Player Matchup

Artemis
Artemis
 
Artemis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Buggy2400
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,357 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
templesourp
Morgan Le Fay
Level 62
God Stats
3W - 2L
1,622 SR
Queue Stats
107W - 120L
1,423 Elo+
Solo
Team Averages
Level 82
1,524 SR
1,456 Elo+

VS

Team Averages
Level 118
1,416 SR
1,365 Elo+
Atlas
Atlas
AyItsDoxx
Atlas
Level 129
God Stats
19W - 11L
1,706 SR
Queue Stats
266W - 324L
1,458 Elo+
Party 1
Zeus
Zeus
Daviotori
Zeus
Level 89
God Stats
9W - 11L
1,179 SR
Queue Stats
125W - 152L
1,430 Elo+
Party 1
Arachne
Arachne
DuckieGamer88
Arachne
Level 120
God Stats
8W - 6L
1,328 SR
Queue Stats
70W - 65L
1,254 Elo+
Solo
Shiva
Shiva
TMPR Vivi PR
Shiva
Level 125
God Stats
11W - 8L
1,500 SR
Queue Stats
684W - 676L
1,365 Elo+
Solo
Neith
Neith
warrdon
Neith
Level 127
God Stats
298W - 324L
1,366 SR
Queue Stats
298W - 324L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 5 / 0
5,864
451
2,907
7,518
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
 
Gilgamesh
10
0 / 2 / 1
5,714
440
4,710
8,729
7,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artio
 
Artio
8
0 / 5 / 0
5,226
402
1,918
9,941
8,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Buggy2400
Fenrir
8
0 / 6 / 0
5,223
402
1,101
8,752
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
templesourp
Morgan Le Fay
12
1 / 3 / 0
6,676
514
2,145
7,256
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AyItsDoxx
Atlas
10
5 / 0 / 8
7,417
571
4,901
4,561
3,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
13
6 / 1 / 2
7,897
607
4,559
2,810
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
12
2 / 0 / 4
7,073
544
2,547
8,585
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 0 / 5
7,792
599
8,351
10,853
9,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
warrdon
Neith
13
4 / 0 / 5
7,954
612
7,209
4,651
1,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
1
Kills
21
21
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
5
0
0
L
Gilgamesh
 
Gilgamesh
0
2
1
0.25
L
Artio
 
Artio
0
5
0
0
W
Atlas
AyItsDoxx
Atlas
5
0
8
9
L
Fenrir
Buggy2400
Fenrir
0
6
0
0
W
Zeus
6
1
2
7
W
Arachne
2
0
4
4
W
4
0
5
6.5
L
Morgan Le Fay
templesourp
Morgan Le Fay
1
3
0
0.33
W
Neith
warrdon
Neith
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,781
Damage
27,567
42,196
Taken
31,460
22,957
Mitigated
17,607
10,152
Healing
12,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,907
1,338
0
1,683
7,518
1,959
0
2,059
5,453
0
35,964
L
Gilgamesh
 
Gilgamesh
4,710
755
0
2,844
8,729
7,068
0
2,875
5,298
0
23,099
L
Artio
 
Artio
1,918
177
180
2,062
9,941
8,183
0
1,953
7,954
15,971
0
W
Atlas
AyItsDoxx
Atlas
4,901
1,950
271
1,168
4,561
3,144
166
904
3,562
14,173
0
L
Fenrir
Buggy2400
Fenrir
1,101
253
0
1,938
8,752
3,133
0
1,890
6,555
0
20,798
W
Zeus
4,559
274
0
375
2,810
988
378
563
2,129
34,591
0
W
Arachne
2,547
1,628
0
6,096
8,585
2,772
294
942
7,142
0
37,971
W
8,351
1,095
42
3,176
10,853
9,441
94
504
9,872
6,527
32,395
L
Morgan Le Fay
templesourp
Morgan Le Fay
2,145
317
97
1,348
7,256
2,614
0
2,222
4,806
28,834
0
W
Neith
warrdon
Neith
7,209
2,958
0
1,579
4,651
1,262
384
840
3,811
0
52,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,703
Gold Earned
38,133
247
Minions Killed
392
0
Camps Cleared
0
1,150,714
Distance Traveled
1,325,358
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,864
451
75
6
0
217,198
2
L
Gilgamesh
5,714
440
42
3
0
264,974
4
L
Artio
5,226
402
23
2
0
253,075
1
W
Atlas
7,417
571
13
1
0
268,290
6
L
Fenrir
5,223
402
46
4
0
206,625
3
W
Zeus
7,897
607
82
6
0
239,836
4
W
Arachne
7,073
544
93
7
0
302,686
4
W
Shiva
7,792
599
99
8
0
272,174
2
L
Morgan Le Fay
6,676
514
61
5
0
208,842
3
W
Neith
7,954
612
105
8
0
242,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role