Player Matchup

Bakasura
Bakasura
Arasca
Bakasura
Level 123
God Stats
1W - 0L
1,268 SR
Queue Stats
27W - 30L
1,395 Elo+
Solo
Odin
Odin
Beglo
Odin
Level 116
God Stats
8W - 2L
1,867 SR
Queue Stats
75W - 17L
1,836 Elo+
Party 1
Izanami
Izanami
ManxTiger
Izanami
Level 117
God Stats
49W - 11L
2,016 SR
Queue Stats
87W - 18L
1,904 Elo+
Party 1
Eset
Eset
WiggyMode
Eset
Level 160
God Stats
20W - 0L
2,150 SR
Queue Stats
94W - 21L
1,844 Elo+
Party 1
Discordia
Discordia
sadgargoyle
Discordia
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 9L
1,914 Elo+
Party 1
Team Averages
Level 135
1,760 SR
1,779 Elo+

VS

Team Averages
Level 110
1,557 SR
1,486 Elo+
Sobek
Sobek
DOJIMA-NO-RYU-
Sobek
Level 129
God Stats
2W - 3L
1,580 SR
Queue Stats
27W - 30L
1,597 Elo+
Party 3
Jing Wei
Jing Wei
HoldMyBeer1
Jing Wei
Level 28
God Stats
0W - 2L
1,288 SR
Queue Stats
9W - 12L
1,449 Elo+
Solo
Persephone
Persephone
Princess_C_nasse
Persephone
Level 152
God Stats
26W - 17L
1,723 SR
Queue Stats
145W - 161L
1,471 Elo+
Party 2
Sol
Sol
Rayli-Tm
Sol
Level 84
God Stats
5W - 8L
1,700 SR
Queue Stats
134W - 170L
1,463 Elo+
Party 2
Susano
Susano
ThyCthulhu
Susano
Level 156
God Stats
2W - 1L
1,495 SR
Queue Stats
41W - 40L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arasca
Bakasura
15
3 / 4 / 1
8,371
837
3,715
9,192
4,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odin
Beglo
Odin
15
2 / 0 / 16
7,983
798
8,852
10,410
11,961
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
ManxTiger
Izanami
15
3 / 1 / 10
8,161
816
7,321
5,595
2,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
15
4 / 1 / 15
8,606
861
6,967
10,510
12,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
sadgargoyle
Discordia
17
12 / 1 / 10
9,439
944
18,985
6,236
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,725
673
3,041
15,152
9,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
HoldMyBeer1
Jing Wei
15
1 / 1 / 1
7,819
782
5,103
8,653
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
Princess_C_nasse
Persephone
14
4 / 4 / 0
7,965
797
6,676
7,976
2,029
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 7 / 0
6,861
686
5,169
10,579
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
ThyCthulhu
Susano
12
1 / 7 / 1
6,900
690
4,103
10,755
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
10
24
Kills
7
7
Deaths
24
52
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Arasca
Bakasura
3
4
1
0.88
W
Odin
Beglo
Odin
2
0
16
10
L
0
5
1
0.1
L
Jing Wei
HoldMyBeer1
Jing Wei
1
1
1
1.5
W
Izanami
ManxTiger
Izanami
3
1
10
8
L
Persephone
Princess_C_nasse
Persephone
4
4
0
1
L
1
7
0
0.14
L
Susano
ThyCthulhu
Susano
1
7
1
0.21
W
Eset
4
1
15
11.5
W
Discordia
sadgargoyle
Discordia
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,840
Damage
24,092
41,943
Taken
53,115
33,907
Mitigated
20,379
7,885
Healing
8,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Arasca
Bakasura
3,715
2,240
0
1,695
9,192
4,272
1,263
4,316
4,876
0
28,003
W
Odin
Beglo
Odin
8,852
2,686
0
660
10,410
11,961
149
2,539
7,871
0
21,244
L
3,041
254
55
3,091
15,152
9,831
0
6,784
8,055
8,696
0
L
Jing Wei
HoldMyBeer1
Jing Wei
5,103
2,209
0
1,183
8,653
2,305
217
3,406
5,247
0
27,117
W
Izanami
ManxTiger
Izanami
7,321
3,570
0
594
5,595
2,718
1,837
2,500
3,095
0
25,857
L
Persephone
Princess_C_nasse
Persephone
6,676
764
63
1,587
7,976
2,029
0
4,949
2,894
29,336
0
L
5,169
966
0
1,611
10,579
2,576
119
6,888
3,635
20,296
0
L
Susano
ThyCthulhu
Susano
4,103
596
0
1,094
10,755
3,638
0
3,922
6,833
0
9,894
W
Eset
6,967
2,310
630
3,639
10,510
12,216
310
2,994
7,516
13,782
0
W
Discordia
sadgargoyle
Discordia
18,985
3,374
0
667
6,236
2,740
1,727
2,537
3,699
36,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,560
Gold Earned
36,270
206
Minions Killed
165
0
Camps Cleared
0
1,059,127
Distance Traveled
941,146
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,371
837
58
6
0
182,698
3
W
Odin
7,983
798
27
3
0
251,188
0
L
Sobek
6,725
673
12
1
0
189,356
1
L
Jing Wei
7,819
782
53
5
0
208,269
2
W
Izanami
8,161
816
58
6
0
200,389
1
L
Persephone
7,965
797
55
6
0
173,532
2
L
Sol
6,861
686
35
4
0
166,428
3
L
Susano
6,900
690
10
1
0
203,561
1
W
Eset
8,606
861
15
2
0
212,429
2
W
Discordia
9,439
944
48
5
0
212,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role