Player Matchup

Mulan
Mulan
Ninj4Eagle
Mulan
Level 66
God Stats
78W - 48L
1,867 SR
Queue Stats
103W - 82L
1,702 Elo+
Party 1
Kukulkan
Kukulkan
TheDerpAmongUs
Kukulkan
Level 134
God Stats
12W - 17L
1,285 SR
Queue Stats
182W - 140L
1,696 Elo+
Party 1
Hercules
Hercules
spookwoop
Hercules
Level 148
God Stats
3W - 6L
1,500 SR
Queue Stats
155W - 128L
1,741 Elo+
Party 1
Team Averages
Level 116
1,551 SR
1,713 Elo+

VS

Team Averages
Level 124
1,500 SR
1,534 Elo+
Zeus
Zeus
Farga
Zeus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,344 Elo+
Solo
Gilgamesh
Gilgamesh
Klokketorn
Gilgamesh
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
46W - 32L
1,629 Elo+
Party 2
Chiron
Chiron
RaptererHD
Chiron
Level 125
God Stats
5W - 1L
1,500 SR
Queue Stats
45W - 32L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
0 / 9 / 2
7,401
569
4,763
14,200
5,677
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
12
0 / 5 / 3
8,021
617
5,848
8,164
2,388
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
spookwoop
Hercules
13
4 / 4 / 0
9,134
703
6,797
15,022
10,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Farga
Zeus
14
5 / 3 / 12
9,545
734
13,206
7,730
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Klokketorn
Gilgamesh
14
4 / 0 / 12
9,976
767
7,514
10,778
12,888
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
RaptererHD
Chiron
16
9 / 1 / 9
10,760
828
13,657
8,631
3,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
18
18
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zeus
Farga
Zeus
5
3
12
3.67
W
Gilgamesh
Klokketorn
Gilgamesh
4
0
12
10
L
Mulan
0
9
2
0.11
W
Chiron
RaptererHD
Chiron
9
1
9
13.5
L
Kukulkan
0
5
3
0.3
L
Hercules
spookwoop
Hercules
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,408
Damage
34,377
37,386
Taken
27,139
18,319
Mitigated
19,728
4,161
Healing
7,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Farga
Zeus
13,206
750
624
694
7,730
3,024
405
1,746
5,896
33,561
0
W
Gilgamesh
Klokketorn
Gilgamesh
7,514
1,915
420
1,812
10,778
12,888
294
2,683
7,836
0
27,548
L
Mulan
4,763
677
0
842
14,200
5,677
0
5,716
8,206
0
17,789
W
Chiron
RaptererHD
Chiron
13,657
4,807
1,132
2,725
8,631
3,816
2,122
1,860
6,644
0
48,829
L
Kukulkan
5,848
602
0
492
8,164
2,388
0
2,405
5,641
36,424
0
L
Hercules
spookwoop
Hercules
6,797
1,042
0
2,827
15,022
10,254
0
4,822
9,878
30
16,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,556
Gold Earned
30,281
122
Minions Killed
169
2
Camps Cleared
10
683,710
Distance Traveled
761,020
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,545
734
51
4
3
236,189
2
W
Gilgamesh
9,976
767
27
2
4
280,247
4
L
Mulan
7,401
569
29
2
1
212,114
4
W
Chiron
10,760
828
91
7
3
244,584
4
L
Kukulkan
8,021
617
62
5
1
217,084
2
L
Hercules
9,134
703
31
2
0
254,512
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role