Player Matchup

Cthulhu
Cthulhu
HarryGeo
Cthulhu
Level 160
God Stats
10W - 4L
1,777 SR
Queue Stats
795W - 772L
1,546 Elo+
Party 3
Shiva
Shiva
MadBrit123
Shiva
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
249W - 200L
1,528 Elo+
Solo
Nu Wa
Nu Wa
ObiwanxKannoli
Nu Wa
Level 160
God Stats
34W - 31L
1,673 SR
Queue Stats
367W - 364L
1,503 Elo+
Party 3
Neith
Neith
OutragedComb
Neith
Level 159
God Stats
5W - 9L
1,297 SR
Queue Stats
525W - 488L
1,542 Elo+
Party 3
Cerberus
Cerberus
spongejesse7
Cerberus
Level 160
God Stats
5W - 7L
1,735 SR
Queue Stats
207W - 218L
1,564 Elo+
Party 3
Team Averages
Level 142
1,596 SR
1,537 Elo+

VS

Team Averages
Level 106
1,655 SR
1,680 Elo+
Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
EXIMAZATO98
Shiva
Level 156
God Stats
10W - 8L
1,770 SR
Queue Stats
364W - 360L
1,629 Elo+
Party 2
Chang'e
Chang'e
GOD AFRXDITA
Chang'e
Level 102
God Stats
19W - 20L
1,533 SR
Queue Stats
63W - 76L
1,524 Elo+
Party 2
Skadi
Skadi
TheNutBuster4000
Skadi
Level 80
God Stats
6W - 6L
1,973 SR
Queue Stats
89W - 74L
1,870 Elo+
Party 1
Athena
Athena
facinthemasone
Athena
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,877 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HarryGeo
Cthulhu
12
1 / 4 / 0
7,306
562
6,388
10,031
6,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
10
2 / 3 / 0
6,042
465
4,495
9,336
3,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 3 / 2
6,838
526
9,619
5,158
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 2 / 1
6,632
510
3,866
7,396
2,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
spongejesse7
Cerberus
10
1 / 1 / 5
6,517
501
4,302
9,651
6,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
7 / 1 / 3
8,147
627
7,894
11,375
5,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 1 / 3
7,573
583
6,530
10,599
7,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
GOD AFRXDITA
Chang'e
10
0 / 5 / 1
6,221
479
4,185
8,636
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 1 / 2
7,413
570
8,895
7,648
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
0 / 0 / 3
6,225
479
3,810
9,591
6,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
8
Kills
13
13
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
1
3
8.5
W
3
1
3
4.5
W
Chang'e
GOD AFRXDITA
Chang'e
0
5
1
0.1
L
Cthulhu
HarryGeo
Cthulhu
1
4
0
0.25
L
Shiva
2
3
0
0.67
L
3
3
2
1.33
L
1
2
1
0.75
W
3
1
2
4
W
0
0
3
1.5
L
Cerberus
spongejesse7
Cerberus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,670
Damage
31,314
41,572
Taken
47,849
20,795
Mitigated
24,637
11,869
Healing
18,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,894
5,152
0
6,700
11,375
5,887
0
3,320
8,055
0
60,568
W
6,530
1,843
269
1,889
10,599
7,496
0
5,382
5,217
0
46,768
W
Chang'e
GOD AFRXDITA
Chang'e
4,185
653
694
3,037
8,636
2,825
41
5,527
3,109
39,453
0
L
Cthulhu
HarryGeo
Cthulhu
6,388
556
0
2,339
10,031
6,483
0
40
9,561
47,749
0
L
Shiva
4,495
1,196
108
2,504
9,336
3,774
0
2,361
6,975
0
29,163
L
9,619
2,406
0
1,059
5,158
1,428
144
906
4,252
46,129
0
L
3,866
1,295
0
1,687
7,396
2,168
71
996
6,400
0
44,906
W
8,895
4,462
0
2,992
7,648
2,205
926
1,717
5,931
0
63,459
W
3,810
1,481
0
2,851
9,591
6,224
0
4,363
5,228
20,454
0
L
Cerberus
spongejesse7
Cerberus
4,302
368
298
3,874
9,651
6,942
0
3,692
5,959
20,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,335
Gold Earned
35,579
407
Minions Killed
429
0
Camps Cleared
0
1,192,948
Distance Traveled
1,256,233
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,147
627
107
8
0
319,372
1
W
Shiva
7,573
583
89
7
0
250,505
2
W
Chang'e
6,221
479
83
6
0
186,911
0
L
Cthulhu
7,306
562
130
10
0
207,890
4
L
Shiva
6,042
465
58
4
0
276,653
2
L
Nu Wa
6,838
526
76
6
0
225,184
6
L
Neith
6,632
510
96
7
0
226,283
2
W
Skadi
7,413
570
112
9
0
227,026
1
W
Athena
6,225
479
38
3
0
272,419
4
L
Cerberus
6,517
501
47
4
0
256,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role