Player Matchup

Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Lucky_Muras
Jing Wei
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 84L
1,549 Elo+
Party 1
Athena
Athena
emiliu14
Athena
Level 52
God Stats
1W - 1L
1,621 SR
Queue Stats
9W - 6L
1,549 Elo+
Party 1
Odin
Odin
matheus101095
Odin
Level 149
God Stats
6W - 9L
1,818 SR
Queue Stats
171W - 179L
1,549 Elo+
Solo
Bastet
Bastet
rokenperren
Bastet
Level 77
God Stats
5W - 1L
1,312 SR
Queue Stats
11W - 7L
1,552 Elo+
Party 1
Team Averages
Level 102
1,550 SR
1,540 Elo+

VS

Team Averages
Level 116
1,566 SR
1,443 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Blackxter
Fenrir
Level 127
God Stats
8W - 14L
1,579 SR
Queue Stats
445W - 433L
1,455 Elo+
Solo
Izanami
Izanami
Im Thee Dale
Izanami
Level 94
God Stats
2W - 3L
1,750 SR
Queue Stats
3W - 10L
1,314 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MyHomiesSuck
Morgan Le Fay
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 2 / 2
5,996
545
2,415
3,759
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Lucky_Muras
Jing Wei
11
1 / 0 / 2
6,252
568
2,768
5,596
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
emiliu14
Athena
8
2 / 0 / 1
5,764
524
1,066
7,375
2,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 1
6,315
574
3,149
6,303
3,273
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bastet
13
5 / 1 / 3
7,384
671
5,661
8,547
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
0 / 2 / 0
5,100
464
2,764
5,099
2,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
 
Sun Wukong
5
0 / 1 / 0
4,235
385
1,138
2,745
1,323
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Blackxter
Fenrir
11
1 / 1 / 1
6,306
573
1,895
8,343
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Im Thee Dale
Izanami
9
0 / 3 / 0
5,359
487
3,929
5,264
1,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
MyHomiesSuck
Morgan Le Fay
12
3 / 4 / 0
6,889
626
4,325
5,602
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
4
4
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
2
2
1
L
Kukulkan
 
Kukulkan
0
2
0
0
L
Sun Wukong
 
Sun Wukong
0
1
0
0
L
Fenrir
Blackxter
Fenrir
1
1
1
1.5
L
Izanami
Im Thee Dale
Izanami
0
3
0
0
W
Jing Wei
Lucky_Muras
Jing Wei
1
0
2
2
L
Morgan Le Fay
MyHomiesSuck
Morgan Le Fay
3
4
0
0.75
W
Athena
emiliu14
Athena
2
0
1
2.5
W
2
1
1
2.5
W
Bastet
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,059
Damage
14,051
31,580
Taken
27,053
11,539
Mitigated
9,184
13,363
Healing
8,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,415
0
0
904
3,759
1,058
0
1,474
2,141
29,639
0
L
Kukulkan
 
Kukulkan
2,764
375
0
792
5,099
2,527
0
1,352
3,747
11,495
0
L
Sun Wukong
 
Sun Wukong
1,138
501
0
859
2,745
1,323
0
0
2,745
0
10,133
L
Fenrir
Blackxter
Fenrir
1,895
744
0
4,904
8,343
2,595
445
392
7,951
0
35,460
L
Izanami
Im Thee Dale
Izanami
3,929
2,667
0
960
5,264
1,027
520
641
4,623
0
34,259
W
Jing Wei
Lucky_Muras
Jing Wei
2,768
2,126
0
2,855
5,596
1,532
228
984
4,612
0
42,969
L
Morgan Le Fay
MyHomiesSuck
Morgan Le Fay
4,325
185
0
609
5,602
1,712
0
1,096
4,506
36,980
0
W
Athena
emiliu14
Athena
1,066
43
1,213
1,640
7,375
2,964
0
1,237
6,134
7,187
0
W
3,149
1,107
0
1,838
6,303
3,273
221
152
6,133
0
28,642
W
Bastet
5,661
1,573
0
4,913
8,547
2,712
33
2,920
5,471
0
41,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,711
Gold Earned
27,889
313
Minions Killed
288
0
Camps Cleared
0
1,128,157
Distance Traveled
940,282
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,996
545
64
6
0
210,849
2
L
Kukulkan
5,100
464
15
1
0
201,599
0
L
Sun Wukong
4,235
385
22
2
0
121,107
2
L
Fenrir
6,306
573
84
8
0
227,645
2
L
Izanami
5,359
487
83
8
0
180,549
1
W
Jing Wei
6,252
568
88
8
0
198,990
3
L
Morgan Le Fay
6,889
626
84
8
0
209,382
2
W
Athena
5,764
524
16
1
0
235,375
5
W
Odin
6,315
574
63
6
0
235,741
1
W
Bastet
7,384
671
82
7
0
247,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role