Player Matchup

Tsukuyomi
Tsukuyomi
Gold II
 
Tsukuyomi
Gold II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold II
FREE__MY__GRANNY
Ymir
Gold II
Level 159
God Stats
0W - 2L
1,343 SR
Queue Stats
69W - 62L
1,620 MMR
Party 1
Fenrir
Fenrir
Gold II
Meliodas_DS-
Fenrir
Gold II
Level 147
God Stats
11W - 6L
1,694 SR
Queue Stats
167W - 161L
1,619 MMR
Party 1
Janus
Janus
Platinum IV
xHanzoHasashiBR
Janus
Platinum IV
Level 157
God Stats
62W - 66L
1,605 SR
Queue Stats
186W - 198L
1,673 MMR
Party 2
Sol
Sol
Gold IV
z Aegon I z
Sol
Gold IV
Level 141
God Stats
0W - 1L
1,713 SR
Queue Stats
47W - 54L
1,481 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,571 SR
1,579 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,589 SR
1,609 MMR
Ullr
Ullr
Gold IV
 
Ullr
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
The Morrigan
The Morrigan
Gold III
AyedolfShizler
The Morrigan
Gold III
Level 145
God Stats
5W - 7L
1,745 SR
Queue Stats
118W - 133L
1,597 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
Educated-Puppy
Erlang Shen
Gold II
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
225W - 224L
1,573 MMR
Solo
Poseidon
Poseidon
Gold IV
Sagunio
Poseidon
Gold IV
Level 160
God Stats
21W - 11L
1,500 SR
Queue Stats
212W - 196L
1,633 MMR
Solo
Set
Set
Platinum V
duK1ng__
Set
Platinum V
Level 148
God Stats
12W - 8L
1,702 SR
Queue Stats
73W - 70L
1,744 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
2 / 7 / 1
7,762
457
8,626
13,643
4,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 5 / 1
8,421
495
7,674
13,459
8,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
13
4 / 3 / 2
8,596
506
5,446
12,378
6,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 4 / 1
8,129
478
3,965
8,049
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 4 / 2
8,276
487
5,019
11,015
3,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GebAtlasBastetLokiThoth

VS

Bans
CharybdisArtioGilgameshMulanCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
3 / 0 / 4
10,566
622
6,668
7,789
2,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

The Morrigan
AyedolfShizler
The Morrigan
13
1 / 3 / 7
9,057
533
2,813
11,199
7,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Educated-Puppy
Erlang Shen
15
2 / 2 / 10
9,931
584
5,185
16,589
11,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
Sagunio
Poseidon
17
9 / 2 / 9
11,604
683
14,280
9,555
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 2 / 10
11,100
653
12,536
12,481
6,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
9
Kills
23
23
Deaths
9
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
7
1
0.36
W
Ullr
 
Ullr
3
0
4
5
W
The Morrigan
AyedolfShizler
The Morrigan
1
3
7
1.5
W
Erlang Shen
Educated-Puppy
Erlang Shen
2
2
10
3.5
L
2
5
1
0.5
L
Fenrir
4
3
2
1.67
W
Poseidon
Sagunio
Poseidon
9
2
9
6.75
W
8
2
10
6.5
L
1
4
1
0.38
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,730
Damage
41,482
58,544
Taken
57,613
25,760
Mitigated
31,295
14,533
Healing
22,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
8,626
1,074
0
3,057
13,643
4,594
0
4,363
9,280
0
47,479
W
Ullr
 
Ullr
6,668
1,798
0
1,909
7,789
2,599
1,800
2,392
5,397
0
67,485
W
The Morrigan
AyedolfShizler
The Morrigan
2,813
761
245
3,401
11,199
7,569
782
1,958
9,108
20,936
107
W
Erlang Shen
Educated-Puppy
Erlang Shen
5,185
2,912
0
9,339
16,589
11,983
2,128
7,614
8,975
0
41,331
L
7,674
2,327
0
2,523
13,459
8,339
0
5,986
7,473
45,514
0
L
Fenrir
5,446
1,168
167
2,737
12,378
6,698
276
2,518
9,860
0
34,395
W
Poseidon
Sagunio
Poseidon
14,280
1,690
81
4,170
9,555
3,025
3,756
2,763
6,792
77,754
0
W
12,536
5,694
0
2,997
12,481
6,119
5,820
3,470
9,011
0
78,316
L
3,965
156
0
1,607
8,049
2,272
0
2,532
5,517
57,155
0
L
5,019
1,357
0
4,442
11,015
3,857
648
1,587
9,428
54,373
8,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,184
Gold Earned
52,258
428
Minions Killed
486
0
Camps Cleared
0
1,609,752
Distance Traveled
1,625,889
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,762
457
74
4
0
344,870
2
W
Ullr
10,566
622
126
7
0
320,020
7
W
The Morrigan
9,057
533
37
2
0
276,909
2
W
Erlang Shen
9,931
584
80
5
0
321,016
6
L
Ymir
8,421
495
86
5
0
271,612
7
L
Fenrir
8,596
506
45
3
0
365,286
5
W
Poseidon
11,604
683
131
8
0
354,074
3
W
Set
11,100
653
112
7
0
353,870
3
L
Janus
8,129
478
106
6
0
333,760
11
L
Sol
8,276
487
117
7
0
294,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role