Player Matchup

Shiva
Shiva
Jiansoo
Shiva
Level 160
God Stats
46W - 2L
2,030 SR
Queue Stats
965W - 126L
1,975 Elo+
Party 1
Charybdis
Charybdis
Mahidevran
Charybdis
Level 160
God Stats
10W - 1L
2,018 SR
Queue Stats
954W - 119L
2,005 Elo+
Party 1
He Bo
He Bo
StonedKorean
He Bo
Level 160
God Stats
15W - 2L
2,110 SR
Queue Stats
552W - 104L
1,869 Elo+
Party 1
Zeus
Zeus
Vys Artorias
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 5L
1,992 Elo+
Party 1
Terra
Terra
ayKurome
Terra
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 0L
1,956 Elo+
Party 1
Team Averages
Level 98
1,832 SR
1,960 Elo+

VS

Team Averages
Level 83
1,470 SR
1,562 Elo+
Merlin
Merlin
 
Merlin
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Millhouzzer
Medusa
Level 35
God Stats
1W - 5L
1,187 SR
Queue Stats
29W - 38L
1,400 Elo+
Solo
Ymir
Ymir
PAPl__SHULO_NYC
Ymir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
302W - 160L
1,680 Elo+
Party 2
Sylvanus
Sylvanus
Riqhts
Sylvanus
Level 160
God Stats
2W - 4L
1,662 SR
Queue Stats
32W - 20L
1,698 Elo+
Party 2
Nu Wa
Nu Wa
Synthoze
Nu Wa
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 126L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Jiansoo
Shiva
17
2 / 0 / 11
11,102
1,110
7,979
8,376
7,042
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Mahidevran
Charybdis
17
0 / 1 / 10
10,677
1,068
7,967
6,428
2,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
11 / 0 / 9
12,552
1,255
21,470
8,094
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 0 / 12
12,467
1,247
15,144
10,602
17,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Terra
ayKurome
Terra
17
3 / 2 / 12
10,979
1,098
21,557
14,208
5,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

298

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 6 / 1
10,200
1,020
11,702
12,826
4,812
Magic Focus

Magic Focus

+20
Magical Power

Medusa
16
0 / 7 / 3
10,003
1,000
6,669
17,374
6,095
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 3 / 3
10,621
1,062
5,221
21,660
24,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
Riqhts
Sylvanus
16
0 / 3 / 2
10,737
1,074
6,352
19,650
21,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
Synthoze
Nu Wa
16
2 / 3 / 1
10,322
1,032
12,111
6,572
1,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
13
22
Kills
3
3
Deaths
22
54
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
6
1
0.25
W
Shiva
Jiansoo
Shiva
2
0
11
7.5
W
Charybdis
Mahidevran
Charybdis
0
1
10
5
L
Medusa
0
7
3
0.21
L
0
3
3
0.5
L
Sylvanus
Riqhts
Sylvanus
0
3
2
0.33
W
11
0
9
15.5
L
Nu Wa
Synthoze
Nu Wa
2
3
1
0.83
W
6
0
12
12
W
Terra
ayKurome
Terra
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,117
Damage
42,055
47,708
Taken
78,082
36,265
Mitigated
58,554
12,907
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,702
288
480
202
12,826
4,812
0
11,125
1,701
34,165
0
W
Shiva
Jiansoo
Shiva
7,979
781
1,711
824
8,376
7,042
0
5,861
2,271
0
23,659
W
Charybdis
Mahidevran
Charybdis
7,967
3,638
0
848
6,428
2,663
0
4,127
2,164
0
37,884
L
Medusa
6,669
3,355
0
45
17,374
6,095
0
12,451
4,923
0
32,590
L
5,221
782
0
912
21,660
24,448
0
13,262
8,398
11,678
0
L
Sylvanus
Riqhts
Sylvanus
6,352
405
3,341
4,355
19,650
21,766
0
15,777
3,873
7,717
0
W
21,470
654
0
708
8,094
2,962
0
6,280
1,654
36,281
0
L
Nu Wa
Synthoze
Nu Wa
12,111
2,353
0
96
6,572
1,433
0
5,556
1,016
27,620
0
W
15,144
2,296
0
1,364
10,602
17,940
0
7,496
2,812
27,206
0
W
Terra
ayKurome
Terra
21,557
2,954
3,747
3,705
14,208
5,658
0
10,649
3,421
41,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,777
Gold Earned
51,883
203
Minions Killed
165
10
Camps Cleared
4
948,112
Distance Traveled
882,633
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,200
1,020
50
5
2
147,359
0
W
Shiva
11,102
1,110
26
3
2
218,112
3
W
Charybdis
10,677
1,068
70
7
4
151,227
3
L
Medusa
10,003
1,000
62
6
1
170,946
0
L
Ymir
10,621
1,062
17
2
1
184,385
0
L
Sylvanus
10,737
1,074
3
0
0
197,322
0
W
He Bo
12,552
1,255
38
4
1
200,417
1
L
Nu Wa
10,322
1,032
33
3
0
182,621
0
W
Zeus
12,467
1,247
25
3
3
180,476
1
W
Terra
10,979
1,098
44
4
0
197,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role