Player Matchup

Nu Wa
Nu Wa
Axyhm
Nu Wa
Level 124
God Stats
2W - 6L
1,287 SR
Queue Stats
303W - 298L
1,476 Elo+
Party 2
Sobek
Sobek
BoldWords
Sobek
Level 89
God Stats
1W - 3L
1,686 SR
Queue Stats
169W - 179L
1,533 Elo+
Solo
Anhur
Anhur
EzqT3815
Anhur
Level 143
God Stats
5W - 5L
1,276 SR
Queue Stats
297W - 280L
1,484 Elo+
Party 2
Artemis
Artemis
MariaMilissa
Artemis
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,606 Elo+
Solo
Ganesha
Ganesha
Sutoka
Ganesha
Level 106
God Stats
0W - 2L
1,273 SR
Queue Stats
12W - 13L
1,495 Elo+
Solo
Team Averages
Level 122
1,404 SR
1,519 Elo+

VS

Team Averages
Level 132
1,523 SR
1,473 Elo+
Mulan
Mulan
AboveReproach
Mulan
Level 98
God Stats
1W - 0L
1,615 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 1
Ganesha
Ganesha
Amotive
Ganesha
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 17L
1,334 Elo+
Party 1
Hercules
Hercules
HammeredPine27
Hercules
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
TheMosquitoKing
Anubis
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
333W - 351L
1,533 Elo+
Solo
Agni
Agni
xBaesick
Agni
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Axyhm
Nu Wa
18
6 / 7 / 10
10,845
834
16,612
13,619
6,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
BoldWords
Sobek
15
2 / 9 / 13
9,086
699
8,699
20,076
23,799
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
EzqT3815
Anhur
15
2 / 9 / 8
9,550
735
10,414
15,062
5,256
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
MariaMilissa
Artemis
16
9 / 9 / 5
10,465
805
17,566
15,141
4,634
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Sutoka
Ganesha
18
1 / 7 / 14
9,633
741
9,299
20,644
27,965
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 21
11,547
888
14,829
15,852
16,263
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
Amotive
Ganesha
17
0 / 6 / 27
10,481
806
9,532
18,040
18,853
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
18
7 / 3 / 22
10,894
838
14,386
17,387
19,519
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
10 / 4 / 19
11,802
908
14,724
14,392
6,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
20
15 / 5 / 13
13,361
1,028
24,478
11,954
4,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
143
20
Kills
41
41
Deaths
21
50
Assists
102
Player
Kills
Deaths
Assists
KDA
W
9
3
21
6.5
W
Ganesha
Amotive
Ganesha
0
6
27
2.25
L
Nu Wa
Axyhm
Nu Wa
6
7
10
1.57
L
Sobek
BoldWords
Sobek
2
9
13
0.94
L
Anhur
EzqT3815
Anhur
2
9
8
0.67
W
Hercules
7
3
22
6
L
Artemis
MariaMilissa
Artemis
9
9
5
1.28
L
Ganesha
Sutoka
Ganesha
1
7
14
1.14
W
10
4
19
4.88
W
Agni
15
5
13
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,590
Damage
77,949
84,542
Taken
77,625
68,171
Mitigated
65,423
13,347
Healing
25,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,829
2,748
1,339
2,374
15,852
16,263
1,173
6,029
9,823
0
21,247
W
Ganesha
Amotive
Ganesha
9,532
434
2,450
1,965
18,040
18,853
195
7,504
10,536
21,523
0
L
Nu Wa
Axyhm
Nu Wa
16,612
4,896
739
1,462
13,619
6,517
1,179
7,903
5,716
35,902
0
L
Sobek
BoldWords
Sobek
8,699
1,369
1,256
2,341
20,076
23,799
40
12,237
7,839
13,791
0
L
Anhur
EzqT3815
Anhur
10,414
2,979
1,227
1,736
15,062
5,256
245
8,128
6,934
0
19,587
W
Hercules
14,386
4,393
776
5,466
17,387
19,519
366
7,914
9,473
0
22,514
L
Artemis
MariaMilissa
Artemis
17,566
8,592
604
1,481
15,141
4,634
0
9,443
5,698
0
27,951
L
Ganesha
Sutoka
Ganesha
9,299
837
639
1,862
20,644
27,965
106
11,023
9,621
20,192
0
W
14,724
907
1,463
6,029
14,392
6,267
1,345
7,769
6,623
43,413
0
W
Agni
24,478
2,214
1,576
1,982
11,954
4,521
1,411
5,394
6,560
62,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,579
Gold Earned
58,085
107
Minions Killed
174
0
Camps Cleared
0
977,882
Distance Traveled
1,109,374
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,547
888
14
1
0
200,478
0
W
Ganesha
10,481
806
0
0
0
226,631
2
L
Nu Wa
10,845
834
37
3
0
191,648
0
L
Sobek
9,086
699
15
1
0
212,167
0
L
Anhur
9,550
735
19
1
0
192,117
0
W
Hercules
10,894
838
17
1
0
233,947
0
L
Artemis
10,465
805
32
2
0
168,236
2
L
Ganesha
9,633
741
4
0
0
213,714
0
W
Anubis
11,802
908
57
4
0
215,799
1
W
Agni
13,361
1,028
86
7
0
232,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role