Player Matchup

Vulcan
Vulcan
Bronze IV
Noe_Rocket
Vulcan
Bronze IV
Level 83
God Stats
2W - 1L
1,770 SR
Queue Stats
3W - 3L
1,500 MMR
Solo
Chaac
Chaac
Gold II
SneeryCone6385
Chaac
Gold II
Level 160
God Stats
29W - 34L
1,490 SR
Queue Stats
616W - 694L
1,555 MMR
Solo
Medusa
Medusa
Silver III
WarGeneraI7629
Medusa
Silver III
Level 113
God Stats
14W - 12L
1,667 SR
Queue Stats
458W - 513L
1,105 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,642 SR
1,387 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,479 SR
1,349 MMR
Eset
Eset
Platinum I
VladdyD
Eset
Platinum I
Level 160
God Stats
6W - 1L
1,786 SR
Queue Stats
187W - 155L
1,567 MMR
Solo
Danzaburou
Danzaburou
Silver II
alienh1414-YT
Danzaburou
Silver II
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,556 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
androide-amigo
Kumbhakarna
Silver III
Level 136
God Stats
1W - 8L
1,151 SR
Queue Stats
125W - 223L
924 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Noe_Rocket
Vulcan
16
3 / 7 / 11
12,946
719
19,051
17,341
6,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 6 / 10
13,175
732
20,014
28,514
21,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
10 / 6 / 2
13,806
767
15,910
15,608
5,640
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GebFenrirSolAh Muzen CabAchilles

VS

Bans
BastetArtioBacchusCerberusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
VladdyD
Eset
14
3 / 11 / 8
11,386
633
12,286
16,536
5,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
alienh1414-YT
Danzaburou
19
13 / 4 / 5
15,001
833
21,867
20,675
9,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
androide-amigo
Kumbhakarna
18
3 / 4 / 11
13,485
749
11,068
23,403
28,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
43
19
Kills
19
19
Deaths
19
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Noe_Rocket
Vulcan
3
7
11
1.21
W
6
6
10
1.83
L
Eset
VladdyD
Eset
3
11
8
0.64
W
10
6
2
1.83
L
Danzaburou
alienh1414-YT
Danzaburou
13
4
5
3.88
L
Kumbhakarna
androide-amigo
Kumbhakarna
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,975
Damage
45,221
61,463
Taken
60,614
33,466
Mitigated
43,219
20,337
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Noe_Rocket
Vulcan
19,051
5,357
70
3,822
17,341
6,295
170
8,814
8,277
58,860
0
W
20,014
2,690
0
13,590
28,514
21,531
255
8,598
19,570
7,342
47,487
L
Eset
VladdyD
Eset
12,286
1,001
985
1,858
16,536
5,262
0
4,147
12,389
28,097
0
W
15,910
7,175
0
2,855
15,608
5,640
1,199
6,702
8,774
0
43,690
L
Danzaburou
alienh1414-YT
Danzaburou
21,867
9,272
0
3,037
20,675
9,387
124
6,534
14,141
132
57,100
L
Kumbhakarna
androide-amigo
Kumbhakarna
11,068
488
268
3,615
23,403
28,570
0
11,177
12,226
31,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,927
Gold Earned
39,872
179
Minions Killed
168
8
Camps Cleared
3
899,512
Distance Traveled
928,848
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,946
719
79
4
3
287,218
0
W
Chaac
13,175
732
54
3
2
334,402
2
L
Eset
11,386
633
41
2
2
264,393
4
W
Medusa
13,806
767
46
3
3
277,892
0
L
Danzaburou
15,001
833
89
5
1
327,831
2
L
Kumbhakarna
13,485
749
38
2
0
336,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role