Player Matchup

Discordia
Discordia
CohenAsher55
Discordia
Level 156
God Stats
11W - 10L
1,500 SR
Queue Stats
338W - 309L
1,511 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Joel al Ghul
Ah Muzen Cab
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
606W - 434L
1,669 Elo+
Party 1
Shiva
Shiva
PHOENIXVFYRE
Shiva
Level 143
God Stats
3W - 4L
1,500 SR
Queue Stats
494W - 313L
1,720 Elo+
Party 1
Team Averages
Level 150
1,500 SR
1,633 Elo+

VS

Team Averages
Level 130
1,675 SR
1,508 Elo+
Anubis
Anubis
General Dumz
Anubis
Level 129
God Stats
4W - 1L
1,733 SR
Queue Stats
155W - 157L
1,430 Elo+
Party 2
Shiva
Shiva
ImARealStoner
Shiva
Level 125
God Stats
2W - 1L
1,795 SR
Queue Stats
174W - 154L
1,635 Elo+
Party 2
Hun Batz
Hun Batz
TooMuchPotion
Hun Batz
Level 135
God Stats
1W - 0L
1,495 SR
Queue Stats
21W - 15L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CohenAsher55
Discordia
20
4 / 9 / 8
15,622
679
20,732
17,208
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
Joel al Ghul
Ah Muzen Cab
20
12 / 7 / 4
17,260
750
30,463
26,078
8,769
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 7 / 11
16,542
719
19,383
28,341
25,761
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
4 / 8 / 14
15,915
692
13,538
24,140
8,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 6 / 12
15,182
660
19,207
35,084
26,890
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
TooMuchPotion
Hun Batz
20
16 / 9 / 6
19,163
833
28,542
27,180
12,178
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
55
22
Kills
23
23
Deaths
23
23
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Discordia
CohenAsher55
Discordia
4
9
8
0.89
W
Anubis
4
8
14
1.38
W
3
6
12
1.5
L
Ah Muzen Cab
Joel al Ghul
Ah Muzen Cab
12
7
4
2
L
6
7
11
1.64
W
Hun Batz
TooMuchPotion
Hun Batz
16
9
6
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,578
Damage
61,287
71,627
Taken
86,404
38,581
Mitigated
47,711
13,303
Healing
11,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CohenAsher55
Discordia
20,732
140
0
686
17,208
4,051
0
4,202
13,006
68,402
0
W
Anubis
13,538
49
0
7,836
24,140
8,643
769
8,502
15,638
65,601
0
W
19,207
3,663
411
2,391
35,084
26,890
369
9,508
25,576
9,011
43,996
L
Ah Muzen Cab
Joel al Ghul
Ah Muzen Cab
30,463
9,905
0
6,009
26,078
8,769
3,493
5,113
20,965
0
73,814
L
19,383
2,946
1,019
5,589
28,341
25,761
0
8,185
20,156
11,315
54,334
W
Hun Batz
TooMuchPotion
Hun Batz
28,542
4,842
0
951
27,180
12,178
997
6,775
20,405
0
95,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,424
Gold Earned
50,260
233
Minions Killed
270
10
Camps Cleared
11
1,153,337
Distance Traveled
1,101,047
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
15,622
679
94
4
7
376,640
3
W
Anubis
15,915
692
99
4
3
315,241
0
W
Shiva
15,182
660
78
3
1
391,281
5
L
Ah Muzen Cab
17,260
750
75
3
1
372,925
0
L
Shiva
16,542
719
64
3
2
403,772
3
W
Hun Batz
19,163
833
93
4
7
394,525
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role