Medusa
Level 105
God Stats
1W - 1L
1,262 SR
Queue Stats
38W - 43L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Deurep
Kumbhakarna
14
2 / 2 / 4
7,898
790
6,141
12,538
12,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
Freyasol
Athena
10
1 / 5 / 2
6,370
637
4,640
10,662
7,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Rory698
Heimdallr
15
1 / 6 / 6
7,948
795
5,522
12,319
4,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 4 / 3
7,544
754
4,136
12,767
14,338
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
symbiosss
Kuzenbo
14
2 / 6 / 5
8,055
806
6,471
12,785
18,313
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 10
9,432
943
14,386
6,100
2,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 1 / 16
8,290
829
6,214
6,432
3,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
LonginSendsIt
Cerberus
15
4 / 3 / 14
9,050
905
6,845
14,927
17,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
Masskiller2560
Persephone
14
2 / 1 / 16
8,408
841
8,821
5,004
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Wrath698
Medusa
17
6 / 1 / 11
9,412
941
15,282
8,301
4,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
89
8
Kills
22
23
Deaths
8
20
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Deurep
Kumbhakarna
2
2
4
2
L
Athena
Freyasol
Athena
1
5
2
0.4
W
8
2
10
6.5
W
2
1
16
10
W
Cerberus
LonginSendsIt
Cerberus
4
3
14
3.67
W
Persephone
Masskiller2560
Persephone
2
1
16
10
L
Heimdallr
Rory698
Heimdallr
1
6
6
0.67
L
2
4
3
0.88
W
Medusa
Wrath698
Medusa
6
1
11
11.5
L
Kuzenbo
symbiosss
Kuzenbo
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,910
Damage
51,548
61,071
Taken
40,764
57,929
Mitigated
30,437
16,939
Healing
21,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Deurep
Kumbhakarna
6,141
360
1,566
3,705
12,538
12,562
82
6,765
5,539
12,036
0
L
Athena
Freyasol
Athena
4,640
716
1,297
1,281
10,662
7,752
18
5,706
4,810
7,247
0
W
14,386
580
1,009
559
6,100
2,795
137
3,455
2,645
26,956
0
W
6,214
576
7,679
2,728
6,432
3,263
1,242
3,989
2,443
12,701
0
W
Cerberus
LonginSendsIt
Cerberus
6,845
593
756
3,197
14,927
17,638
50
4,157
10,770
11,948
0
W
Persephone
Masskiller2560
Persephone
8,821
700
303
515
5,004
2,104
402
2,557
2,446
13,935
0
L
Heimdallr
Rory698
Heimdallr
5,522
1,063
325
1,134
12,319
4,964
0
7,342
4,847
0
18,751
L
4,136
390
4,027
2,741
12,767
14,338
241
7,115
5,378
0
18,011
W
Medusa
Wrath698
Medusa
15,282
9,069
2,021
2,704
8,301
4,637
2,114
3,093
5,208
0
35,889
L
Kuzenbo
symbiosss
Kuzenbo
6,471
2,136
0
863
12,785
18,313
0
8,398
4,231
10,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,815
Gold Earned
44,592
85
Minions Killed
136
0
Camps Cleared
0
947,578
Distance Traveled
1,027,034
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,898
790
15
2
0
225,500
4
L
Athena
6,370
637
6
1
0
171,745
1
W
Zeus
9,432
943
33
3
0
205,134
1
W
Ra
8,290
829
23
2
0
203,754
0
W
Cerberus
9,050
905
19
2
0
206,003
1
W
Persephone
8,408
841
17
2
0
198,243
1
L
Heimdallr
7,948
795
22
2
0
165,962
0
L
Guan Yu
7,544
754
33
3
0
191,886
2
W
Medusa
9,412
941
44
4
0
213,900
2
L
Kuzenbo
8,055
806
9
1
0
192,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role