Player Matchup

Khepri
Khepri
 
Khepri
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
KING_CAPONE34
Anhur
Level 102
God Stats
3W - 1L
1,845 SR
Queue Stats
73W - 57L
1,672 Elo+
Solo
Shiva
Shiva
OnlySuccess-_-
Shiva
Level 66
God Stats
5W - 4L
1,938 SR
Queue Stats
104W - 104L
1,570 Elo+
Solo
Ne Zha
Ne Zha
XxAbehXx
Ne Zha
Level 140
God Stats
6W - 6L
1,646 SR
Queue Stats
93W - 94L
1,509 Elo+
Party 1
Zeus
Zeus
yMacaroV
Zeus
Level 136
God Stats
3W - 3L
1,763 SR
Queue Stats
95W - 93L
1,501 Elo+
Party 1
Team Averages
Level 114
1,738 SR
1,551 Elo+

VS

Team Averages
Level 95
1,628 SR
1,564 Elo+
Charybdis
Charybdis
J1mmyV57
Charybdis
Level 89
God Stats
7W - 2L
1,652 SR
Queue Stats
21W - 13L
1,548 Elo+
Party 2
Chang'e
Chang'e
J3II3Y
Chang'e
Level 88
God Stats
6W - 5L
1,550 SR
Queue Stats
186W - 155L
1,577 Elo+
Solo
Shiva
Shiva
JackieChan3D
Shiva
Level 106
God Stats
5W - 2L
1,500 SR
Queue Stats
87W - 77L
1,565 Elo+
Party 2
Gilgamesh
Gilgamesh
Tanktrasher46
Gilgamesh
Level 105
God Stats
9W - 5L
1,708 SR
Queue Stats
140W - 129L
1,559 Elo+
Party 2
Arachne
Arachne
Time To Muck
Arachne
Level 87
God Stats
19W - 18L
1,731 SR
Queue Stats
327W - 325L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 2 / 2
5,520
502
1,590
6,688
3,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 4 / 0
5,751
523
3,333
7,572
1,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 0
6,439
585
6,546
8,676
4,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
XxAbehXx
Ne Zha
11
1 / 0 / 2
6,375
580
4,591
5,063
1,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
12
2 / 3 / 1
6,724
611
4,014
4,307
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
J1mmyV57
Charybdis
10
1 / 1 / 3
6,203
564
5,863
6,505
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
J3II3Y
Chang'e
13
3 / 1 / 1
7,259
660
2,389
5,617
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 4
6,590
599
6,056
9,233
5,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Tanktrasher46
Gilgamesh
12
2 / 2 / 1
6,462
587
4,406
9,599
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Time To Muck
Arachne
11
3 / 1 / 3
6,524
593
3,082
7,020
2,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
12
12
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
2
0.5
W
Charybdis
J1mmyV57
Charybdis
1
1
3
2.5
W
Chang'e
J3II3Y
Chang'e
3
1
1
3.5
W
3
1
4
5
L
2
4
0
0.5
L
1
3
0
0.33
W
Gilgamesh
Tanktrasher46
Gilgamesh
2
2
1
1.25
W
Arachne
Time To Muck
Arachne
3
1
3
4.5
L
Ne Zha
XxAbehXx
Ne Zha
1
0
2
2
L
Zeus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,074
Damage
21,796
32,306
Taken
37,974
12,486
Mitigated
15,045
8,926
Healing
12,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,590
255
141
1,326
6,688
3,856
0
207
6,481
16,903
0
W
Charybdis
J1mmyV57
Charybdis
5,863
3,020
0
1,641
6,505
1,279
167
497
6,008
0
41,330
W
Chang'e
J3II3Y
Chang'e
2,389
134
409
2,406
5,617
1,754
0
1,896
3,583
41,014
0
W
6,056
1,228
1,135
3,136
9,233
5,642
0
2,090
7,006
0
24,600
L
3,333
1,640
0
1,896
7,572
1,503
0
1,006
6,566
0
26,064
L
6,546
1,121
0
2,943
8,676
4,630
0
0
8,676
0
40,968
W
Gilgamesh
Tanktrasher46
Gilgamesh
4,406
1,718
0
1,653
9,599
3,722
165
0
9,599
0
34,916
W
Arachne
Time To Muck
Arachne
3,082
2,492
0
2,467
7,020
2,648
396
756
6,174
0
32,810
L
Ne Zha
XxAbehXx
Ne Zha
4,591
707
0
2,620
5,063
1,432
0
243
4,820
0
41,067
L
Zeus
4,014
393
0
0
4,307
1,065
0
933
3,374
35,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,809
Gold Earned
33,038
330
Minions Killed
366
0
Camps Cleared
0
1,145,828
Distance Traveled
1,207,677
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,520
502
20
2
0
233,261
6
W
Charybdis
6,203
564
77
7
0
216,599
3
W
Chang'e
7,259
660
106
10
0
220,463
1
W
Shiva
6,590
599
35
3
0
246,425
1
L
Anhur
5,751
523
54
5
0
203,603
2
L
Shiva
6,439
585
91
8
0
223,301
4
W
Gilgamesh
6,462
587
84
8
0
238,360
0
W
Arachne
6,524
593
64
6
0
285,830
5
L
Ne Zha
6,375
580
82
7
0
261,659
3
L
Zeus
6,724
611
83
8
0
224,004
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role