Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
MyNameIsOmally
Raijin
Level 156
God Stats
0W - 4L
1,500 SR
Queue Stats
112W - 119L
1,587 Elo+
Solo
Rama
Rama
SoSwaffle
Rama
Level 101
God Stats
3W - 3L
1,697 SR
Queue Stats
72W - 87L
1,760 Elo+
Solo
Team Averages
Level 140
1,539 SR
1,570 Elo+

VS

Team Averages
Level 141
1,558 SR
1,512 Elo+
King Arthur
King Arthur
BlaccRage
King Arthur
Level 160
God Stats
2W - 4L
1,435 SR
Queue Stats
83W - 75L
1,453 Elo+
Party 1
Nox
Nox
Conclusive
Nox
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 28L
1,654 Elo+
Solo
Artemis
Artemis
HomieRingo
Artemis
Level 146
God Stats
3W - 2L
1,715 SR
Queue Stats
86W - 87L
1,505 Elo+
Party 1
Mulan
Mulan
Jabbermaner
Mulan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,306 Elo+
Solo
Zeus
Zeus
MoneyInDeVault
Zeus
Level 146
God Stats
5W - 3L
1,639 SR
Queue Stats
157W - 121L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
3 / 5 / 13
9,646
804
10,277
17,161
17,246
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
 
Cabrakan
16
5 / 5 / 8
9,139
762
10,014
12,808
8,719
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
 
Da Ji
13
9 / 5 / 8
8,836
736
8,964
9,874
4,225
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 9 / 7
7,803
650
6,167
12,393
3,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
16
3 / 5 / 13
8,801
733
9,261
11,897
4,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlaccRage
King Arthur
17
5 / 5 / 16
9,824
819
9,081
15,992
19,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 4 / 16
9,931
828
7,129
10,313
5,217
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
HomieRingo
Artemis
14
2 / 7 / 15
9,192
766
11,343
8,881
4,129
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
10 / 4 / 12
11,303
942
15,329
13,937
8,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
9 / 4 / 12
10,655
888
14,377
9,706
4,153
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
99
22
Kills
28
29
Deaths
24
49
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
5
13
1.9
L
Cabrakan
 
Cabrakan
5
5
8
1.8
L
Da Ji
 
Da Ji
9
5
8
2.6
W
King Arthur
BlaccRage
King Arthur
5
5
16
2.6
W
2
4
16
2.5
W
Artemis
HomieRingo
Artemis
2
7
15
1.36
W
10
4
12
4
W
9
4
12
3.75
L
2
9
7
0.61
L
Rama
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,683
Damage
57,259
64,133
Taken
58,829
38,399
Mitigated
41,871
11,338
Healing
17,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,277
2,823
652
1,403
17,161
17,246
0
7,429
9,450
28,858
0
L
Cabrakan
 
Cabrakan
10,014
1,447
467
2,465
12,808
8,719
0
3,759
8,844
15,821
0
L
Da Ji
 
Da Ji
8,964
1,634
673
1,573
9,874
4,225
0
2,366
7,414
0
12,412
W
King Arthur
BlaccRage
King Arthur
9,081
1,525
821
2,850
15,992
19,731
148
5,758
10,234
0
17,795
W
7,129
655
1,090
2,121
10,313
5,217
567
4,221
6,092
24,030
0
W
Artemis
HomieRingo
Artemis
11,343
3,870
510
135
8,881
4,129
759
5,262
3,451
0
18,683
W
15,329
1,465
1,593
5,030
13,937
8,641
928
5,735
7,544
0
25,543
W
14,377
1,221
741
2,203
9,706
4,153
2,365
4,807
4,899
29,740
0
L
6,167
197
31
689
12,393
3,896
0
3,544
8,739
13,617
0
L
Rama
9,261
4,335
887
2,498
11,897
4,313
186
4,408
7,427
0
23,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,225
Gold Earned
50,905
114
Minions Killed
119
0
Camps Cleared
0
866,665
Distance Traveled
1,051,412
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,646
804
39
3
0
181,976
1
L
Cabrakan
9,139
762
17
1
0
203,002
0
L
Da Ji
8,836
736
9
1
0
121,506
0
W
King Arthur
9,824
819
10
1
0
238,325
0
W
Nox
9,931
828
38
3
0
210,356
1
W
Artemis
9,192
766
14
1
0
184,925
4
W
Mulan
11,303
942
26
2
0
211,386
0
W
Zeus
10,655
888
31
3
0
206,420
0
L
Raijin
7,803
650
16
1
0
177,896
1
L
Rama
8,801
733
33
3
0
182,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role