Player Matchup

Artemis
Artemis
Fishykidd
Artemis
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,472 Elo+
Party 2
Arachne
Arachne
Sleekstyle
Arachne
Level 121
God Stats
0W - 2L
1,278 SR
Queue Stats
9W - 12L
1,469 Elo+
Party 2
Anubis
Anubis
TrapsRgey
Anubis
Level 86
God Stats
7W - 3L
1,285 SR
Queue Stats
65W - 79L
1,248 Elo+
Solo
Team Averages
Level 117
1,354 SR
1,396 Elo+

VS

Team Averages
Level 78
1,368 SR
1,447 Elo+
Shiva
Shiva
Eokwon14
Shiva
Level 44
God Stats
1W - 4L
1,208 SR
Queue Stats
89W - 97L
1,402 Elo+
Party 1
Zeus
Zeus
SketchyScarf817
Zeus
Level 68
God Stats
26W - 32L
1,633 SR
Queue Stats
146W - 169L
1,446 Elo+
Party 1
Jormungandr
Jormungandr
YaBoiVega
Jormungandr
Level 121
God Stats
1W - 0L
1,262 SR
Queue Stats
16W - 23L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fishykidd
Artemis
20
7 / 8 / 12
19,168
710
21,038
24,669
8,299
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Arachne
Sleekstyle
Arachne
20
4 / 9 / 14
17,060
632
18,090
33,835
10,276
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
TrapsRgey
Anubis
20
16 / 10 / 6
22,404
830
38,045
30,198
14,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Eokwon14
Shiva
20
8 / 12 / 11
18,609
689
23,390
34,735
29,527
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
13 / 10 / 11
20,264
751
35,356
24,361
7,255
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
YaBoiVega
Jormungandr
20
6 / 5 / 12
19,018
704
20,022
28,886
35,518
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
61
27
Kills
27
27
Deaths
27
32
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Shiva
Eokwon14
Shiva
8
12
11
1.13
L
Artemis
Fishykidd
Artemis
7
8
12
1.63
W
13
10
11
1.85
L
Arachne
Sleekstyle
Arachne
4
9
14
1.22
L
Anubis
TrapsRgey
Anubis
16
10
6
1.9
W
Jormungandr
YaBoiVega
Jormungandr
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,173
Damage
78,768
88,702
Taken
87,982
33,233
Mitigated
72,300
23,092
Healing
10,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Eokwon14
Shiva
23,390
3,445
136
1,328
34,735
29,527
280
16,243
18,492
0
55,503
L
Artemis
Fishykidd
Artemis
21,038
13,541
0
4,706
24,669
8,299
0
15,568
8,865
0
54,515
W
35,356
3,326
122
4,353
24,361
7,255
1,256
9,767
14,594
76,797
0
L
Arachne
Sleekstyle
Arachne
18,090
11,423
0
6,404
33,835
10,276
0
18,688
14,702
0
57,174
L
Anubis
TrapsRgey
Anubis
38,045
725
0
11,982
30,198
14,658
970
20,769
8,809
136,275
0
W
Jormungandr
YaBoiVega
Jormungandr
20,022
3,516
324
4,399
28,886
35,518
614
12,899
15,987
84,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,632
Gold Earned
57,891
262
Minions Killed
288
13
Camps Cleared
7
1,091,373
Distance Traveled
1,218,937
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
18,609
689
74
3
1
408,459
3
L
Artemis
19,168
710
65
2
1
289,722
6
W
Zeus
20,264
751
103
4
6
424,750
2
L
Arachne
17,060
632
53
2
5
424,130
6
L
Anubis
22,404
830
144
5
7
377,521
0
W
Jormungandr
19,018
704
111
4
0
385,728
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role