Player Matchup

Yemoja
Yemoja
Gold IV
 
Yemoja
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver IV
ColdJuice
Ra
Silver IV
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 47L
1,365 MMR
Solo
Pele
Pele
Silver II
DabOfFate
Pele
Silver II
Level 89
God Stats
0W - 1L
1,788 SR
Queue Stats
138W - 142L
1,224 MMR
Solo
Nemesis
Nemesis
Gold V
EmoMARCY
Nemesis
Gold V
Level 126
God Stats
0W - 1L
1,757 SR
Queue Stats
155W - 171L
1,356 MMR
Solo
Cernunnos
Cernunnos
Bronze IV
jasonGREENSKULL
Cernunnos
Bronze IV
Level 157
God Stats
8W - 7L
1,271 SR
Queue Stats
18W - 16L
1,362 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,563 SR
1,361 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,472 SR
1,325 MMR
Sobek
Sobek
Silver II
AxelPousa123456
Sobek
Silver II
Level 145
God Stats
4W - 3L
1,828 SR
Queue Stats
40W - 42L
1,403 MMR
Party 1
Agni
Agni
Silver IV
Lil_Szg07
Agni
Silver IV
Level 112
God Stats
2W - 0L
1,480 SR
Queue Stats
13W - 14L
1,267 MMR
Solo
Mulan
Mulan
Bronze IV
iGirthBerg
Mulan
Bronze IV
Level 128
God Stats
32W - 28L
1,280 SR
Queue Stats
331W - 335L
1,204 MMR
Solo
Medusa
Medusa
Silver II
iNpR_Fermin
Medusa
Silver II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,403 MMR
Party 1
Awilix
Awilix
Silver I
x_djchicho
Awilix
Silver I
Level 127
God Stats
2W - 1L
1,275 SR
Queue Stats
70W - 81L
1,350 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 5 / 0
9,124
380
7,637
23,198
24,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 7 / 1
10,245
427
14,336
15,555
5,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Pele
18
3 / 7 / 1
11,534
481
14,704
28,682
23,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
EmoMARCY
Nemesis
16
1 / 9 / 1
9,834
410
10,539
25,178
7,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
jasonGREENSKULL
Cernunnos
15
0 / 4 / 0
9,352
390
6,929
19,563
5,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
ArachneGilgameshJormungandr

VS

Bans
Zhong KuiBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 13
12,225
509
7,400
21,668
30,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
20
7 / 4 / 5
15,582
649
22,177
19,806
8,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
20
10 / 1 / 8
15,395
641
19,492
24,694
22,687
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
20
2 / 1 / 5
14,518
605
16,280
20,657
9,910
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
x_djchicho
Awilix
20
12 / 1 / 10
16,119
672
26,875
23,265
11,101
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
73
7
Kills
32
32
Deaths
7
3
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
5
0
0
W
1
0
13
7.5
L
3
7
1
0.5
L
Pele
3
7
1
0.5
L
Nemesis
EmoMARCY
Nemesis
1
9
1
0.17
W
Agni
7
4
5
2.38
W
Mulan
10
1
8
14
W
Medusa
2
1
5
4.5
L
Cernunnos
jasonGREENSKULL
Cernunnos
0
4
0
0
W
Awilix
x_djchicho
Awilix
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,145
Damage
92,224
112,176
Taken
110,090
67,636
Mitigated
82,920
28,336
Healing
51,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,637
847
655
2,774
23,198
24,804
0
5,497
17,493
39,908
0
W
7,400
173
0
10,124
21,668
30,357
862
5,780
15,554
24,018
6,128
L
14,336
837
1,239
4,740
15,555
5,983
204
6,114
8,966
60,791
0
L
Pele
14,704
2,479
0
9,635
28,682
23,515
160
4,496
24,140
0
72,746
L
Nemesis
EmoMARCY
Nemesis
10,539
3,795
0
6,451
25,178
7,938
0
10,345
14,534
0
66,530
W
Agni
22,177
1,126
81
8,047
19,806
8,865
3,968
4,707
14,727
131,895
0
W
Mulan
19,492
1,403
0
9,950
24,694
22,687
2,705
3,835
20,737
8,294
89,143
W
Medusa
16,280
7,402
0
11,606
20,657
9,910
6,786
4,703
15,722
0
143,014
L
Cernunnos
jasonGREENSKULL
Cernunnos
6,929
2,525
0
2,842
19,563
5,396
1,050
3,811
15,474
0
63,445
W
Awilix
x_djchicho
Awilix
26,875
9,270
0
11,223
23,265
11,101
4,643
4,280
18,179
0
134,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,089
Gold Earned
73,839
512
Minions Killed
755
0
Camps Cleared
0
2,203,319
Distance Traveled
2,406,568
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,124
380
51
2
0
395,543
6
W
Sobek
12,225
509
31
1
0
436,283
4
L
Ra
10,245
427
113
5
0
448,410
0
L
Pele
11,534
481
127
5
0
460,992
3
L
Nemesis
9,834
410
111
5
0
469,321
1
W
Agni
15,582
649
210
9
0
460,916
2
W
Mulan
15,395
641
142
6
0
478,787
6
W
Medusa
14,518
605
188
8
0
441,777
6
L
Cernunnos
9,352
390
110
5
0
429,053
7
W
Awilix
16,119
672
184
8
0
588,805
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role