Player Matchup

Bastet
Bastet
CADsniper
Bastet
Level 147
God Stats
1W - 3L
1,804 SR
Queue Stats
118W - 107L
1,684 Elo+
Party 2
Merlin
Merlin
GreasyNarwhal
Merlin
Level 117
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 37L
1,718 Elo+
Party 1
Atlas
Atlas
GreasyTwinky
Atlas
Level 146
God Stats
5W - 5L
1,705 SR
Queue Stats
39W - 37L
1,582 Elo+
Party 1
Anhur
Anhur
RAAAB
Anhur
Level 156
God Stats
1W - 3L
1,679 SR
Queue Stats
113W - 83L
1,720 Elo+
Party 2
Shiva
Shiva
aMajestkPumpkin
Shiva
Level 121
God Stats
0W - 6L
1,533 SR
Queue Stats
69W - 59L
1,602 Elo+
Party 1
Team Averages
Level 137
1,644 SR
1,661 Elo+

VS

Team Averages
Level 107
1,595 SR
1,673 Elo+
Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
Asimillate
Eset
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
138W - 108L
1,698 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Jaguardian
Ah Muzen Cab
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,681 Elo+
Solo
Shiva
Shiva
JoustIsBoring
Shiva
Level 68
God Stats
8W - 2L
1,808 SR
Queue Stats
22W - 10L
1,796 Elo+
Solo
Ganesha
Ganesha
WiLdxKiLLeR
Ganesha
Level 108
God Stats
3W - 3L
1,668 SR
Queue Stats
168W - 164L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CADsniper
Bastet
15
1 / 6 / 6
9,060
647
7,888
14,675
4,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 6
9,718
694
7,753
7,753
2,767
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 6 / 12
10,046
718
15,620
22,230
23,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
RAAAB
Anhur
18
8 / 5 / 9
10,556
754
12,630
15,264
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 5 / 3
10,250
732
12,634
23,307
21,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
0 / 2 / 7
9,333
667
13,223
10,621
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 5 / 6
11,625
830
14,417
13,296
5,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Jaguardian
Ah Muzen Cab
18
9 / 7 / 5
11,110
794
17,319
15,269
4,348
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 4 / 12
11,653
832
19,180
15,408
15,133
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
WiLdxKiLLeR
Ganesha
16
1 / 2 / 12
10,287
735
7,750
16,320
19,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
68
20
Kills
26
26
Deaths
20
36
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
2
7
1.75
W
9
5
6
2.4
L
Bastet
CADsniper
Bastet
1
6
6
0.67
L
3
4
6
1.5
L
3
6
12
1.5
W
Ah Muzen Cab
Jaguardian
Ah Muzen Cab
9
7
5
1.64
W
7
4
12
3.25
L
Anhur
RAAAB
Anhur
8
5
9
2.5
W
Ganesha
WiLdxKiLLeR
Ganesha
1
2
12
3.5
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,525
Damage
71,889
83,229
Taken
70,914
56,027
Mitigated
48,077
11,915
Healing
12,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,223
1,182
0
0
10,621
3,842
962
5,757
4,864
38,812
0
W
14,417
1,094
760
2,496
13,296
5,593
1,244
4,518
8,778
41,087
0
L
Bastet
CADsniper
Bastet
7,888
1,137
0
1,554
14,675
4,033
107
6,189
8,486
0
21,789
L
7,753
509
0
1,173
7,753
2,767
480
2,494
5,259
31,004
0
L
15,620
5,494
620
4,390
22,230
23,295
43
11,469
10,761
31,731
0
W
Ah Muzen Cab
Jaguardian
Ah Muzen Cab
17,319
6,150
0
3,386
15,269
4,348
2,008
3,914
11,355
0
41,029
W
19,180
2,763
381
2,535
15,408
15,133
427
6,221
9,187
0
40,169
L
Anhur
RAAAB
Anhur
12,630
7,555
0
1,769
15,264
4,321
438
5,369
9,895
0
27,627
W
Ganesha
WiLdxKiLLeR
Ganesha
7,750
559
0
3,397
16,320
19,161
241
4,508
11,812
16,732
0
L
12,634
2,715
167
2,242
23,307
21,611
435
9,869
13,438
4,434
26,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,630
Gold Earned
54,008
232
Minions Killed
249
0
Camps Cleared
0
1,288,450
Distance Traveled
1,432,874
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,333
667
86
6
0
316,538
2
W
Eset
11,625
830
60
4
0
250,875
0
L
Bastet
9,060
647
35
3
0
290,601
2
L
Merlin
9,718
694
71
5
0
242,799
1
L
Atlas
10,046
718
27
2
0
246,097
0
W
Ah Muzen Cab
11,110
794
50
4
0
278,501
1
W
Shiva
11,653
832
49
4
0
317,997
0
L
Anhur
10,556
754
37
3
0
237,236
1
W
Ganesha
10,287
735
4
0
0
268,963
1
L
Shiva
10,250
732
62
4
0
271,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role