Player Matchup

Tiamat
Tiamat
SHIELD H3RO
Tiamat
Level 36
God Stats
0W - 2L
1,285 SR
Queue Stats
10W - 22L
1,497 Elo+
Party 2
Da Ji
Da Ji
Snow6Mexican
Da Ji
Level 40
God Stats
0W - 2L
1,551 SR
Queue Stats
35W - 65L
1,189 Elo+
Solo
Neith
Neith
USMClem
Neith
Level 18
God Stats
0W - 3L
1,295 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 2
Team Averages
Level 31
1,377 SR
1,396 Elo+

VS

Team Averages
Level 46
1,430 SR
1,325 Elo+
Hera
Hera
RubyJaguar28813
Hera
Level 62
God Stats
1W - 6L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
btrlcknextime
Cliodhna
Level 47
God Stats
1W - 1L
1,290 SR
Queue Stats
8W - 18L
1,237 Elo+
Party 1
Hercules
Hercules
xlittleprodigyx
Hercules
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
7W - 21L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
4 / 9 / 10
13,775
725
10,985
24,048
22,496
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
8 / 14 / 6
15,068
793
14,935
23,632
7,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
USMClem
Neith
19
7 / 12 / 6
14,757
777
13,239
20,898
7,937
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 16
14,148
745
3,742
7,666
2,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cliodhna
btrlcknextime
Cliodhna
20
21 / 8 / 12
17,206
906
29,122
14,799
6,362
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
19
11 / 6 / 16
15,340
807
21,948
25,812
14,734
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
79
19
Kills
35
35
Deaths
19
22
Assists
44
Player
Kills
Deaths
Assists
KDA
W
3
5
16
2.2
L
Tiamat
4
9
10
1
L
8
14
6
0.79
L
Neith
USMClem
Neith
7
12
6
0.83
W
Cliodhna
btrlcknextime
Cliodhna
21
8
12
3.38
W
Hercules
11
6
16
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,159
Damage
54,812
68,578
Taken
48,277
38,416
Mitigated
23,815
10,999
Healing
8,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,742
443
0
36
7,666
2,719
35
1,198
6,468
16,683
0
L
Tiamat
10,985
1,607
432
5,297
24,048
22,496
85
1,281
22,767
42,001
0
L
14,935
3,337
184
1,522
23,632
7,983
70
1,850
21,782
0
41,250
L
Neith
USMClem
Neith
13,239
8,365
0
3,564
20,898
7,937
816
811
20,087
0
53,857
W
Cliodhna
btrlcknextime
Cliodhna
29,122
4,472
309
2,051
14,799
6,362
2,010
3,922
10,877
0
67,982
W
Hercules
21,948
8,070
0
6,558
25,812
14,734
784
5,865
19,947
0
32,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,600
Gold Earned
46,694
171
Minions Killed
141
4
Camps Cleared
0
763,263
Distance Traveled
878,772
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,148
745
19
1
0
306,776
1
L
Tiamat
13,775
725
37
2
0
287,023
0
L
Da Ji
15,068
793
49
3
4
245,568
2
L
Neith
14,757
777
85
4
0
230,672
0
W
Cliodhna
17,206
906
92
5
0
255,223
3
W
Hercules
15,340
807
30
2
0
316,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role