Player Matchup

Shiva
Shiva
 
Shiva
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
GrupeFrait
Hel
Level 117
God Stats
4W - 1L
1,500 SR
Queue Stats
127W - 59L
1,726 Elo+
Party 2
Atlas
Atlas
Luckylogan2
Atlas
Level 148
God Stats
9W - 5L
1,509 SR
Queue Stats
143W - 77L
1,696 Elo+
Party 2
Team Averages
Level 137
1,503 SR
1,641 Elo+

VS

Team Averages
Level 86
1,594 SR
1,458 Elo+
Agni
Agni
LePtitLoupio
Agni
Level 27
God Stats
5W - 7L
1,593 SR
Queue Stats
31W - 34L
1,407 Elo+
Party 1
Tyr
Tyr
TheBoutet9
Tyr
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 202L
1,491 Elo+
Party 1
Ullr
Ullr
TheGingras9
Ullr
Level 127
God Stats
3W - 6L
1,689 SR
Queue Stats
186W - 179L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
3 / 3 / 7
7,596
760
8,542
12,017
6,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 4 / 4
8,274
827
9,054
9,544
6,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 2 / 10
8,003
800
7,452
12,697
12,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 3
8,125
813
9,514
7,041
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 4 / 4
7,311
731
5,377
12,901
7,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
2 / 5 / 4
7,317
732
7,482
9,887
3,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
11
Kills
9
9
Deaths
11
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
3
7
2.17
W
7
4
4
2.25
L
4
2
3
2.75
W
1
2
10
3
L
3
4
4
1.25
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,048
Damage
22,373
34,258
Taken
29,829
25,773
Mitigated
13,491
11,995
Healing
4,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,542
1,299
768
1,708
12,017
6,622
0
4,268
7,749
0
26,161
W
9,054
369
3,762
3,188
9,544
6,174
507
2,530
7,014
24,229
0
L
9,514
473
197
932
7,041
2,397
0
5,253
1,788
25,364
0
W
7,452
1,672
0
2,569
12,697
12,977
15
3,259
9,438
22,253
0
L
5,377
973
274
2,601
12,901
7,497
0
5,754
7,147
0
12,643
L
7,482
2,252
0
315
9,887
3,597
0
5,925
3,962
0
25,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,873
Gold Earned
22,753
113
Minions Killed
105
5
Camps Cleared
4
572,845
Distance Traveled
544,209
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,596
760
36
4
0
195,222
0
W
Hel
8,274
827
46
5
1
179,646
2
L
Agni
8,125
813
45
5
1
188,462
0
W
Atlas
8,003
800
31
3
4
197,977
3
L
Tyr
7,311
731
19
2
1
195,433
0
L
Ullr
7,317
732
41
4
2
160,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role