Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Onibizu
Ymir
Level 117
God Stats
4W - 3L
1,360 SR
Queue Stats
30W - 34L
1,398 Elo+
Party 2
Xbalanque
Xbalanque
Redxcloud
Xbalanque
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,472 Elo+
Party 3
Da Ji
Da Ji
TaffiVamp
Da Ji
Level 49
God Stats
3W - 6L
1,696 SR
Queue Stats
131W - 169L
1,304 Elo+
Solo
Chaac
Chaac
dishonored169
Chaac
Level 58
God Stats
5W - 4L
1,453 SR
Queue Stats
40W - 35L
1,492 Elo+
Party 3
Team Averages
Level 65
1,502 SR
1,433 Elo+

VS

Team Averages
Level 90
1,507 SR
1,468 Elo+
Nu Wa
Nu Wa
BobbyMOJO0814
Nu Wa
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
337W - 392L
1,485 Elo+
Party 4
Arachne
Arachne
DiddlyDipp
Arachne
Level 128
God Stats
1W - 3L
1,265 SR
Queue Stats
48W - 42L
1,521 Elo+
Party 1
Apollo
Apollo
XSubjectedSinsX
Apollo
Level 44
God Stats
15W - 16L
1,528 SR
Queue Stats
28W - 42L
1,438 Elo+
Party 1
Achilles
Achilles
bheliosb
Achilles
Level 121
God Stats
25W - 28L
1,495 SR
Queue Stats
265W - 276L
1,452 Elo+
Solo
Bacchus
Bacchus
sconni
Bacchus
Level 68
God Stats
12W - 7L
1,748 SR
Queue Stats
240W - 267L
1,442 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
4 / 2 / 4
7,241
603
4,465
6,070
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Onibizu
Ymir
11
4 / 0 / 7
7,320
610
4,275
6,383
4,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Redxcloud
Xbalanque
11
5 / 4 / 6
7,021
585
5,446
7,001
1,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Da Ji
TaffiVamp
Da Ji
12
5 / 0 / 5
7,074
590
4,986
7,448
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 3 / 1
6,930
578
5,371
9,746
5,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,237
520
4,386
5,278
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
DiddlyDipp
Arachne
10
1 / 4 / 2
5,679
473
3,881
9,067
2,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 5 / 1
5,674
473
4,970
7,458
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
bheliosb
Achilles
12
3 / 3 / 0
7,222
602
7,928
8,983
7,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
sconni
Bacchus
9
3 / 5 / 1
5,664
472
3,547
7,076
4,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
20
Kills
9
9
Deaths
20
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
2
4
3
L
1
3
0
0.33
L
Arachne
DiddlyDipp
Arachne
1
4
2
0.5
W
Ymir
Onibizu
Ymir
4
0
7
7.5
W
Xbalanque
Redxcloud
Xbalanque
5
4
6
2
W
Da Ji
TaffiVamp
Da Ji
5
0
5
7.5
L
1
5
1
0.3
L
Achilles
bheliosb
Achilles
3
3
0
1
W
2
3
1
0.83
L
Bacchus
sconni
Bacchus
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,543
Damage
24,712
36,648
Taken
37,862
15,504
Mitigated
18,274
12,244
Healing
5,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,465
498
0
1,170
6,070
1,412
599
3,210
2,664
41,068
0
L
4,386
383
0
691
5,278
1,715
444
1,275
3,829
38,713
0
L
Arachne
DiddlyDipp
Arachne
3,881
2,875
0
2,090
9,067
2,523
0
1,414
7,577
0
31,132
W
Ymir
Onibizu
Ymir
4,275
1,792
468
2,345
6,383
4,811
87
610
5,731
17,751
0
W
Xbalanque
Redxcloud
Xbalanque
5,446
2,681
0
1,972
7,001
1,643
1,699
1,383
5,576
0
36,556
W
Da Ji
TaffiVamp
Da Ji
4,986
1,060
0
2,494
7,448
2,215
61
1,931
5,322
0
30,047
L
4,970
2,309
0
1,167
7,458
2,144
153
2,672
4,768
0
28,235
L
Achilles
bheliosb
Achilles
7,928
3,314
0
884
8,983
7,473
0
383
8,560
0
41,500
W
5,371
1,463
0
3,795
9,746
5,423
722
282
9,422
0
31,318
L
Bacchus
sconni
Bacchus
3,547
462
56
454
7,076
4,419
108
2,603
4,388
16,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,586
Gold Earned
30,476
330
Minions Killed
305
0
Camps Cleared
0
1,155,356
Distance Traveled
1,149,785
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,241
603
89
7
0
231,297
7
L
Nu Wa
6,237
520
79
7
0
208,521
3
L
Arachne
5,679
473
50
4
0
279,150
3
W
Ymir
7,320
610
20
2
0
216,774
4
W
Xbalanque
7,021
585
78
7
0
216,075
0
W
Da Ji
7,074
590
65
5
0
264,867
4
L
Apollo
5,674
473
56
5
0
218,926
2
L
Achilles
7,222
602
87
7
0
224,242
0
W
Chaac
6,930
578
78
7
0
226,343
0
L
Bacchus
5,664
472
33
3
0
218,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role