Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
DYNAMICFROG
Shiva
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 58L
1,794 Elo+
Solo
Anhur
Anhur
Gargrantuan
Anhur
Level 157
God Stats
4W - 7L
1,562 SR
Queue Stats
117W - 106L
1,981 Elo+
Party 2
Agni
Agni
Im Inanimate
Agni
Level 156
God Stats
1W - 1L
1,690 SR
Queue Stats
34W - 31L
1,632 Elo+
Party 3
Team Averages
Level 155
1,550 SR
1,681 Elo+

VS

Team Averages
Level 129
1,607 SR
1,580 Elo+
Aphrodite
Aphrodite
EddyGaBe44
Aphrodite
Level 122
God Stats
5W - 7L
1,548 SR
Queue Stats
78W - 82L
1,613 Elo+
Solo
Charybdis
Charybdis
FallenBIood
Charybdis
Level 147
God Stats
7W - 2L
1,970 SR
Queue Stats
245W - 243L
1,563 Elo+
Party 1
Jormungandr
Jormungandr
JingWeiBae
Jormungandr
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 16L
1,475 Elo+
Party 1
Shiva
Shiva
K3IIer
Shiva
Level 116
God Stats
13W - 6L
1,158 SR
Queue Stats
56W - 55L
1,751 Elo+
Solo
Odin
Odin
VividFoal292387
Odin
Level 149
God Stats
1W - 0L
1,857 SR
Queue Stats
115W - 114L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
0 / 3 / 1
5,195
520
3,329
7,413
2,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
 
Cliodhna
9
0 / 1 / 0
5,004
500
3,526
7,786
4,167
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

7
0 / 2 / 2
4,672
467
2,931
7,767
3,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 1 / 0
5,411
541
3,235
4,478
921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 3 / 0
5,799
580
2,766
4,515
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EddyGaBe44
Aphrodite
10
3 / 0 / 5
6,110
611
3,341
3,279
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
FallenBIood
Charybdis
11
0 / 0 / 1
5,774
577
3,056
5,270
1,195
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
JingWeiBae
Jormungandr
11
0 / 0 / 3
6,280
628
4,605
4,870
4,243
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shiva
K3IIer
Shiva
11
6 / 2 / 2
6,442
644
5,808
6,877
3,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 3
5,023
502
2,682
6,675
2,196
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
10
10
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
3
1
0.17
L
Cliodhna
 
Cliodhna
0
1
0
0
L
0
2
2
0.5
W
Aphrodite
EddyGaBe44
Aphrodite
3
0
5
5.5
W
Charybdis
FallenBIood
Charybdis
0
0
1
0.5
L
1
1
0
1
L
2
3
0
0.67
W
Jormungandr
JingWeiBae
Jormungandr
0
0
3
1.5
W
Shiva
K3IIer
Shiva
6
2
2
3.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,787
Damage
19,492
31,959
Taken
26,971
11,859
Mitigated
12,054
9,020
Healing
11,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,329
815
0
1,507
7,413
2,231
0
1,736
5,677
32,907
870
L
Cliodhna
 
Cliodhna
3,526
211
0
2,346
7,786
4,167
0
4,070
3,716
0
24,742
L
2,931
883
93
2,620
7,767
3,211
0
573
7,194
0
11,133
W
Aphrodite
EddyGaBe44
Aphrodite
3,341
524
2,547
2,720
3,279
1,191
205
1,542
1,737
27,248
0
W
Charybdis
FallenBIood
Charybdis
3,056
1,843
0
2,606
5,270
1,195
0
0
5,270
0
41,214
L
3,235
1,689
0
1,886
4,478
921
0
41
4,437
0
29,451
L
2,766
446
0
568
4,515
1,329
0
1,526
2,989
32,194
0
W
Jormungandr
JingWeiBae
Jormungandr
4,605
2,037
0
1,547
4,870
4,243
0
0
4,870
41,315
0
W
Shiva
K3IIer
Shiva
5,808
2,176
0
1,231
6,877
3,229
0
2,969
3,908
0
33,475
W
2,682
795
0
1,015
6,675
2,196
0
1,104
5,571
0
14,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,081
Gold Earned
29,629
291
Minions Killed
326
0
Camps Cleared
0
941,193
Distance Traveled
992,410
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,195
520
69
7
0
200,211
1
L
Cliodhna
5,004
500
58
6
0
195,070
1
L
Shiva
4,672
467
26
3
0
184,297
3
W
Aphrodite
6,110
611
56
6
0
200,443
4
W
Charybdis
5,774
577
76
8
0
174,886
2
L
Anhur
5,411
541
61
6
0
174,511
5
L
Agni
5,799
580
77
8
0
187,104
3
W
Jormungandr
6,280
628
102
10
0
191,618
4
W
Shiva
6,442
644
67
7
0
217,273
3
W
Odin
5,023
502
25
3
0
208,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role