Player Matchup

Discordia
Discordia
 
Discordia
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BIGSUNDON
Bellona
Level 27
God Stats
5W - 6L
1,495 SR
Queue Stats
10W - 17L
1,304 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Borborgumos
Ah Muzen Cab
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 11L
1,460 Elo+
Party 2
Hun Batz
Hun Batz
KamakazeHottie
Hun Batz
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 103L
1,518 Elo+
Party 1
Sylvanus
Sylvanus
TheBrick_WP
Sylvanus
Level 108
God Stats
3W - 3L
1,648 SR
Queue Stats
38W - 31L
1,528 Elo+
Party 2
Team Averages
Level 59
1,529 SR
1,462 Elo+

VS

Team Averages
Level 77
1,501 SR
1,484 Elo+
Zhong Kui
Zhong Kui
LILSAMOANKYD
Zhong Kui
Level 148
God Stats
17W - 8L
1,566 SR
Queue Stats
182W - 146L
1,469 Elo+
Solo
Vulcan
Vulcan
SkyHeavenly_
Vulcan
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 28L
1,389 Elo+
Party 3
Amaterasu
Amaterasu
TDM0416
Amaterasu
Level 18
God Stats
3W - 2L
1,367 SR
Queue Stats
47W - 55L
1,567 Elo+
Party 3
Ullr
Ullr
kayakshmurda
Ullr
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 170L
1,429 Elo+
Solo
Loki
Loki
spacegodzilla90
Loki
Level 102
God Stats
2W - 3L
1,570 SR
Queue Stats
29W - 21L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 5 / 0
8,196
512
6,459
10,025
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
BIGSUNDON
Bellona
6
0 / 5 / 0
5,397
337
3,497
6,099
2,595
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Borborgumos
Ah Muzen Cab
12
4 / 3 / 5
7,735
483
9,842
8,761
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
15
4 / 5 / 3
8,752
547
6,663
12,885
4,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
TheBrick_WP
Sylvanus
14
6 / 2 / 4
8,970
561
7,817
12,093
12,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LILSAMOANKYD
Zhong Kui
14
2 / 2 / 4
8,100
506
6,691
9,087
4,941
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
16
3 / 5 / 4
9,590
599
8,196
9,150
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
TDM0416
Amaterasu
15
7 / 2 / 9
9,914
620
10,825
12,979
9,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 7 / 2
7,733
483
3,968
12,448
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
7 / 0 / 4
9,876
617
6,370
7,252
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
16
Kills
20
20
Deaths
16
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
5
0
0.4
L
Bellona
BIGSUNDON
Bellona
0
5
0
0
L
Ah Muzen Cab
Borborgumos
Ah Muzen Cab
4
3
5
2.17
L
Hun Batz
4
5
3
1.1
W
Zhong Kui
LILSAMOANKYD
Zhong Kui
2
2
4
2
W
Vulcan
3
5
4
1
W
Amaterasu
TDM0416
Amaterasu
7
2
9
5.75
L
Sylvanus
TheBrick_WP
Sylvanus
6
2
4
4
W
1
7
2
0.29
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,278
Damage
36,050
49,863
Taken
50,916
26,252
Mitigated
21,454
12,522
Healing
17,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,459
442
0
907
10,025
3,252
69
4,545
5,228
52,218
0
L
Bellona
BIGSUNDON
Bellona
3,497
1,199
0
265
6,099
2,595
0
210
5,889
0
13,523
L
Ah Muzen Cab
Borborgumos
Ah Muzen Cab
9,842
6,199
0
2,865
8,761
2,831
582
3,383
5,325
0
41,249
L
Hun Batz
6,663
2,580
10
3,620
12,885
4,727
0
1,810
10,991
0
60,218
W
Zhong Kui
LILSAMOANKYD
Zhong Kui
6,691
480
12
3,709
9,087
4,941
207
2,207
6,854
46,097
0
W
Vulcan
8,196
1,657
94
2,402
9,150
2,660
0
4,032
4,702
53,308
0
W
Amaterasu
TDM0416
Amaterasu
10,825
5,706
147
5,201
12,979
9,037
2,401
2,507
10,445
0
48,338
L
Sylvanus
TheBrick_WP
Sylvanus
7,817
2,563
703
4,152
12,093
12,847
188
4,490
7,543
33,259
15,248
W
3,968
2,448
0
2,300
12,448
2,605
427
2,749
9,657
0
38,048
W
6,370
1,362
0
3,158
7,252
2,211
1,275
673
6,505
0
62,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,050
Gold Earned
45,213
431
Minions Killed
451
0
Camps Cleared
0
1,247,611
Distance Traveled
1,481,088
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,196
512
133
8
0
289,768
1
L
Bellona
5,397
337
26
2
0
116,210
0
L
Ah Muzen Cab
7,735
483
56
4
0
249,934
3
L
Hun Batz
8,752
547
117
7
0
313,182
0
W
Zhong Kui
8,100
506
89
6
0
272,882
5
W
Vulcan
9,590
599
94
6
0
309,621
3
W
Amaterasu
9,914
620
79
5
0
304,383
4
L
Sylvanus
8,970
561
99
6
0
278,517
6
W
Ullr
7,733
483
76
5
0
255,051
1
W
Loki
9,876
617
113
7
0
339,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role