Player Matchup

Sun Wukong
Sun Wukong
ITSME-JARIC-NL
Sun Wukong
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 53L
1,599 Elo+
Party 2
Tiamat
Tiamat
Issei-Hitsugaya
Tiamat
Level 107
God Stats
7W - 5L
1,550 SR
Queue Stats
33W - 23L
1,515 Elo+
Party 2
Danzaburou
Danzaburou
LLuukk030
Danzaburou
Level 29
God Stats
1W - 0L
1,585 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
YaboiiiJurre
Fenrir
Level 125
God Stats
2W - 2L
1,160 SR
Queue Stats
9W - 8L
1,556 Elo+
Party 2
Geb
Geb
devilboy_jj68
Geb
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,474 Elo+
Party 2
Team Averages
Level 95
1,459 SR
1,529 Elo+

VS

Team Averages
Level 66
1,435 SR
1,437 Elo+
Susano
Susano
 
Susano
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Karneyn
Chaac
Level 26
God Stats
11W - 7L
1,337 SR
Queue Stats
11W - 7L
1,316 Elo+
Party 1
Anubis
Anubis
LocoSerho
Anubis
Level 13
God Stats
11W - 8L
1,337 SR
Queue Stats
11W - 8L
1,316 Elo+
Party 1
Cabrakan
Cabrakan
PolarBearMax935
Cabrakan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,496 Elo+
Party 1
Apollo
Apollo
original Tidy
Apollo
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
133W - 136L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ITSME-JARIC-NL
Sun Wukong
15
7 / 0 / 8
9,177
612
8,308
9,186
4,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 0 / 4
9,332
622
8,934
4,106
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
LLuukk030
Danzaburou
14
2 / 3 / 3
8,041
536
6,294
8,077
2,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
15
8 / 1 / 5
9,231
615
14,926
13,093
10,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
3 / 0 / 9
8,397
560
3,857
7,848
5,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
1 / 6 / 0
7,470
498
6,601
12,149
4,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
Karneyn
Chaac
9
0 / 5 / 0
5,950
397
3,554
10,856
6,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
LocoSerho
Anubis
13
0 / 3 / 0
7,047
470
2,606
9,603
4,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
10
1 / 5 / 1
6,594
440
4,913
13,447
12,052
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 3 / 1
8,393
560
5,879
11,310
3,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
22
Kills
4
4
Deaths
22
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
6
0
0.17
W
Sun Wukong
ITSME-JARIC-NL
Sun Wukong
7
0
8
11
W
2
0
4
4
L
Chaac
Karneyn
Chaac
0
5
0
0
W
Danzaburou
LLuukk030
Danzaburou
2
3
3
1.17
L
Anubis
LocoSerho
Anubis
0
3
0
0
L
Cabrakan
1
5
1
0.3
W
Fenrir
8
1
5
10.5
W
3
0
9
7.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,319
Damage
23,553
42,310
Taken
57,365
24,845
Mitigated
30,029
17,431
Healing
12,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
6,601
2,114
0
500
12,149
4,734
0
1,713
10,085
0
52,454
W
Sun Wukong
ITSME-JARIC-NL
Sun Wukong
8,308
2,519
0
4,345
9,186
4,084
80
1,305
7,853
0
67,707
W
8,934
660
0
2,212
4,106
2,715
930
995
3,111
66,508
0
L
Chaac
Karneyn
Chaac
3,554
628
0
2,950
10,856
6,143
0
1,173
9,193
0
16,782
W
Danzaburou
LLuukk030
Danzaburou
6,294
2,333
0
2,074
8,077
2,504
0
844
7,233
0
51,586
L
Anubis
LocoSerho
Anubis
2,606
333
0
3,567
9,603
4,012
0
5,663
3,618
48,009
0
L
Cabrakan
4,913
668
321
1,486
13,447
12,052
0
4,052
9,104
27,110
0
W
Fenrir
14,926
3,254
0
6,196
13,093
10,251
0
1,062
11,556
9,124
39,253
W
3,857
781
205
2,399
7,848
5,291
0
3,313
4,535
15,393
0
L
5,879
4,214
0
4,141
11,310
3,088
956
1,472
9,806
0
58,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,178
Gold Earned
35,454
443
Minions Killed
394
0
Camps Cleared
0
1,624,720
Distance Traveled
1,475,457
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,470
498
93
6
0
336,755
1
W
Sun Wukong
9,177
612
112
7
0
354,656
0
W
Tiamat
9,332
622
143
10
0
319,093
5
L
Chaac
5,950
397
30
2
0
287,492
0
W
Danzaburou
8,041
536
88
6
0
316,924
2
L
Anubis
7,047
470
101
7
0
274,416
0
L
Cabrakan
6,594
440
60
4
0
284,710
1
W
Fenrir
9,231
615
84
6
0
315,417
2
W
Geb
8,397
560
16
1
0
318,630
0
L
Apollo
8,393
560
110
7
0
292,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role