Player Matchup

Artemis
Artemis
Silver I
Aqazos
Artemis
Silver I
Level 123
God Stats
7W - 2L
1,642 SR
Queue Stats
60W - 68L
1,603 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Gold III
Dajofi
Morgan Le Fay
Gold III
Level 160
God Stats
1W - 3L
1,206 SR
Queue Stats
92W - 87L
1,586 MMR
Party 2
Artio
Artio
Silver I
Mob Borley
Artio
Silver I
Level 157
God Stats
3W - 5L
1,715 SR
Queue Stats
209W - 218L
1,552 MMR
Party 3
Amaterasu
Amaterasu
Gold II
MrPatman
Amaterasu
Gold II
Level 146
God Stats
2W - 1L
1,727 SR
Queue Stats
176W - 160L
1,578 MMR
Solo
Fenrir
Fenrir
Gold III
Pickwhip
Fenrir
Gold III
Level 144
God Stats
1W - 3L
1,534 SR
Queue Stats
61W - 64L
1,586 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,565 SR
1,581 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,608 SR
1,579 MMR
Anhur
Anhur
Silver I
AuCarryBane
Anhur
Silver I
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,597 MMR
Party 1
Chaac
Chaac
Silver I
Dreadsorry
Chaac
Silver I
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 18L
1,592 MMR
Party 1
Agni
Agni
Silver I
Legend7121
Agni
Silver I
Level 103
God Stats
25W - 26L
1,874 SR
Queue Stats
96W - 100L
1,633 MMR
Party 4
Ymir
Ymir
Silver II
STRONGER_BEAST
Ymir
Silver II
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,507 MMR
Party 4
Ravana
Ravana
Gold III
SteelsRevenge
Ravana
Gold III
Level 153
God Stats
14W - 13L
1,668 SR
Queue Stats
238W - 228L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aqazos
Artemis
14
0 / 6 / 1
8,937
406
10,240
14,427
2,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Dajofi
Morgan Le Fay
17
0 / 7 / 5
10,391
472
14,401
13,074
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
13
1 / 6 / 5
9,163
417
5,299
22,726
14,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
MrPatman
Amaterasu
16
1 / 5 / 8
10,558
480
9,062
21,711
20,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Pickwhip
Fenrir
17
14 / 7 / 2
12,055
548
17,739
23,366
7,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ZeusCliodhnaAtlasLoki

VS

Bans
GilgameshBacchusBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 4
13,461
612
21,840
20,358
7,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
16
2 / 5 / 10
11,062
503
15,417
28,713
19,890
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 2 / 9
13,006
591
16,320
9,099
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 14
10,964
498
6,412
18,138
16,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
8 / 5 / 8
13,078
594
10,192
18,175
8,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
76
16
Kills
31
31
Deaths
16
21
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Artemis
Aqazos
Artemis
0
6
1
0.08
W
11
1
4
13
L
Morgan Le Fay
Dajofi
Morgan Le Fay
0
7
5
0.36
W
Chaac
2
5
10
1.4
W
9
2
9
6.75
L
Artio
1
6
5
0.58
L
Amaterasu
MrPatman
Amaterasu
1
5
8
1
L
Fenrir
Pickwhip
Fenrir
14
7
2
2.14
W
1
3
14
2.67
W
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,741
Damage
70,181
95,304
Taken
94,483
48,027
Mitigated
55,907
24,060
Healing
36,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Aqazos
Artemis
10,240
4,156
0
2,588
14,427
2,599
0
2,655
11,704
0
62,820
W
21,840
12,536
0
13,035
20,358
7,374
3,851
4,837
15,408
0
120,858
L
Morgan Le Fay
Dajofi
Morgan Le Fay
14,401
438
0
838
13,074
3,026
58
5,427
7,270
80,619
255
W
Chaac
15,417
2,841
201
11,981
28,713
19,890
420
3,153
25,493
5,216
62,534
W
16,320
520
0
3,023
9,099
3,235
823
3,236
5,586
75,344
0
L
Artio
5,299
298
2,259
5,557
22,726
14,800
0
7,164
15,304
22,980
0
L
Amaterasu
MrPatman
Amaterasu
9,062
3,610
516
8,098
21,711
20,208
0
3,810
17,870
4,812
56,431
L
Fenrir
Pickwhip
Fenrir
17,739
2,718
181
4,023
23,366
7,394
0
4,251
18,839
0
67,637
W
6,412
1,683
0
4,331
18,138
16,620
175
6,132
11,865
28,544
0
W
10,192
2,346
0
3,886
18,175
8,788
1,173
4,385
13,602
0
90,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,104
Gold Earned
61,571
460
Minions Killed
532
0
Camps Cleared
0
2,090,199
Distance Traveled
2,156,906
35
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,937
406
96
4
0
405,048
7
W
Anhur
13,461
612
169
8
0
399,101
0
L
Morgan Le Fay
10,391
472
141
6
0
382,857
8
W
Chaac
11,062
503
98
4
0
418,826
5
W
Agni
13,006
591
123
6
0
448,273
2
L
Artio
9,163
417
24
1
0
423,326
12
L
Amaterasu
10,558
480
117
5
0
450,563
1
L
Fenrir
12,055
548
82
4
0
428,405
7
W
Ymir
10,964
498
28
1
0
419,716
10
W
Ravana
13,078
594
114
5
0
470,990
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role