Player Matchup

Baron Samedi
Baron Samedi
Carnge VT
Baron Samedi
Level 82
God Stats
19W - 18L
1,429 SR
Queue Stats
28W - 22L
1,422 Elo+
Party 2
Da Ji
Da Ji
FalseVirtuez
Da Ji
Level 44
God Stats
3W - 10L
1,172 SR
Queue Stats
4W - 18L
1,158 Elo+
Party 3
Atlas
Atlas
MCtheFurious
Atlas
Level 59
God Stats
8W - 5L
1,641 SR
Queue Stats
210W - 219L
1,515 Elo+
Solo
Chernobog
Chernobog
UnMaskWolf16
Chernobog
Level 107
God Stats
1W - 0L
1,400 SR
Queue Stats
52W - 61L
1,366 Elo+
Party 2
King Arthur
King Arthur
ZAM_THE_SAVAGE
King Arthur
Level 8
God Stats
1W - 3L
1,049 SR
Queue Stats
2W - 12L
988 Elo+
Party 3
Team Averages
Level 60
1,338 SR
1,290 Elo+

VS

Team Averages
Level 70
1,408 SR
1,369 Elo+
Serqet
Serqet
AMG SUSS
Serqet
Level 100
God Stats
7W - 19L
1,227 SR
Queue Stats
301W - 395L
1,319 Elo+
Party 1
Zhong Kui
Zhong Kui
Changalang5594
Zhong Kui
Level 41
God Stats
2W - 3L
1,580 SR
Queue Stats
30W - 32L
1,408 Elo+
Solo
Sylvanus
Sylvanus
Jon52
Sylvanus
Level 120
God Stats
7W - 4L
1,500 SR
Queue Stats
34W - 28L
1,461 Elo+
Party 1
Izanami
Izanami
SDG Chafty
Izanami
Level 62
God Stats
2W - 5L
1,383 SR
Queue Stats
36W - 54L
1,372 Elo+
Solo
Sun Wukong
Sun Wukong
aSourSnatch
Sun Wukong
Level 28
God Stats
7W - 17L
1,347 SR
Queue Stats
558W - 723L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Carnge VT
Baron Samedi
17
6 / 2 / 5
10,361
545
15,246
15,623
5,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 2 / 1
9,665
509
7,771
12,598
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 0 / 5
8,798
463
7,169
10,702
6,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
UnMaskWolf16
Chernobog
14
2 / 0 / 6
8,562
451
6,102
10,110
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
ZAM_THE_SAVAGE
King Arthur
14
0 / 3 / 1
8,391
442
1,056
10,299
8,464
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AMG SUSS
Serqet
14
2 / 5 / 0
8,901
468
3,472
15,867
5,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
Changalang5594
Zhong Kui
15
3 / 7 / 2
9,715
511
8,997
16,632
8,932
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Jon52
Sylvanus
10
0 / 3 / 0
7,900
416
5,216
12,556
8,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
SDG Chafty
Izanami
14
1 / 2 / 0
8,259
435
8,149
12,780
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
aSourSnatch
Sun Wukong
14
1 / 1 / 3
9,404
495
6,955
10,446
7,140
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
17
Kills
7
7
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Serqet
AMG SUSS
Serqet
2
5
0
0.4
W
Baron Samedi
Carnge VT
Baron Samedi
6
2
5
4.25
L
Zhong Kui
Changalang5594
Zhong Kui
3
7
2
0.57
W
6
2
1
3.25
L
Sylvanus
Jon52
Sylvanus
0
3
0
0
W
3
0
5
5.5
L
Izanami
SDG Chafty
Izanami
1
2
0
0.5
W
Chernobog
UnMaskWolf16
Chernobog
2
0
6
5
W
King Arthur
ZAM_THE_SAVAGE
King Arthur
0
3
1
0.17
L
Sun Wukong
aSourSnatch
Sun Wukong
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,344
Damage
32,789
59,332
Taken
68,281
27,918
Mitigated
33,967
22,266
Healing
21,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AMG SUSS
Serqet
3,472
561
0
6,024
15,867
5,470
0
1,150
14,717
0
55,028
W
Baron Samedi
Carnge VT
Baron Samedi
15,246
1,903
305
6,854
15,623
5,477
908
7,333
8,290
69,959
0
L
Zhong Kui
Changalang5594
Zhong Kui
8,997
939
0
4,914
16,632
8,932
730
8,574
8,058
58,597
0
W
7,771
2,625
0
4,039
12,598
4,506
252
1,040
11,311
0
59,785
L
Sylvanus
Jon52
Sylvanus
5,216
1,330
551
3,894
12,556
8,472
93
6,364
6,192
25,272
0
W
7,169
3,288
2,417
3,359
10,702
6,675
378
1,748
8,954
24,302
1,212
L
Izanami
SDG Chafty
Izanami
8,149
5,434
0
4,216
12,780
3,953
1,373
4,308
8,472
0
68,031
W
Chernobog
UnMaskWolf16
Chernobog
6,102
2,176
0
3,280
10,110
2,796
348
3,199
6,911
0
51,200
W
King Arthur
ZAM_THE_SAVAGE
King Arthur
1,056
280
0
2,012
10,299
8,464
310
893
9,118
0
30,650
L
Sun Wukong
aSourSnatch
Sun Wukong
6,955
855
0
1,557
10,446
7,140
0
1,959
8,487
0
55,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,777
Gold Earned
44,179
392
Minions Killed
429
0
Camps Cleared
0
1,663,942
Distance Traveled
1,613,434
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,901
468
101
5
0
371,882
3
W
Baron Samedi
10,361
545
122
6
0
331,436
2
L
Zhong Kui
9,715
511
85
4
0
300,597
0
W
Da Ji
9,665
509
87
5
0
394,873
2
L
Sylvanus
7,900
416
38
2
0
222,216
3
W
Atlas
8,798
463
23
1
0
304,327
0
L
Izanami
8,259
435
102
5
0
349,842
5
W
Chernobog
8,562
451
80
4
0
301,891
0
W
King Arthur
8,391
442
80
4
0
331,415
3
L
Sun Wukong
9,404
495
103
5
0
368,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role