Player Matchup

Ymir
Ymir
Am3ricanJedi144
Ymir
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
95W - 85L
1,425 Elo+
Party 2
Arachne
Arachne
ChimpShrimpa
Arachne
Level 119
God Stats
18W - 20L
1,575 SR
Queue Stats
94W - 101L
1,575 Elo+
Party 3
Agni
Agni
Shawwdawg
Agni
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 119L
1,425 Elo+
Party 2
Hou Yi
Hou Yi
Squirmaking
Hou Yi
Level 158
God Stats
16W - 7L
1,500 SR
Queue Stats
126W - 127L
1,479 Elo+
Party 2
Sun Wukong
Sun Wukong
Yelwad
Sun Wukong
Level 122
God Stats
18W - 10L
1,628 SR
Queue Stats
80W - 86L
1,583 Elo+
Party 3
Team Averages
Level 137
1,541 SR
1,497 Elo+

VS

Team Averages
Level 83
1,586 SR
1,692 Elo+
Neith
Neith
JackkJackk
Neith
Level 15
God Stats
0W - 1L
1,244 SR
Queue Stats
1W - 1L
1,735 Elo+
Party 1
Chaac
Chaac
Kruse02
Chaac
Level 31
God Stats
4W - 4L
1,608 SR
Queue Stats
37W - 24L
1,704 Elo+
Party 1
Anubis
Anubis
ScarySal
Anubis
Level 87
God Stats
3W - 1L
1,658 SR
Queue Stats
29W - 20L
1,671 Elo+
Party 1
Fafnir
Fafnir
Slurmsly
Fafnir
Level 141
God Stats
15W - 11L
1,766 SR
Queue Stats
48W - 27L
1,709 Elo+
Party 1
Kali
Kali
bicepy
Kali
Level 143
God Stats
2W - 5L
1,654 SR
Queue Stats
68W - 48L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 16
13,334
494
6,433
25,883
34,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
ChimpShrimpa
Arachne
20
14 / 6 / 3
15,196
563
25,402
24,038
9,299
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
20
8 / 4 / 9
15,289
566
28,768
12,267
4,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
20
5 / 4 / 5
14,899
552
17,779
16,879
7,133
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Yelwad
Sun Wukong
20
5 / 0 / 16
15,011
556
22,242
23,417
27,491
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 8 / 1
9,911
367
7,757
17,498
5,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Kruse02
Chaac
18
1 / 8 / 4
11,241
416
11,641
26,681
22,668
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
ScarySal
Anubis
19
7 / 6 / 4
13,068
484
18,203
23,028
12,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
Slurmsly
Fafnir
18
3 / 3 / 6
12,979
481
12,684
26,646
39,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
bicepy
Kali
17
2 / 11 / 5
11,895
441
10,496
30,196
13,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
34
35
Kills
14
15
Deaths
36
49
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
1
16
11
W
Arachne
ChimpShrimpa
Arachne
14
6
3
2.58
L
Neith
1
8
1
0.19
L
Chaac
Kruse02
Chaac
1
8
4
0.38
L
Anubis
ScarySal
Anubis
7
6
4
1.5
W
Agni
8
4
9
3.13
L
Fafnir
Slurmsly
Fafnir
3
3
6
2
W
Hou Yi
5
4
5
1.88
W
Sun Wukong
Yelwad
Sun Wukong
5
0
16
13
L
Kali
bicepy
Kali
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,624
Damage
60,781
102,484
Taken
124,049
82,968
Mitigated
93,432
31,579
Healing
31,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,433
252
251
4,856
25,883
34,243
676
8,329
17,554
30,788
0
W
Arachne
ChimpShrimpa
Arachne
25,402
13,879
0
9,557
24,038
9,299
940
7,125
14,928
0
129,436
L
Neith
7,757
1,930
0
1,862
17,498
5,574
562
6,562
10,580
0
54,881
L
Chaac
Kruse02
Chaac
11,641
1,400
79
4,998
26,681
22,668
0
4,022
21,827
100
74,935
L
Anubis
ScarySal
Anubis
18,203
1,175
0
8,472
23,028
12,163
770
8,929
13,278
89,710
0
W
Agni
28,768
1,471
0
4,045
12,267
4,802
3,959
3,230
9,037
128,292
3,984
L
Fafnir
Slurmsly
Fafnir
12,684
3,459
3,878
6,143
26,646
39,344
367
7,372
18,257
38,043
0
W
Hou Yi
17,779
9,595
0
7,720
16,879
7,133
6,285
3,970
12,806
0
114,033
W
Sun Wukong
Yelwad
Sun Wukong
22,242
2,557
0
5,150
23,417
27,491
788
8,233
15,184
0
97,047
L
Kali
bicepy
Kali
10,496
4,917
0
6,394
30,196
13,683
377
6,338
23,404
0
67,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,729
Gold Earned
59,094
722
Minions Killed
544
0
Camps Cleared
0
2,520,160
Distance Traveled
2,350,176
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,334
494
42
2
0
522,954
4
W
Arachne
15,196
563
162
6
0
479,501
7
L
Neith
9,911
367
107
4
0
423,682
0
L
Chaac
11,241
416
144
5
0
507,792
0
L
Anubis
13,068
484
153
6
0
456,033
2
W
Agni
15,289
566
198
7
0
515,042
3
L
Fafnir
12,979
481
34
1
0
499,431
5
W
Hou Yi
14,899
552
177
7
0
463,980
5
W
Sun Wukong
15,011
556
143
5
0
538,683
6
L
Kali
11,895
441
106
4
0
463,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role