Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
 
Cu Chulainn
Bronze III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
GingerRaZ
Cerberus
Bronze III
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,326 MMR
Solo
Sol
Sol
Silver I
HitokiriGenzai
Sol
Silver I
Level 158
God Stats
3W - 2L
1,571 SR
Queue Stats
71W - 103L
1,343 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,524 SR
1,390 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 97
1,552 SR
1,402 MMR
Nox
Nox
Silver II
RexsiGirlfriend
Nox
Silver II
Level 136
God Stats
6W - 9L
1,922 SR
Queue Stats
51W - 76L
1,309 MMR
Solo
Osiris
Osiris
Gold III
TheeGooLJ
Osiris
Gold III
Level 68
God Stats
3W - 5L
1,500 SR
Queue Stats
69W - 55L
1,714 MMR
Party 1
Ganesha
Ganesha
Silver I
noble970Gaming
Ganesha
Silver I
Level 86
God Stats
12W - 10L
1,234 SR
Queue Stats
82W - 105L
1,182 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
1 / 4 / 1
6,367
637
6,319
9,497
4,939
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
GingerRaZ
Cerberus
11
0 / 3 / 3
6,897
690
3,539
8,855
7,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 0 / 1
6,684
668
7,404
4,632
1,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AtlasAchillesCliodhnaThothSet

VS

Bans
Ah Muzen CabKumbhakarnaGilgameshHou YiVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
7,043
704
6,966
4,690
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
TheeGooLJ
Osiris
12
5 / 0 / 2
8,063
806
5,382
7,532
7,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 1 / 7
7,335
734
5,728
10,807
9,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
7
7
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
4
1
0.38
L
Cerberus
GingerRaZ
Cerberus
0
3
3
0.5
L
2
0
1
2.5
W
2
2
4
2
W
Osiris
TheeGooLJ
Osiris
5
0
2
6
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,262
Damage
18,076
22,984
Taken
23,029
14,142
Mitigated
18,505
4,905
Healing
6,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
6,319
991
0
710
9,497
4,939
0
6,019
3,478
737
21,502
L
Cerberus
GingerRaZ
Cerberus
3,539
98
152
2,499
8,855
7,340
0
4,910
3,945
13,193
0
L
7,404
1,704
0
1,544
4,632
1,863
0
2,328
2,304
26,243
2,299
W
6,966
85
0
625
4,690
1,771
0
2,524
2,166
28,712
0
W
Osiris
TheeGooLJ
Osiris
5,382
2,703
450
2,375
7,532
7,275
0
3,238
4,294
0
14,239
W
5,728
542
557
2,717
10,807
9,459
26
5,167
5,640
19,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,948
Gold Earned
22,441
139
Minions Killed
117
3
Camps Cleared
6
532,456
Distance Traveled
574,794
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,367
637
28
3
1
161,637
4
L
Cerberus
6,897
690
56
6
0
172,952
1
L
Sol
6,684
668
55
6
2
197,867
2
W
Nox
7,043
704
76
8
3
190,696
4
W
Osiris
8,063
806
39
4
3
205,341
1
W
Ganesha
7,335
734
2
0
0
178,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role