Player Matchup

Olorun
Olorun
FunkMsterFlx840
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
Hot Garbage3746
Ullr
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 12L
1,472 Elo+
Party 1
Shiva
Shiva
ZacharyyAnarchy
Shiva
Level 94
God Stats
16W - 4L
1,706 SR
Queue Stats
30W - 33L
1,423 Elo+
Party 1
Team Averages
Level 39
1,569 SR
1,465 Elo+

VS

Team Averages
Level 64
1,570 SR
1,431 Elo+
Izanami
Izanami
Ayo Grave Killa
Izanami
Level 27
God Stats
2W - 3L
1,462 SR
Queue Stats
16W - 25L
1,373 Elo+
Party 2
Shiva
Shiva
BraydenTheBeast
Shiva
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 29L
1,373 Elo+
Party 2
Nox
Nox
StormyFaun209
Nox
Level 99
God Stats
0W - 1L
1,748 SR
Queue Stats
12W - 15L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
11,320
708
16,202
11,305
4,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
7 / 1 / 7
11,441
715
16,353
7,581
2,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 0 / 10
10,298
644
9,450
11,757
11,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
9,695
606
6,346
14,016
4,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 7 / 1
8,951
559
8,305
22,307
12,617
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 4 / 2
9,512
595
5,496
11,336
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
15
Kills
4
4
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
2
7
1
0.36
W
5
3
7
2.83
W
7
1
7
10.5
L
1
4
2
0.5
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,005
Damage
20,147
30,643
Taken
47,659
19,308
Mitigated
20,838
10,061
Healing
7,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,346
3,456
678
1,817
14,016
4,456
0
5,197
8,698
0
25,057
L
8,305
1,373
1,068
2,321
22,307
12,617
135
8,774
13,098
0
19,347
W
16,202
9,423
1,707
3,207
11,305
4,407
1,489
2,396
8,909
54,899
0
W
16,353
3,278
0
229
7,581
2,992
915
1,570
6,011
0
43,223
L
5,496
160
832
935
11,336
3,765
420
2,546
8,544
38,569
0
W
9,450
1,520
1,428
3,490
11,757
11,909
52
1,914
9,843
0
21,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,059
Gold Earned
28,158
173
Minions Killed
126
6
Camps Cleared
4
866,498
Distance Traveled
770,384
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,695
606
35
2
0
238,936
0
L
Shiva
8,951
559
19
1
1
262,446
0
W
Olorun
11,320
708
77
5
5
284,893
4
W
Ullr
11,441
715
75
5
0
278,818
2
L
Nox
9,512
595
72
5
3
269,002
5
W
Shiva
10,298
644
21
1
1
302,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role