Player Matchup

Khepri
Khepri
Gold V
 
Khepri
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
AuCarryBane
Medusa
Bronze III
Level 82
God Stats
0W - 1L
1,851 SR
Queue Stats
5W - 2L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
Cheek_Clapper070
Baron Samedi
Bronze III
Level 80
God Stats
0W - 1L
1,115 SR
Queue Stats
1W - 4L
1,500 MMR
Party 3
Gilgamesh
Gilgamesh
Bronze IV
Dreadsorry
Gilgamesh
Bronze IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 18L
1,500 MMR
Party 1
Da Ji
Da Ji
Bronze III
Mr_stiky2004
Da Ji
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 MMR
Party 3
Team Averages
Bronze II
Bronze II
Average Tier
Level 99
1,493 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,643 SR
1,498 MMR
Artemis
Artemis
Gold III
CPX-Penta-
Artemis
Gold III
Level 156
God Stats
7W - 0L
1,791 SR
Queue Stats
261W - 263L
1,489 MMR
Solo
Arachne
Arachne
Silver II
CrumpNastys_POV
Arachne
Silver II
Level 100
God Stats
9W - 5L
1,703 SR
Queue Stats
41W - 43L
1,501 MMR
Party 2
Kukulkan
Kukulkan
Silver II
King_CrumpItUp
Kukulkan
Silver II
Level 143
God Stats
1W - 0L
1,723 SR
Queue Stats
45W - 52L
1,501 MMR
Party 2
King Arthur
King Arthur
Silver II
SUKKMYCHAAC
King Arthur
Silver II
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 14L
1,500 MMR
Solo
Fafnir
Fafnir
Silver II
SilentSNAKE56
Fafnir
Silver II
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 18L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
1 / 5 / 8
10,958
438
5,107
19,556
27,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
20
15 / 5 / 2
15,069
603
25,921
21,027
8,353
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Cheek_Clapper070
Baron Samedi
17
3 / 8 / 0
11,004
440
8,454
15,048
7,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Dreadsorry
Gilgamesh
15
0 / 3 / 0
9,263
371
6,155
18,322
12,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 8 / 5
9,557
382
5,580
19,943
8,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
CharybdisLokiKaliChang'e

VS

Bans
AtlasBastetCliodhnaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CPX-Penta-
Artemis
20
2 / 6 / 5
13,460
538
5,939
16,908
4,956
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
12 / 4 / 9
16,042
642
21,327
23,500
12,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
20
5 / 4 / 8
14,095
564
13,089
12,149
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
SUKKMYCHAAC
King Arthur
20
5 / 3 / 6
14,138
566
15,217
20,648
17,806
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 2 / 10
14,464
579
16,704
21,612
28,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
66
19
Kills
28
29
Deaths
19
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
5
8
1
L
Medusa
15
5
2
3.2
W
Artemis
CPX-Penta-
Artemis
2
6
5
0.75
L
Baron Samedi
Cheek_Clapper070
Baron Samedi
3
8
0
0.38
W
12
4
9
4.13
L
Gilgamesh
Dreadsorry
Gilgamesh
0
3
0
0
W
Kukulkan
5
4
8
2.25
L
0
8
5
0.31
W
King Arthur
SUKKMYCHAAC
King Arthur
5
3
6
2.67
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,217
Damage
72,276
93,896
Taken
94,817
63,796
Mitigated
68,507
22,091
Healing
24,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,107
566
0
2,640
19,556
27,730
0
8,166
11,390
26,311
0
L
Medusa
25,921
12,161
0
5,585
21,027
8,353
0
7,508
13,519
0
118,477
W
Artemis
CPX-Penta-
Artemis
5,939
2,551
0
5,040
16,908
4,956
2,251
581
16,327
0
101,172
L
Baron Samedi
Cheek_Clapper070
Baron Samedi
8,454
1,190
171
2,912
15,048
7,338
0
7,358
7,690
70,212
0
W
21,327
16,249
0
9,993
23,500
12,977
2,959
3,669
19,755
0
136,025
L
Gilgamesh
Dreadsorry
Gilgamesh
6,155
1,013
97
4,904
18,322
12,257
0
3,888
14,434
4,881
50,406
W
Kukulkan
13,089
1,525
0
158
12,149
3,824
1,895
3,330
8,819
116,004
0
L
5,580
663
0
5,782
19,943
8,118
0
3,442
16,501
0
56,490
W
King Arthur
SUKKMYCHAAC
King Arthur
15,217
963
0
3,031
20,648
17,806
110
2,737
17,178
11,974
85,347
W
16,704
6,804
0
5,903
21,612
28,944
1,435
4,386
17,021
47,535
11,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,851
Gold Earned
72,199
551
Minions Killed
753
0
Camps Cleared
0
2,077,213
Distance Traveled
2,322,213
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,958
438
45
2
0
444,885
4
L
Medusa
15,069
603
181
7
0
467,179
2
W
Artemis
13,460
538
134
5
0
429,891
6
L
Baron Samedi
11,004
440
124
5
0
398,312
4
W
Arachne
16,042
642
184
7
0
531,382
0
L
Gilgamesh
9,263
371
117
5
0
366,274
3
W
Kukulkan
14,095
564
199
8
0
441,305
8
L
Da Ji
9,557
382
84
3
0
400,563
3
W
King Arthur
14,138
566
162
6
0
447,822
3
W
Fafnir
14,464
579
74
3
0
471,813
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role