Player Matchup

Hades
Hades
BboppinBhole
Hades
Level 15
God Stats
2W - 4L
1,389 SR
Queue Stats
11W - 18L
1,337 Elo+
Party 2
Kukulkan
Kukulkan
Dixsmush
Kukulkan
Level 8
God Stats
2W - 2L
1,490 SR
Queue Stats
4W - 8L
1,335 Elo+
Party 2
Cthulhu
Cthulhu
SpankYaMfMeat
Cthulhu
Level 60
God Stats
0W - 2L
1,389 SR
Queue Stats
39W - 52L
1,444 Elo+
Party 2
Team Averages
Level 28
1,423 SR
1,372 Elo+

VS

Team Averages
Level 128
1,518 SR
1,462 Elo+
Nox
Nox
DiabloCometh
Nox
Level 136
God Stats
3W - 3L
1,500 SR
Queue Stats
84W - 86L
1,553 Elo+
Solo
Chaac
Chaac
NYOne and OnlyX
Chaac
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 43L
1,310 Elo+
Party 1
Ne Zha
Ne Zha
shadowninja03
Ne Zha
Level 105
God Stats
12W - 10L
1,553 SR
Queue Stats
142W - 198L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
7,121
647
6,064
12,017
3,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
Dixsmush
Kukulkan
12
1 / 5 / 1
7,319
665
3,570
7,280
2,447
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
10
1 / 5 / 3
7,010
637
6,596
14,580
7,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 4
9,607
873
15,074
5,296
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
3 / 3 / 10
8,346
759
9,569
11,264
11,584
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
1 / 1 / 9
7,829
712
4,933
7,890
5,519
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
13
13
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
9
0
4
11
L
Kukulkan
Dixsmush
Kukulkan
1
5
1
0.3
W
3
3
10
2.67
L
Cthulhu
1
5
3
0.5
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,230
Damage
29,576
33,877
Taken
24,450
13,583
Mitigated
19,124
8,301
Healing
7,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,064
1,142
335
2,656
12,017
3,958
116
5,791
6,226
17,077
0
W
15,074
1,069
0
1,458
5,296
2,021
1,301
4,275
829
37,231
0
L
Kukulkan
Dixsmush
Kukulkan
3,570
475
0
1,085
7,280
2,447
0
3,205
4,075
26,579
0
W
9,569
1,703
437
3,602
11,264
11,584
493
6,773
4,155
0
24,830
L
Cthulhu
6,596
734
370
3,855
14,580
7,178
138
6,507
8,073
13,011
0
W
4,933
1,171
604
1,506
7,890
5,519
467
5,141
2,607
0
15,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,450
Gold Earned
25,782
99
Minions Killed
107
4
Camps Cleared
5
513,574
Distance Traveled
601,740
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,121
647
35
3
2
172,169
0
W
Nox
9,607
873
65
6
2
209,688
3
L
Kukulkan
7,319
665
50
5
2
172,189
0
W
Chaac
8,346
759
22
2
0
181,000
0
L
Cthulhu
7,010
637
14
1
0
169,216
1
W
Ne Zha
7,829
712
20
2
3
211,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role