Player Matchup

Olorun
Olorun
Aizakku_X
Olorun
Level 74
God Stats
4W - 3L
1,531 SR
Queue Stats
372W - 429L
1,420 Elo+
Party 1
Arachne
Arachne
Ciquel
Arachne
Level 114
God Stats
33W - 29L
1,556 SR
Queue Stats
229W - 261L
1,449 Elo+
Party 2
Shiva
Shiva
UnaccountableX
Shiva
Level 123
God Stats
5W - 4L
1,856 SR
Queue Stats
119W - 136L
1,486 Elo+
Party 2
Bacchus
Bacchus
dagm19
Bacchus
Level 85
God Stats
11W - 15L
1,435 SR
Queue Stats
564W - 592L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
htowngamer
Danzaburou
Level 84
God Stats
11W - 14L
1,532 SR
Queue Stats
228W - 242L
1,419 Elo+
Party 2
Team Averages
Level 96
1,582 SR
1,451 Elo+

VS

Team Averages
Level 77
1,379 SR
1,373 Elo+
Da Ji
Da Ji
God_Taco_ewe
Da Ji
Level 66
God Stats
4W - 10L
1,490 SR
Queue Stats
117W - 139L
1,430 Elo+
Solo
Geb
Geb
Reboticz
Geb
Level 108
God Stats
1W - 6L
1,441 SR
Queue Stats
91W - 102L
1,425 Elo+
Party 3
Chang'e
Chang'e
Reflect_____x
Chang'e
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
80W - 68L
1,411 Elo+
Solo
Shiva
Shiva
backwoodizzle
Shiva
Level 106
God Stats
1W - 1L
1,250 SR
Queue Stats
48W - 71L
1,338 Elo+
Party 3
Neith
Neith
cPaulie
Neith
Level 17
God Stats
2W - 9L
1,214 SR
Queue Stats
10W - 20L
1,263 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aizakku_X
Olorun
11
1 / 1 / 4
6,282
524
3,005
6,188
2,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Ciquel
Arachne
11
4 / 2 / 2
6,556
546
6,069
7,107
3,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
7 / 0 / 0
8,014
668
7,975
9,466
6,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
dagm19
Bacchus
11
1 / 1 / 10
6,651
554
4,248
7,997
6,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
htowngamer
Danzaburou
12
5 / 2 / 4
7,023
585
7,029
6,801
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
6,025
502
4,049
6,788
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 6 / 4
5,723
477
3,856
12,084
5,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
11
1 / 2 / 1
6,504
542
4,356
7,716
2,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
0 / 4 / 0
6,020
502
4,257
9,091
6,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
cPaulie
Neith
10
3 / 5 / 0
6,035
503
6,330
7,816
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
18
Kills
6
6
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
Aizakku_X
Olorun
1
1
4
3
W
Arachne
Ciquel
Arachne
4
2
2
2.5
L
2
1
1
2.5
L
0
6
4
0.33
L
Chang'e
1
2
1
0.75
W
7
0
0
7
L
0
4
0
0
L
Neith
cPaulie
Neith
3
5
0
0.6
W
Bacchus
dagm19
Bacchus
1
1
10
6
W
Danzaburou
htowngamer
Danzaburou
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,326
Damage
22,848
37,559
Taken
43,495
19,964
Mitigated
19,026
14,315
Healing
11,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Aizakku_X
Olorun
3,005
1,356
286
2,921
6,188
2,540
704
2,945
3,243
34,685
4,182
W
Arachne
Ciquel
Arachne
6,069
4,374
0
1,694
7,107
3,282
570
1,924
5,183
0
30,913
L
4,049
499
0
2,124
6,788
2,326
0
925
5,863
0
30,884
L
3,856
286
98
1,654
12,084
5,319
162
1,437
10,647
21,501
0
L
Chang'e
4,356
455
241
3,360
7,716
2,876
0
2,962
4,754
41,177
0
W
7,975
1,429
0
3,881
9,466
6,050
207
213
9,253
0
41,954
L
4,257
739
0
2,181
9,091
6,406
322
0
9,091
0
32,235
L
Neith
cPaulie
Neith
6,330
2,561
0
1,552
7,816
2,099
748
1,593
6,223
0
26,738
W
Bacchus
dagm19
Bacchus
4,248
289
0
2,364
7,997
6,376
0
1,796
6,201
13,861
0
W
Danzaburou
htowngamer
Danzaburou
7,029
2,570
0
3,169
6,801
1,716
1,272
1,334
5,467
0
42,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,526
Gold Earned
30,307
296
Minions Killed
294
0
Camps Cleared
0
1,181,928
Distance Traveled
1,133,099
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,282
524
70
6
0
200,168
5
W
Arachne
6,556
546
48
4
0
274,461
0
L
Da Ji
6,025
502
69
6
0
259,258
3
L
Geb
5,723
477
26
2
0
211,272
0
L
Chang'e
6,504
542
79
7
0
224,971
2
W
Shiva
8,014
668
85
7
0
259,367
0
L
Shiva
6,020
502
74
6
0
224,788
3
L
Neith
6,035
503
46
4
0
212,810
0
W
Bacchus
6,651
554
21
2
0
225,092
7
W
Danzaburou
7,023
585
72
6
0
222,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role