Player Matchup

Vamana
Vamana
Gold V
 
Vamana
Gold V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bakasura
Bakasura
Silver I
 
Bakasura
Silver I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold IV
A-Kintsugi
Morgan Le Fay
Gold IV
Level 126
God Stats
2W - 2L
1,628 SR
Queue Stats
46W - 38L
1,551 MMR
Party 4
Hun Batz
Hun Batz
Silver I
Dark_Berzercer
Hun Batz
Silver I
Level 131
God Stats
16W - 11L
1,522 SR
Queue Stats
35W - 29L
1,335 MMR
Party 4
Neith
Neith
Bronze III
FentyAT
Neith
Bronze III
Level 142
God Stats
2W - 8L
1,500 SR
Queue Stats
116W - 126L
1,405 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,530 SR
1,458 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,540 SR
1,420 MMR
Bacchus
Bacchus
Silver I
AxelPousa123456
Bacchus
Silver I
Level 145
God Stats
7W - 2L
1,661 SR
Queue Stats
40W - 42L
1,448 MMR
Party 3
Mercury
Mercury
Gold V
Stan Twitter
Mercury
Gold V
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 31L
1,399 MMR
Party 1
Bellona
Bellona
Gold V
cantguardjim
Bellona
Gold V
Level 140
God Stats
4W - 2L
1,369 SR
Queue Stats
33W - 31L
1,399 MMR
Party 1
Chiron
Chiron
Silver I
iNpR_Fermin
Chiron
Silver I
Level 128
God Stats
2W - 0L
1,719 SR
Queue Stats
17W - 16L
1,448 MMR
Party 3
Tiamat
Tiamat
Silver IV
krackatolla
Tiamat
Silver IV
Level 160
God Stats
10W - 9L
1,449 SR
Queue Stats
130W - 117L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
1 / 5 / 1
8,998
529
5,416
14,816
7,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
 
Bakasura
10
0 / 5 / 1
6,423
378
2,090
16,581
9,209
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
A-Kintsugi
Morgan Le Fay
15
1 / 5 / 2
8,557
503
5,435
10,623
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
16
3 / 4 / 2
9,161
539
5,977
14,443
4,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
FentyAT
Neith
15
2 / 4 / 1
8,936
526
5,456
10,777
2,972
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
BastetGilgameshCliodhnaArtio

VS

Bans
AtlasThothSolOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 11
9,547
562
7,299
12,459
15,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Stan Twitter
Mercury
15
3 / 3 / 8
9,490
558
4,294
8,809
3,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
cantguardjim
Bellona
17
6 / 3 / 3
11,022
648
13,266
12,938
16,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
18
5 / 0 / 6
10,830
637
13,799
9,350
3,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
16
5 / 1 / 6
10,340
608
10,412
8,181
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
7
Kills
23
23
Deaths
7
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
5
1
0.3
L
Bakasura
 
Bakasura
0
5
1
0.1
L
Morgan Le Fay
A-Kintsugi
Morgan Le Fay
1
5
2
0.4
W
4
0
11
9.5
L
Hun Batz
3
4
2
1
L
Neith
FentyAT
Neith
2
4
1
0.63
W
Mercury
Stan Twitter
Mercury
3
3
8
2.33
W
Bellona
cantguardjim
Bellona
6
3
3
2.5
W
Chiron
5
0
6
8
W
Tiamat
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,374
Damage
49,070
67,240
Taken
51,737
27,218
Mitigated
44,007
16,990
Healing
16,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,416
3,035
0
6,356
14,816
7,368
1,186
1,254
13,562
0
60,113
L
Bakasura
 
Bakasura
2,090
1,689
221
3,109
16,581
9,209
112
5,195
11,386
0
12,376
L
Morgan Le Fay
A-Kintsugi
Morgan Le Fay
5,435
585
0
1,605
10,623
3,305
0
4,490
6,133
61,176
0
W
7,299
1,063
0
3,535
12,459
15,796
125
1,179
10,705
19,558
6,303
L
Hun Batz
5,977
1,201
0
2,983
14,443
4,364
0
4,486
9,957
0
58,415
L
Neith
FentyAT
Neith
5,456
2,554
0
2,716
10,777
2,972
1,024
2,272
8,505
0
59,361
W
Mercury
Stan Twitter
Mercury
4,294
1,381
0
1,600
8,809
3,968
432
994
7,689
0
65,663
W
Bellona
cantguardjim
Bellona
13,266
5,052
0
4,572
12,938
16,164
42
0
12,928
8,068
68,175
W
Chiron
13,799
4,567
534
4,161
9,350
3,643
1,076
0
9,350
0
101,455
W
Tiamat
10,412
1,199
0
1,850
8,181
4,436
710
2,774
5,164
74,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,075
Gold Earned
51,229
522
Minions Killed
595
0
Camps Cleared
0
1,617,446
Distance Traveled
1,802,967
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,998
529
129
8
0
321,310
1
L
Bakasura
6,423
378
43
3
0
321,349
4
L
Morgan Le Fay
8,557
503
125
7
0
321,987
3
W
Bacchus
9,547
562
31
2
0
349,603
6
L
Hun Batz
9,161
539
99
6
0
351,990
4
L
Neith
8,936
526
126
7
0
300,810
3
W
Mercury
9,490
558
90
5
0
403,212
1
W
Bellona
11,022
648
148
9
0
361,451
0
W
Chiron
10,830
637
174
10
0
333,916
3
W
Tiamat
10,340
608
152
9
0
354,785
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role