Player Matchup

Cthulhu
Cthulhu
Feels2ChinMan
Cthulhu
Level 15
God Stats
4W - 7L
1,202 SR
Queue Stats
286W - 301L
1,439 Elo+
Party 1
Rama
Rama
PachoGore3150
Rama
Level 5
God Stats
0W - 3L
1,207 SR
Queue Stats
14W - 19L
1,307 Elo+
Solo
Scylla
Scylla
Poppinphresh
Scylla
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 174L
1,432 Elo+
Party 1
Amaterasu
Amaterasu
Shooper36
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,455 Elo+
Party 1
Nemesis
Nemesis
sammysamsung
Nemesis
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 38L
1,556 Elo+
Party 1
Team Averages
Level 41
1,382 SR
1,438 Elo+

VS

Team Averages
Level 67
1,500 SR
1,477 Elo+
Jormungandr
Jormungandr
BeautifulBroom
Jormungandr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,312 Elo+
Party 2
Rama
Rama
Cobalt2001
Rama
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,601 Elo+
Party 2
Hachiman
Hachiman
Haunted2099
Hachiman
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 12L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
ProxyAgony
Sun Wukong
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,601 Elo+
Party 2
Geb
Geb
SquintEastwood
Geb
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
1 / 3 / 3
7,304
730
7,983
16,570
10,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 3 / 4
7,122
712
3,517
7,104
3,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
14
5 / 5 / 2
7,709
771
4,912
7,875
2,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Shooper36
Amaterasu
13
2 / 3 / 5
7,449
745
6,907
13,373
9,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
sammysamsung
Nemesis
14
2 / 2 / 4
7,514
751
7,541
10,158
4,168
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BeautifulBroom
Jormungandr
14
0 / 1 / 10
7,683
768
15,519
9,861
6,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 2 / 4
8,745
875
7,575
8,745
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
Haunted2099
Hachiman
14
4 / 3 / 5
7,964
796
7,922
6,903
2,284
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
ProxyAgony
Sun Wukong
15
7 / 1 / 5
8,727
873
9,709
8,075
6,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
1 / 4 / 9
7,854
785
6,580
10,093
7,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
11
Kills
16
16
Deaths
11
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BeautifulBroom
Jormungandr
0
1
10
5
W
4
2
4
3
L
Cthulhu
1
3
3
0.83
W
Hachiman
Haunted2099
Hachiman
4
3
5
2.17
L
1
3
4
1
L
Scylla
5
5
2
1.2
W
Sun Wukong
ProxyAgony
Sun Wukong
7
1
5
9.5
L
Amaterasu
Shooper36
Amaterasu
2
3
5
1.5
W
1
4
9
1.38
L
Nemesis
sammysamsung
Nemesis
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,860
Damage
47,305
55,080
Taken
43,677
30,009
Mitigated
26,226
11,531
Healing
9,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BeautifulBroom
Jormungandr
15,519
3,519
0
1,734
9,861
6,401
238
3,349
6,021
35,201
0
W
7,575
5,998
0
3,334
8,745
3,411
934
3,252
5,278
0
28,436
L
Cthulhu
7,983
865
562
4,812
16,570
10,796
0
6,729
9,744
20,386
0
W
Hachiman
Haunted2099
Hachiman
7,922
4,759
36
1,210
6,903
2,284
256
1,040
5,825
0
20,592
L
3,517
2,299
0
420
7,104
3,105
0
1,914
5,155
0
18,854
L
Scylla
4,912
440
0
760
7,875
2,847
0
1,913
5,902
19,105
0
W
Sun Wukong
ProxyAgony
Sun Wukong
9,709
2,599
0
2,071
8,075
6,335
0
1,762
6,036
0
25,820
L
Amaterasu
Shooper36
Amaterasu
6,907
3,291
0
2,689
13,373
9,093
0
7,274
5,915
0
15,435
W
6,580
2,019
0
1,500
10,093
7,795
263
2,767
7,045
13,941
0
L
Nemesis
sammysamsung
Nemesis
7,541
3,431
0
2,288
10,158
4,168
0
4,269
5,770
0
22,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,098
Gold Earned
40,973
154
Minions Killed
181
0
Camps Cleared
0
995,115
Distance Traveled
1,000,070
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,683
768
54
5
0
200,451
0
W
Rama
8,745
875
49
5
0
199,102
0
L
Cthulhu
7,304
730
29
3
0
213,933
1
W
Hachiman
7,964
796
24
2
0
206,648
1
L
Rama
7,122
712
33
3
0
140,313
0
L
Scylla
7,709
771
37
4
0
190,862
0
W
Sun Wukong
8,727
873
35
4
0
203,925
2
L
Amaterasu
7,449
745
28
3
0
208,736
0
W
Geb
7,854
785
19
2
0
189,944
0
L
Nemesis
7,514
751
27
3
0
241,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role